Player Matchup

Ullr
Ullr
DDNC INC
Ullr
Level 118
God Stats
11W - 9L
1,434 SR
Queue Stats
479W - 429L
1,561 Elo+
Party 3
Janus
Janus
Darksquirrel12
Janus
Level 120
God Stats
19W - 17L
1,459 SR
Queue Stats
177W - 178L
1,540 Elo+
Party 3
King Arthur
King Arthur
FangGT
King Arthur
Level 156
God Stats
9W - 12L
1,614 SR
Queue Stats
388W - 381L
1,540 Elo+
Party 3
Ao Kuang
Ao Kuang
chicopiton07
Ao Kuang
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 48L
1,485 Elo+
Solo
Cthulhu
Cthulhu
moobisgoobis69
Cthulhu
Level 101
God Stats
30W - 23L
1,652 SR
Queue Stats
178W - 169L
1,530 Elo+
Party 3
Team Averages
Level 112
1,532 SR
1,531 Elo+

VS

Team Averages
Level 125
1,580 SR
1,511 Elo+
Fafnir
Fafnir
SN_Sye
Fafnir
Level 126
God Stats
24W - 24L
1,709 SR
Queue Stats
225W - 200L
1,462 Elo+
Party 1
Anhur
Anhur
TrevmitMK
Anhur
Level 129
God Stats
20W - 24L
1,512 SR
Queue Stats
411W - 357L
1,469 Elo+
Party 1
Nemesis
Nemesis
UsamaB1nThrobbin
Nemesis
Level 124
God Stats
17W - 14L
1,685 SR
Queue Stats
83W - 68L
1,538 Elo+
Party 1
Discordia
Discordia
Warchicken48
Discordia
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 101L
1,548 Elo+
Party 2
Osiris
Osiris
dreams27453
Osiris
Level 121
God Stats
17W - 12L
1,496 SR
Queue Stats
280W - 252L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 2 / 2
6,817
487
8,745
9,929
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 0
6,909
494
4,674
5,575
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
FangGT
King Arthur
13
2 / 1 / 0
8,237
588
11,466
12,386
11,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
chicopiton07
Ao Kuang
14
6 / 0 / 0
8,152
582
7,265
12,916
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 4
6,503
465
7,723
8,528
6,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
SN_Sye
Fafnir
10
0 / 0 / 2
6,785
485
3,400
10,688
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
TrevmitMK
Anhur
11
0 / 4 / 1
6,447
461
5,974
12,421
4,341
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 3 / 0
6,782
484
4,506
11,252
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Warchicken48
Discordia
12
1 / 0 / 0
7,028
502
7,237
5,865
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
13
1 / 3 / 0
7,631
545
8,165
18,402
24,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
10
Kills
4
4
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
1
2
2
1
W
0
1
0
0
W
King Arthur
FangGT
King Arthur
2
1
0
2
L
Fafnir
SN_Sye
Fafnir
0
0
2
1
L
Anhur
TrevmitMK
Anhur
0
4
1
0.13
L
2
3
0
0.67
L
Discordia
Warchicken48
Discordia
1
0
0
1
W
Ao Kuang
chicopiton07
Ao Kuang
6
0
0
6
L
Osiris
1
3
0
0.33
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,873
Damage
29,282
49,334
Taken
58,628
29,186
Mitigated
46,400
12,405
Healing
17,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
8,745
3,754
0
2,224
9,929
3,676
142
2,014
7,915
0
46,114
W
4,674
83
78
395
5,575
2,298
564
3,134
2,441
60,746
0
W
King Arthur
FangGT
King Arthur
11,466
2,488
0
1,426
12,386
11,509
0
47
12,339
0
66,381
L
Fafnir
SN_Sye
Fafnir
3,400
1,005
441
5,022
10,688
11,163
0
4,400
5,856
16,301
0
L
Anhur
TrevmitMK
Anhur
5,974
4,848
0
4,772
12,421
4,341
232
3,389
8,654
0
50,624
L
4,506
1,211
0
1,673
11,252
4,058
0
5,611
5,545
0
47,145
L
Discordia
Warchicken48
Discordia
7,237
100
0
548
5,865
2,166
0
3,796
1,939
59,626
0
W
Ao Kuang
chicopiton07
Ao Kuang
7,265
1,612
0
7,036
12,916
5,180
0
2,303
10,613
53,628
0
L
Osiris
8,165
3,550
0
5,038
18,402
24,672
0
1,500
16,902
0
61,312
W
7,723
537
311
935
8,528
6,523
0
3,111
5,265
28,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,618
Gold Earned
34,673
397
Minions Killed
386
0
Camps Cleared
0
1,423,446
Distance Traveled
1,403,629
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,817
487
59
4
0
286,545
0
W
Janus
6,909
494
97
7
0
262,109
0
W
King Arthur
8,237
588
100
7
0
242,220
0
L
Fafnir
6,785
485
18
1
0
298,381
1
L
Anhur
6,447
461
85
6
0
272,617
3
L
Nemesis
6,782
484
72
5
0
328,928
0
L
Discordia
7,028
502
107
8
0
269,606
0
W
Ao Kuang
8,152
582
92
7
0
334,716
0
L
Osiris
7,631
545
104
7
0
234,097
0
W
Cthulhu
6,503
465
49
4
0
297,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role