Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
RoyalRunes3
Maui
Level 87
God Stats
7W - 5L
1,614 SR
Queue Stats
80W - 72L
1,492 Elo+
Party 1
Ravana
Ravana
TsundereShark
Ravana
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 22L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
dan3125
Gilgamesh
Level 158
God Stats
4W - 4L
1,470 SR
Queue Stats
61W - 50L
1,509 Elo+
Party 3
Team Averages
Level 133
1,517 SR
1,509 Elo+

VS

Team Averages
Level 96
1,476 SR
1,562 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Champion9922
Serqet
Level 160
God Stats
7W - 12L
1,547 SR
Queue Stats
249W - 248L
1,527 Elo+
Party 4
Maui
Maui
JustCow__
Maui
Level 143
God Stats
3W - 6L
1,331 SR
Queue Stats
158W - 157L
1,535 Elo+
Party 4
Odin
Odin
McQuick
Odin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 31L
1,604 Elo+
Party 2
Hachiman
Hachiman
StinkDonk
Hachiman
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 19L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 1 / 2
8,205
821
9,829
3,813
1,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
 
Cernunnos
14
2 / 1 / 2
7,523
752
6,755
10,059
4,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 2 / 4
6,596
660
3,203
11,363
8,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
0 / 2 / 5
6,812
681
7,613
5,831
3,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
dan3125
Gilgamesh
11
0 / 1 / 3
6,364
636
1,115
3,554
2,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 0 / 4
7,340
734
7,633
5,328
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
13
2 / 2 / 3
7,445
745
6,458
8,872
6,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
12
0 / 2 / 5
7,311
731
3,803
10,940
9,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Odin
McQuick
Odin
14
3 / 3 / 1
7,865
787
2,348
9,165
8,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
StinkDonk
Hachiman
14
1 / 0 / 3
7,551
755
8,209
6,269
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
7
Kills
7
7
Deaths
7
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
1
2
6
L
Cernunnos
 
Cernunnos
2
1
2
3
W
Nu Wa
 
Nu Wa
1
0
4
3
W
Serqet
2
2
3
1.75
W
Maui
0
2
5
1.25
W
Odin
McQuick
Odin
3
3
1
1.17
L
0
2
4
1
W
Hachiman
StinkDonk
Hachiman
1
0
3
2.5
L
0
2
5
1.25
L
Gilgamesh
dan3125
Gilgamesh
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,515
Damage
28,451
34,620
Taken
40,574
19,929
Mitigated
28,584
5,173
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,829
992
0
90
3,813
1,478
0
1,643
2,109
38,748
0
L
Cernunnos
 
Cernunnos
6,755
2,916
0
1,435
10,059
4,499
150
2,376
7,385
0
33,143
W
Nu Wa
 
Nu Wa
7,633
2,888
0
500
5,328
1,956
319
1,560
3,690
30,909
0
W
Serqet
6,458
1,720
0
725
8,872
6,173
284
2,844
5,637
0
21,512
W
Maui
3,803
617
0
2,203
10,940
9,711
0
3,332
7,232
9,311
0
W
Odin
McQuick
Odin
2,348
685
0
831
9,165
8,384
15
3,195
5,838
0
18,180
L
3,203
574
0
1,945
11,363
8,691
0
3,991
6,746
10,411
0
W
Hachiman
StinkDonk
Hachiman
8,209
6,621
0
2,056
6,269
2,360
754
2,184
4,085
0
30,823
L
7,613
1,361
0
1,370
5,831
3,014
0
2,061
3,508
0
22,028
L
Gilgamesh
dan3125
Gilgamesh
1,115
406
0
333
3,554
2,247
0
1,084
2,179
0
6,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,500
Gold Earned
37,512
182
Minions Killed
179
0
Camps Cleared
0
917,765
Distance Traveled
1,040,449
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,205
821
74
7
0
215,214
2
L
Cernunnos
7,523
752
52
5
0
189,023
0
W
Nu Wa
7,340
734
32
3
0
195,295
0
W
Serqet
7,445
745
38
4
0
218,402
0
W
Maui
7,311
731
7
1
0
214,241
0
W
Odin
7,865
787
36
4
0
239,006
0
L
Maui
6,596
660
12
1
0
197,778
0
W
Hachiman
7,551
755
66
7
0
173,505
0
L
Ravana
6,812
681
34
3
0
222,605
0
L
Gilgamesh
6,364
636
10
1
0
93,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role