Player Matchup

Odin
Odin
PlanetarySauce0
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,313 Elo+
Party 2
Fenrir
Fenrir
ThePaleKing9813
Fenrir
Level 108
God Stats
10W - 4L
1,881 SR
Queue Stats
82W - 71L
1,509 Elo+
Solo
Hera
Hera
ZippiestSnow89
Hera
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,363 Elo+
Party 2
Team Averages
Level 74
1,627 SR
1,395 Elo+

VS

Team Averages
Level 74
1,545 SR
1,400 Elo+
Janus
Janus
LuckyShotNick
Janus
Level 43
God Stats
5W - 7L
1,539 SR
Queue Stats
238W - 224L
1,395 Elo+
Party 1
Rama
Rama
SlimeyLeimy
Rama
Level 67
God Stats
23W - 16L
1,592 SR
Queue Stats
167W - 175L
1,415 Elo+
Party 1
Geb
Geb
TK Toxiccc
Geb
Level 111
God Stats
19W - 15L
1,504 SR
Queue Stats
179W - 187L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 9
11,829
845
12,956
11,001
5,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
7 / 4 / 8
11,902
850
10,171
10,858
5,067
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

14
2 / 2 / 12
11,111
794
9,700
8,175
3,143
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 3
10,017
716
7,511
12,130
4,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 6 / 2
11,264
805
6,772
13,176
4,686
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

12
1 / 2 / 4
9,407
672
6,820
13,402
12,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
16
Kills
8
8
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
8
3
0.44
W
7
2
9
5.75
L
5
6
2
1
L
1
2
4
1.5
W
7
4
8
2.75
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,827
Damage
21,103
30,034
Taken
38,708
13,251
Mitigated
21,411
3,904
Healing
1,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,511
346
0
0
12,130
4,309
0
2,664
9,466
28,655
0
W
12,956
2,707
0
2,426
11,001
5,041
2,018
5,609
5,392
0
41,375
L
6,772
6,180
0
0
13,176
4,686
0
3,715
9,426
0
29,021
L
6,820
195
0
1,390
13,402
12,416
0
3,742
9,592
23,314
0
W
10,171
2,015
0
1,228
10,858
5,067
0
4,747
6,111
0
20,473
W
9,700
1,904
0
250
8,175
3,143
411
4,634
3,541
59,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,842
Gold Earned
30,688
155
Minions Killed
97
0
Camps Cleared
0
730,329
Distance Traveled
693,970
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,017
716
33
2
0
224,716
0
W
Odin
11,829
845
44
3
0
248,886
0
L
Rama
11,264
805
49
4
0
230,988
0
L
Geb
9,407
672
15
1
0
238,266
0
W
Fenrir
11,902
850
17
1
0
246,502
0
W
Hera
11,111
794
94
7
0
234,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role