Player Matchup

Surtr
Surtr
ArbiterVicar
Surtr
Level 68
God Stats
2W - 1L
1,490 SR
Queue Stats
34W - 27L
1,500 Elo+
Party 1
Izanami
Izanami
PsychOtaku 94
Izanami
Level 59
God Stats
1W - 1L
1,785 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Zephyr Gecko
Ix Chel
Level 106
God Stats
6W - 2L
1,501 SR
Queue Stats
28W - 23L
1,500 Elo+
Party 1
Team Averages
Level 78
1,592 SR
1,500 Elo+

VS

Team Averages
Level 97
1,582 SR
1,512 Elo+
Hel
Hel
 
Hel
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
B-2334
Ymir
Level 86
God Stats
17W - 18L
1,549 SR
Queue Stats
151W - 144L
1,495 Elo+
Solo
Bastet
Bastet
DETROITHULK
Bastet
Level 125
God Stats
154W - 92L
1,696 SR
Queue Stats
219W - 214L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
8,663
788
12,097
7,940
7,087
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
9
1 / 3 / 5
7,650
695
1,862
8,142
1,917
Hidden Dagger

Hidden Dagger

+15
Physical Power

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Zephyr Gecko
Ix Chel
12
4 / 1 / 3
8,535
776
6,804
5,041
1,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 6 / 0
7,200
655
2,388
7,835
2,700
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
B-2334
Ymir
12
1 / 1 / 3
7,716
701
3,281
9,331
7,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
11
2 / 3 / 2
7,813
710
7,817
8,281
3,303
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
4
4
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
6
0
0.17
W
5
0
4
7
L
Ymir
B-2334
Ymir
1
1
3
2.5
L
Bastet
2
3
2
1
W
Izanami
1
3
5
1.17
W
Ix Chel
Zephyr Gecko
Ix Chel
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,763
Damage
13,486
21,123
Taken
25,447
10,572
Mitigated
13,599
2,777
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,388
580
1,659
987
7,835
2,700
0
2,828
5,007
16,069
0
W
12,097
4,070
0
1,097
7,940
7,087
0
1,615
6,325
1,733
29,859
L
Ymir
B-2334
Ymir
3,281
291
0
2,360
9,331
7,596
0
3,128
6,203
19,971
0
L
Bastet
7,817
1,780
0
1,541
8,281
3,303
0
2,477
5,804
0
31,980
W
Izanami
1,862
1,162
0
246
8,142
1,917
0
2,797
5,345
0
9,566
W
Ix Chel
Zephyr Gecko
Ix Chel
6,804
516
398
1,036
5,041
1,568
0
1,516
3,525
41,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,848
Gold Earned
22,729
101
Minions Killed
101
0
Camps Cleared
0
624,189
Distance Traveled
535,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,200
655
27
2
0
153,696
0
W
Surtr
8,663
788
27
2
0
229,516
0
L
Ymir
7,716
701
35
3
0
195,809
0
L
Bastet
7,813
710
39
4
0
186,345
0
W
Izanami
7,650
695
19
2
0
194,751
0
W
Ix Chel
8,535
776
55
5
0
199,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role