Player Matchup

Surtr
Surtr
Enjouyy
Surtr
Level 59
God Stats
13W - 15L
1,454 SR
Queue Stats
103W - 98L
1,465 Elo+
Party 2
Neith
Neith
JacobMalin21
Neith
Level 15
God Stats
4W - 9L
1,452 SR
Queue Stats
14W - 22L
1,385 Elo+
Party 2
Kali
Kali
MechGamer
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,448 Elo+
Solo
Janus
Janus
Micka001
Janus
Level 109
God Stats
4W - 12L
1,216 SR
Queue Stats
35W - 42L
1,394 Elo+
Solo
Sylvanus
Sylvanus
XBOXZeus
Sylvanus
Level 143
God Stats
0W - 2L
1,703 SR
Queue Stats
102W - 90L
1,496 Elo+
Party 2
Team Averages
Level 87
1,465 SR
1,438 Elo+

VS

Team Averages
Level 86
1,647 SR
1,505 Elo+
Bakasura
Bakasura
GmanandT2
Bakasura
Level 61
God Stats
35W - 21L
1,632 SR
Queue Stats
376W - 333L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
LGS1998
Zhong Kui
Level 128
God Stats
9W - 7L
1,516 SR
Queue Stats
149W - 140L
1,468 Elo+
Party 1
Ganesha
Ganesha
ScubaMiner
Ganesha
Level 28
God Stats
8W - 10L
1,697 SR
Queue Stats
337W - 302L
1,466 Elo+
Party 1
Nox
Nox
changv
Nox
Level 105
God Stats
2W - 2L
1,534 SR
Queue Stats
299W - 285L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cj00123
Ah Muzen Cab
Level 107
God Stats
3W - 3L
1,853 SR
Queue Stats
127W - 103L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Enjouyy
Surtr
15
2 / 0 / 0
8,114
507
5,595
14,765
11,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
0 / 0 / 0
7,452
466
3,866
8,215
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
12
0 / 4 / 1
7,145
447
4,040
17,447
7,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Micka001
Janus
13
1 / 0 / 1
7,442
465
6,822
5,347
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
XBOXZeus
Sylvanus
11
0 / 1 / 1
7,442
465
6,174
12,654
11,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GmanandT2
Bakasura
16
1 / 0 / 1
9,178
574
8,136
11,435
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
LGS1998
Zhong Kui
14
1 / 2 / 1
9,087
568
12,324
12,252
10,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
ScubaMiner
Ganesha
13
0 / 0 / 1
7,851
491
2,881
8,984
7,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
changv
Nox
13
2 / 1 / 0
8,334
521
5,624
6,703
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
cj00123
Ah Muzen Cab
16
1 / 0 / 1
9,252
578
8,217
8,245
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
Enjouyy
Surtr
2
0
0
2
W
Bakasura
GmanandT2
Bakasura
1
0
1
1.5
L
0
0
0
0
W
Zhong Kui
LGS1998
Zhong Kui
1
2
1
0.75
L
Kali
0
4
1
0.13
L
Janus
Micka001
Janus
1
0
1
1.5
W
Ganesha
ScubaMiner
Ganesha
0
0
1
0.5
L
Sylvanus
XBOXZeus
Sylvanus
0
1
1
0.5
W
Nox
changv
Nox
2
1
0
2
W
Ah Muzen Cab
cj00123
Ah Muzen Cab
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,497
Damage
37,182
58,428
Taken
47,619
35,771
Mitigated
29,562
20,024
Healing
18,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Enjouyy
Surtr
5,595
1,937
0
5,365
14,765
11,916
500
9,333
5,292
498
53,517
W
Bakasura
GmanandT2
Bakasura
8,136
4,329
0
5,357
11,435
5,398
0
1,985
9,336
0
93,228
L
3,866
1,647
0
4,877
8,215
3,241
0
593
7,488
0
58,787
W
Zhong Kui
LGS1998
Zhong Kui
12,324
2,824
0
6,812
12,252
10,812
1,125
1,214
10,992
79,932
0
L
Kali
4,040
1,573
0
3,101
17,447
7,178
635
5,076
11,234
0
55,369
L
Janus
Micka001
Janus
6,822
606
0
250
5,347
1,896
0
1,579
3,473
67,901
0
W
Ganesha
ScubaMiner
Ganesha
2,881
26
0
3,321
8,984
7,189
46
3,976
4,914
18,661
0
L
Sylvanus
XBOXZeus
Sylvanus
6,174
1,274
1,707
4,724
12,654
11,540
0
3,574
7,854
27,880
0
W
Nox
changv
Nox
5,624
713
0
1,800
6,703
2,663
456
4,187
2,260
72,038
0
W
Ah Muzen Cab
cj00123
Ah Muzen Cab
8,217
3,371
0
1,000
8,245
3,500
0
1,419
6,826
0
93,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,595
Gold Earned
43,702
462
Minions Killed
632
0
Camps Cleared
0
1,518,042
Distance Traveled
1,601,939
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,114
507
83
5
0
324,157
3
W
Bakasura
9,178
574
159
10
0
379,989
0
L
Neith
7,452
466
119
7
0
303,324
0
W
Zhong Kui
9,087
568
146
9
0
248,706
0
L
Kali
7,145
447
80
5
0
307,218
3
L
Janus
7,442
465
122
8
0
292,355
4
W
Ganesha
7,851
491
6
0
0
326,540
0
L
Sylvanus
7,442
465
58
4
0
290,988
6
W
Nox
8,334
521
162
10
0
312,088
0
W
Ah Muzen Cab
9,252
578
159
10
0
334,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role