Player Matchup

Mulan
Mulan
Face_McShooty--x
Mulan
Level 30
God Stats
8W - 12L
1,387 SR
Queue Stats
40W - 51L
1,465 Elo+
Party 3
Nemesis
Nemesis
Gabylan__
Nemesis
Level 79
God Stats
8W - 6L
1,757 SR
Queue Stats
121W - 101L
1,453 Elo+
Party 2
Hera
Hera
JKDarwin_
Hera
Level 86
God Stats
3W - 2L
1,713 SR
Queue Stats
109W - 90L
1,446 Elo+
Party 2
Zhong Kui
Zhong Kui
PocketMetal
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,397 Elo+
Solo
Ne Zha
Ne Zha
the_oringal_BYT
Ne Zha
Level 134
God Stats
3W - 4L
1,629 SR
Queue Stats
169W - 177L
1,501 Elo+
Party 3
Team Averages
Level 91
1,597 SR
1,453 Elo+

VS

Team Averages
Level 84
1,556 SR
1,507 Elo+
Chang'e
Chang'e
FazeMilkers
Chang'e
Level 78
God Stats
1W - 0L
1,469 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
KingJGrant
Hachiman
Level 102
God Stats
18W - 16L
1,716 SR
Queue Stats
31W - 29L
1,587 Elo+
Party 1
Ao Kuang
Ao Kuang
LeGarza55
Ao Kuang
Level 67
God Stats
29W - 13L
1,583 SR
Queue Stats
63W - 50L
1,517 Elo+
Solo
Amaterasu
Amaterasu
Tyaalli
Amaterasu
Level 124
God Stats
1W - 0L
1,487 SR
Queue Stats
23W - 6L
1,485 Elo+
Party 1
Horus
Horus
trashTHANATOS
Horus
Level 49
God Stats
6W - 3L
1,524 SR
Queue Stats
19W - 15L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
7,162
398
11,892
17,121
11,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Gabylan__
Nemesis
12
2 / 6 / 4
7,634
424
4,939
15,251
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
15
4 / 6 / 1
9,501
528
14,416
11,282
3,753
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
PocketMetal
Zhong Kui
3
0 / 0 / 0
5,423
301
495
675
352
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 7 / 2
8,918
495
9,295
20,534
8,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FazeMilkers
Chang'e
14
1 / 2 / 7
9,151
508
7,320
12,609
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
KingJGrant
Hachiman
16
3 / 4 / 3
10,334
574
7,729
13,974
5,304
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
LeGarza55
Ao Kuang
18
14 / 1 / 5
12,027
668
14,319
19,155
8,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Tyaalli
Amaterasu
16
7 / 2 / 8
10,792
600
9,618
17,182
13,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 10
9,598
533
4,433
15,012
14,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
10
Kills
27
27
Deaths
10
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Chang'e
FazeMilkers
Chang'e
1
2
7
2.25
L
Nemesis
Gabylan__
Nemesis
2
6
4
0.67
L
Hera
4
6
1
0.75
W
Hachiman
KingJGrant
Hachiman
3
4
3
1.13
W
Ao Kuang
LeGarza55
Ao Kuang
14
1
5
16.5
L
Zhong Kui
PocketMetal
Zhong Kui
0
0
0
0
W
Amaterasu
Tyaalli
Amaterasu
7
2
8
5.5
L
3
7
2
0.57
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,037
Damage
43,419
64,863
Taken
77,932
28,411
Mitigated
45,996
8,254
Healing
32,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,892
2,661
0
2,269
17,121
11,127
0
5,732
11,389
0
36,193
W
Chang'e
FazeMilkers
Chang'e
7,320
433
1,382
3,118
12,609
4,751
1,372
4,648
7,786
55,269
0
L
Nemesis
Gabylan__
Nemesis
4,939
2,057
0
1,352
15,251
5,040
0
5,465
9,786
0
37,785
L
Hera
14,416
3,498
0
1,056
11,282
3,753
21
7,048
4,234
65,175
0
W
Hachiman
KingJGrant
Hachiman
7,729
5,043
0
3,817
13,974
5,304
3,045
1,551
12,125
0
77,276
W
Ao Kuang
LeGarza55
Ao Kuang
14,319
3,238
0
5,960
19,155
8,682
1,217
3,973
14,992
118,527
0
L
Zhong Kui
PocketMetal
Zhong Kui
495
223
0
85
675
352
0
0
675
3,273
0
W
Amaterasu
Tyaalli
Amaterasu
9,618
5,308
0
6,196
17,182
13,174
2,780
2,801
13,705
0
67,740
L
9,295
3,211
0
3,492
20,534
8,139
0
4,146
16,388
0
74,096
W
4,433
2,398
4,458
7,628
15,012
14,085
511
3,722
11,244
2,001
17,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,638
Gold Earned
51,902
316
Minions Killed
470
0
Camps Cleared
0
1,394,678
Distance Traveled
1,865,868
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,162
398
40
2
0
315,646
0
W
Chang'e
9,151
508
95
5
0
352,410
1
L
Nemesis
7,634
424
48
3
0
357,323
0
L
Hera
9,501
528
105
6
0
326,821
0
W
Hachiman
10,334
574
108
6
0
351,453
0
W
Ao Kuang
12,027
668
152
8
0
405,545
0
L
Zhong Kui
5,423
301
7
0
0
36,578
0
W
Amaterasu
10,792
600
89
5
0
381,202
0
L
Ne Zha
8,918
495
116
6
0
358,310
0
W
Horus
9,598
533
26
1
0
375,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role