Player Matchup

Janus
Janus
 
Janus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Nugget_935
Set
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 63L
1,400 Elo+
Party 1
Sol
Sol
The_Regalia_X
Sol
Level 26
God Stats
3W - 1L
1,736 SR
Queue Stats
29W - 41L
1,391 Elo+
Party 1
Hercules
Hercules
klbeatsants
Hercules
Level 67
God Stats
7W - 9L
1,454 SR
Queue Stats
283W - 260L
1,475 Elo+
Party 1
Athena
Athena
rayamb27
Athena
Level 128
God Stats
1W - 4L
1,831 SR
Queue Stats
79W - 81L
1,515 Elo+
Party 1
Team Averages
Level 62
1,604 SR
1,456 Elo+

VS

Team Averages
Level 63
1,519 SR
1,404 Elo+
Mulan
Mulan
AAMQ15
Mulan
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 73L
1,380 Elo+
Party 2
Arachne
Arachne
AKCR6396
Arachne
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 166L
1,387 Elo+
Party 2
Anubis
Anubis
N1S_PRIME_
Anubis
Level 46
God Stats
229W - 188L
1,595 SR
Queue Stats
655W - 634L
1,455 Elo+
Solo
Agni
Agni
Solid2777
Agni
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 103L
1,299 Elo+
Party 2
Neith
Neith
dombgeon
Neith
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
1
0 / 0 / 0
2,823
202
0
0
0
13
3 / 1 / 5
7,493
535
10,111
12,118
6,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 5 / 4
6,963
497
6,182
10,373
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
klbeatsants
Hercules
11
2 / 2 / 1
6,336
453
6,900
12,324
10,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
rayamb27
Athena
12
6 / 2 / 4
7,517
537
4,730
10,929
9,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AAMQ15
Mulan
14
2 / 3 / 1
8,435
603
8,979
12,094
9,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
AKCR6396
Arachne
11
0 / 2 / 2
6,865
490
4,354
9,579
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
N1S_PRIME_
Anubis
13
4 / 3 / 2
8,335
595
8,578
9,541
4,729
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Agni
13
2 / 3 / 1
8,006
572
6,382
5,889
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
dombgeon
Neith
11
2 / 3 / 3
7,147
511
4,769
6,289
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
14
Kills
10
10
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
Mulan
AAMQ15
Mulan
2
3
1
0.83
W
Arachne
AKCR6396
Arachne
0
2
2
0.5
W
Anubis
N1S_PRIME_
Anubis
4
3
2
1.67
L
3
1
5
5.5
W
Agni
2
3
1
0.83
L
3
5
4
1
W
Neith
dombgeon
Neith
2
3
3
1.17
L
Hercules
klbeatsants
Hercules
2
2
1
1.25
L
Athena
rayamb27
Athena
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,923
Damage
33,062
45,744
Taken
43,392
30,151
Mitigated
22,570
11,850
Healing
13,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
AAMQ15
Mulan
8,979
1,414
39
5,290
12,094
9,738
247
1,402
10,692
0
58,528
W
Arachne
AKCR6396
Arachne
4,354
3,287
0
3,009
9,579
3,697
1,024
1,350
8,229
0
36,706
W
Anubis
N1S_PRIME_
Anubis
8,578
1,089
0
4,604
9,541
4,729
302
4,502
5,039
65,469
0
L
10,111
5,119
0
2,017
12,118
6,909
772
4,023
8,001
0
60,893
W
Agni
6,382
561
0
351
5,889
1,958
736
489
5,400
53,069
0
L
6,182
2,439
0
3,120
10,373
3,042
0
5,322
4,995
36,627
0
W
Neith
dombgeon
Neith
4,769
2,032
0
703
6,289
2,448
0
4,259
2,030
0
22,649
L
Hercules
klbeatsants
Hercules
6,900
1,748
0
3,649
12,324
10,983
0
516
11,042
1,369
33,341
L
Athena
rayamb27
Athena
4,730
1,382
0
3,064
10,929
9,217
0
5,068
5,861
25,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,132
Gold Earned
38,788
233
Minions Killed
394
0
Camps Cleared
0
1,050,588
Distance Traveled
1,320,692
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
2,823
202
0
0
0
0
0
W
Mulan
8,435
603
98
7
0
295,945
0
W
Arachne
6,865
490
57
4
0
327,844
0
W
Anubis
8,335
595
108
8
0
233,259
1
L
Set
7,493
535
75
5
0
256,113
1
W
Agni
8,006
572
100
7
0
263,970
0
L
Sol
6,963
497
68
5
0
267,141
1
W
Neith
7,147
511
31
2
0
199,674
0
L
Hercules
6,336
453
50
4
0
239,573
0
L
Athena
7,517
537
40
3
0
287,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role