Player Matchup

Ganesha
Ganesha
AyilRocha
Ganesha
Level 143
God Stats
2W - 1L
1,550 SR
Queue Stats
183W - 340L
1,440 Elo+
Party 2
Erlang Shen
Erlang Shen
Quilamar
Erlang Shen
Level 126
God Stats
10W - 6L
1,673 SR
Queue Stats
235W - 196L
1,516 Elo+
Solo
He Bo
He Bo
RoNy95
He Bo
Level 165
God Stats
5W - 6L
1,576 SR
Queue Stats
210W - 187L
1,560 Elo+
Party 2
Anubis
Anubis
ShiniBot
Anubis
Level 122
God Stats
88W - 128L
1,403 SR
Queue Stats
186W - 326L
1,401 Elo+
Party 2
Xbalanque
Xbalanque
nemeneme_literal
Xbalanque
Level 103
God Stats
4W - 5L
1,604 SR
Queue Stats
234W - 340L
1,413 Elo+
Party 2
Team Averages
Level 132
1,561 SR
1,466 Elo+

VS

Team Averages
Level 102
1,499 SR
1,483 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
PaPaPRiCE
Cernunnos
Level 128
God Stats
3W - 2L
1,770 SR
Queue Stats
105W - 76L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
Rammin
Kuzenbo
Level 85
God Stats
3W - 6L
1,263 SR
Queue Stats
105W - 104L
1,464 Elo+
Party 1
Agni
Agni
StarzFPS
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,472 Elo+
Solo
Mulan
Mulan
YoBoiRosie
Mulan
Level 99
God Stats
4W - 5L
1,462 SR
Queue Stats
304W - 301L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AyilRocha
Ganesha
9
0 / 0 / 4
5,676
516
3,939
8,113
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Erlang Shen
Quilamar
Erlang Shen
10
2 / 4 / 2
6,381
580
6,748
12,924
6,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
RoNy95
He Bo
13
4 / 1 / 1
7,340
667
5,853
8,227
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
ShiniBot
Anubis
12
2 / 2 / 0
6,823
620
3,796
6,707
3,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
10
3 / 2 / 1
5,990
545
5,674
8,934
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 1 / 1
6,428
584
3,735
7,423
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
PaPaPRiCE
Cernunnos
10
1 / 3 / 1
5,649
514
7,249
8,379
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Rammin
Kuzenbo
9
1 / 1 / 1
5,539
504
4,305
8,343
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
12
2 / 2 / 1
6,657
605
4,097
6,463
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
9
2 / 4 / 2
5,727
521
7,302
10,503
7,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
11
Kills
9
9
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
1
1
3.5
W
Ganesha
AyilRocha
Ganesha
0
0
4
2
L
Cernunnos
PaPaPRiCE
Cernunnos
1
3
1
0.5
W
Erlang Shen
Quilamar
Erlang Shen
2
4
2
0.75
L
Kuzenbo
Rammin
Kuzenbo
1
1
1
1.5
W
He Bo
RoNy95
He Bo
4
1
1
4.5
W
Anubis
ShiniBot
Anubis
2
2
0
1
L
Agni
2
2
1
1.25
L
Mulan
2
4
2
0.75
W
Xbalanque
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,010
Damage
26,688
44,905
Taken
41,111
21,535
Mitigated
22,267
20,334
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,735
1,264
0
900
7,423
2,578
0
3,430
3,993
0
38,701
W
Ganesha
AyilRocha
Ganesha
3,939
175
0
3,401
8,113
5,825
0
2,296
5,817
17,487
0
L
Cernunnos
PaPaPRiCE
Cernunnos
7,249
3,589
0
3,028
8,379
3,222
442
3,029
5,350
0
42,913
W
Erlang Shen
Quilamar
Erlang Shen
6,748
3,478
0
4,253
12,924
6,492
557
149
12,113
0
37,155
L
Kuzenbo
Rammin
Kuzenbo
4,305
1,811
0
1,376
8,343
7,441
120
2,155
6,185
12,575
0
W
He Bo
RoNy95
He Bo
5,853
523
0
5,005
8,227
2,735
0
1,104
6,895
67,489
0
W
Anubis
ShiniBot
Anubis
3,796
118
0
3,468
6,707
3,436
557
2,972
3,475
53,043
0
L
Agni
4,097
86
0
1,390
6,463
1,754
0
4,070
2,393
42,455
0
L
Mulan
7,302
856
0
2,612
10,503
7,272
183
1,048
8,733
0
25,506
W
Xbalanque
5,674
2,277
0
4,207
8,934
3,047
0
1,656
7,210
0
39,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,210
Gold Earned
30,000
346
Minions Killed
256
0
Camps Cleared
0
1,021,616
Distance Traveled
1,068,830
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,428
584
62
6
0
245,323
0
W
Ganesha
5,676
516
2
0
0
207,164
0
L
Cernunnos
5,649
514
60
5
0
161,599
1
W
Erlang Shen
6,381
580
46
4
0
217,570
0
L
Kuzenbo
5,539
504
14
1
0
232,808
1
W
He Bo
7,340
667
109
10
0
241,011
0
W
Anubis
6,823
620
104
9
0
169,934
0
L
Agni
6,657
605
80
7
0
223,461
1
L
Mulan
5,727
521
40
4
0
205,639
2
W
Xbalanque
5,990
545
85
8
0
185,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role