Player Matchup

Neith
Neith
JoseeTj
Neith
Level 34
God Stats
14W - 24L
1,360 SR
Queue Stats
74W - 113L
1,317 Elo+
Party 1
Da Ji
Da Ji
Scantypu
Da Ji
Level 28
God Stats
0W - 1L
1,350 SR
Queue Stats
67W - 98L
1,303 Elo+
Party 1
Ares
Ares
davebskt
Ares
Level 16
God Stats
0W - 4L
1,197 SR
Queue Stats
32W - 45L
1,363 Elo+
Party 1
Chang'e
Chang'e
kamaleoon
Chang'e
Level 147
God Stats
0W - 2L
1,321 SR
Queue Stats
30W - 63L
1,322 Elo+
Party 1
Chaac
Chaac
xPachasz
Chaac
Level 102
God Stats
13W - 14L
1,421 SR
Queue Stats
67W - 97L
1,373 Elo+
Party 1
Team Averages
Level 65
1,330 SR
1,336 Elo+

VS

Team Averages
Level 95
1,601 SR
1,451 Elo+
Yemoja
Yemoja
 
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
FG Gerardo18
Bellona
Level 13
God Stats
5W - 5L
1,607 SR
Queue Stats
22W - 19L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
FG Shreek21
Danzaburou
Level 97
God Stats
10W - 3L
1,525 SR
Queue Stats
168W - 154L
1,396 Elo+
Party 2
Zeus
Zeus
FG iProSlyx
Zeus
Level 69
God Stats
34W - 17L
1,574 SR
Queue Stats
151W - 147L
1,448 Elo+
Party 2
Bakasura
Bakasura
FabiGhosts-_
Bakasura
Level 143
God Stats
2W - 2L
1,799 SR
Queue Stats
167W - 152L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JoseeTj
Neith
15
0 / 3 / 0
8,834
442
9,490
13,167
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Da Ji
Scantypu
Da Ji
15
1 / 3 / 2
8,932
447
3,459
15,705
6,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
12
0 / 6 / 1
7,000
350
6,786
19,210
16,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
kamaleoon
Chang'e
13
2 / 5 / 0
8,585
429
12,283
18,222
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
xPachasz
Chaac
16
1 / 0 / 0
10,181
509
11,179
16,023
15,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 0 / 9
10,137
507
4,894
9,306
10,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
FG Gerardo18
Bellona
17
0 / 1 / 2
9,751
488
4,864
17,476
20,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
FG Shreek21
Danzaburou
17
6 / 1 / 5
10,843
542
13,323
15,701
8,399
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 7
9,266
463
13,789
9,577
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
FabiGhosts-_
Bakasura
19
5 / 0 / 8
11,343
567
17,307
20,607
11,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
17
17
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
9
6.5
W
Bellona
FG Gerardo18
Bellona
0
1
2
1
W
Danzaburou
FG Shreek21
Danzaburou
6
1
5
8.5
W
4
3
7
2.5
W
Bakasura
FabiGhosts-_
Bakasura
5
0
8
9
L
Neith
JoseeTj
Neith
0
3
0
0
L
Da Ji
Scantypu
Da Ji
1
3
2
0.67
L
Ares
0
6
1
0.08
L
Chang'e
kamaleoon
Chang'e
2
5
0
0.4
L
Chaac
xPachasz
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,197
Damage
54,177
82,327
Taken
72,667
50,349
Mitigated
54,471
17,588
Healing
30,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,894
908
6,687
2,423
9,306
10,270
1,097
3,708
5,598
33,767
0
W
Bellona
FG Gerardo18
Bellona
4,864
1,401
0
4,007
17,476
20,028
2,276
1,296
16,180
0
71,281
W
Danzaburou
FG Shreek21
Danzaburou
13,323
7,451
0
6,723
15,701
8,399
2,634
3,760
11,941
0
85,504
W
13,789
2,553
0
750
9,577
4,166
40
5,115
4,462
58,648
0
W
Bakasura
FabiGhosts-_
Bakasura
17,307
11,359
0
9,881
20,607
11,608
2,939
5,486
15,121
0
106,514
L
Neith
JoseeTj
Neith
9,490
3,553
0
5,350
13,167
5,089
0
1,026
11,861
0
71,451
L
Da Ji
Scantypu
Da Ji
3,459
417
0
2,322
15,705
6,714
0
3,002
12,076
0
71,253
L
Ares
6,786
320
0
500
19,210
16,829
0
4,751
13,409
22,744
0
L
Chang'e
kamaleoon
Chang'e
12,283
547
783
4,602
18,222
6,322
0
7,381
9,677
77,564
0
L
Chaac
xPachasz
Chaac
11,179
1,638
0
4,031
16,023
15,395
860
2,595
12,910
0
85,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,532
Gold Earned
51,340
544
Minions Killed
548
0
Camps Cleared
0
1,917,410
Distance Traveled
1,880,925
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,137
507
39
2
0
321,166
3
W
Bellona
9,751
488
123
6
0
421,260
0
W
Danzaburou
10,843
542
120
6
0
346,102
0
W
Zeus
9,266
463
93
5
0
341,982
0
W
Bakasura
11,343
567
173
9
0
450,415
2
L
Neith
8,834
442
138
7
0
339,818
0
L
Da Ji
8,932
447
105
5
0
429,190
0
L
Ares
7,000
350
21
1
0
369,769
0
L
Chang'e
8,585
429
143
7
0
376,610
2
L
Chaac
10,181
509
137
7
0
402,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role