Player Matchup

Rama
Rama
Silver I
Rustmonted
Rama
Silver I
Level 34
God Stats
3W - 4L
1,474 SR
Queue Stats
34W - 38L
1,546 MMR
Solo
Khepri
Khepri
Gold IV
Sneakymatt360
Khepri
Gold IV
Level 115
God Stats
20W - 16L
1,681 SR
Queue Stats
85W - 93L
1,537 MMR
Solo
Mulan
Mulan
Silver II
Telxics
Mulan
Silver II
Level 148
God Stats
0W - 3L
1,410 SR
Queue Stats
91W - 84L
1,538 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
Zanjo
Baba Yaga
Platinum V
Level 156
God Stats
5W - 5L
1,650 SR
Queue Stats
215W - 221L
1,534 MMR
Solo
Thanatos
Thanatos
Gold II
thebulI
Thanatos
Gold II
Level 127
God Stats
6W - 6L
1,647 SR
Queue Stats
71W - 80L
1,547 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,572 SR
1,540 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,542 SR
1,542 MMR
Achilles
Achilles
Gold I
DoorknobLiquor
Achilles
Gold I
Level 146
God Stats
2W - 0L
1,444 SR
Queue Stats
141W - 116L
1,521 MMR
Solo
Merlin
Merlin
Gold III
Floorace
Merlin
Gold III
Level 159
God Stats
7W - 9L
1,287 SR
Queue Stats
268W - 270L
1,561 MMR
Party 1
Bakasura
Bakasura
Gold III
Nickgeezyy77
Bakasura
Gold III
Level 67
God Stats
28W - 13L
1,665 SR
Queue Stats
225W - 225L
1,560 MMR
Party 1
Bacchus
Bacchus
Gold III
PuRe_SaVaGe_3
Bacchus
Gold III
Level 159
God Stats
31W - 14L
1,766 SR
Queue Stats
282W - 279L
1,534 MMR
Solo
Hachiman
Hachiman
Gold II
halmatKURD
Hachiman
Gold II
Level 158
God Stats
18W - 17L
1,547 SR
Queue Stats
245W - 240L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,392
377
104
1,484
328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
1,789
199
0
0
0
Mulan
Telxics
Mulan
9
2 / 2 / 0
5,163
574
6,130
9,067
4,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Zanjo
Baba Yaga
10
0 / 0 / 0
4,824
536
3,338
5,052
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
thebulI
Thanatos
7
0 / 3 / 1
4,430
492
1,124
5,817
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
JanusAphroditeThor

VS

Bans
Morgan Le FayKaliRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 1 / 0
5,809
645
4,599
5,667
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Floorace
Merlin
10
1 / 0 / 1
5,784
643
2,142
2,582
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Nickgeezyy77
Bakasura
11
2 / 1 / 2
6,083
676
3,385
6,884
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
8
1 / 0 / 1
5,175
575
1,097
3,930
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
halmatKURD
Hachiman
11
0 / 0 / 1
6,139
682
766
4,255
1,454
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
1
0
2
W
Merlin
Floorace
Merlin
1
0
1
1.5
W
Bakasura
Nickgeezyy77
Bakasura
2
1
2
3
W
Bacchus
1
0
1
1.5
L
0
1
0
0
L
0
0
0
0
L
Mulan
Telxics
Mulan
2
2
0
1
L
Baba Yaga
Zanjo
Baba Yaga
0
0
0
0
W
Hachiman
halmatKURD
Hachiman
0
0
1
0.5
L
Thanatos
thebulI
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,696
Damage
11,989
21,420
Taken
23,318
9,278
Mitigated
11,555
9,562
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
4,599
1,495
0
1,836
5,667
3,881
0
0
5,667
0
35,236
W
Merlin
Floorace
Merlin
2,142
178
0
750
2,582
888
400
1,427
1,155
44,159
0
W
Bakasura
Nickgeezyy77
Bakasura
3,385
2,667
0
2,643
6,884
2,595
0
717
6,167
0
36,288
W
Bacchus
1,097
110
0
1,204
3,930
2,737
0
123
3,807
6,322
0
L
104
104
0
577
1,484
328
0
221
1,248
0
3,285
L
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
Telxics
Mulan
6,130
1,112
0
2,412
9,067
4,963
0
78
8,828
0
34,686
L
Baba Yaga
Zanjo
Baba Yaga
3,338
327
0
3,197
5,052
1,683
0
2,331
2,624
33,169
0
W
Hachiman
halmatKURD
Hachiman
766
587
0
2,115
4,255
1,454
2,307
1,148
3,107
0
47,924
L
Thanatos
thebulI
Thanatos
1,124
460
0
3,376
5,817
2,304
0
544
4,955
0
26,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,598
Gold Earned
28,990
186
Minions Killed
305
0
Camps Cleared
0
520,239
Distance Traveled
861,118
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,809
645
49
5
0
183,839
0
W
Merlin
5,784
643
86
10
0
169,754
0
W
Bakasura
6,083
676
77
9
0
207,590
0
W
Bacchus
5,175
575
10
1
0
157,438
2
L
Rama
3,392
377
7
1
0
26,295
0
L
Khepri
1,789
199
0
0
0
0
0
L
Mulan
5,163
574
65
7
0
168,577
1
L
Baba Yaga
4,824
536
58
6
0
168,997
0
W
Hachiman
6,139
682
83
9
0
142,497
0
L
Thanatos
4,430
492
56
6
0
156,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role