Player Matchup

Ganesha
Ganesha
GorramPanda
Ganesha
Level 124
God Stats
0W - 2L
1,287 SR
Queue Stats
91W - 89L
1,459 Elo+
Party 1
Hades
Hades
Lilporo7673
Hades
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,447 Elo+
Party 1
Chronos
Chronos
SuaveAaron
Chronos
Level 112
God Stats
2W - 1L
1,824 SR
Queue Stats
89W - 86L
1,461 Elo+
Party 1
Tyr
Tyr
fieldbarren
Tyr
Level 45
God Stats
0W - 2L
1,262 SR
Queue Stats
56W - 51L
1,453 Elo+
Party 1
Sol
Sol
like 50 koalas
Sol
Level 124
God Stats
1W - 3L
1,435 SR
Queue Stats
60W - 61L
1,452 Elo+
Party 1
Team Averages
Level 98
1,462 SR
1,454 Elo+

VS

Team Averages
Level 111
1,675 SR
1,458 Elo+
Hun Batz
Hun Batz
DellyJelly
Hun Batz
Level 96
God Stats
5W - 4L
1,925 SR
Queue Stats
196W - 205L
1,467 Elo+
Solo
Cernunnos
Cernunnos
LexiRaye15
Cernunnos
Level 118
God Stats
9W - 3L
1,691 SR
Queue Stats
373W - 400L
1,459 Elo+
Party 2
Arachne
Arachne
Synthetic_Daddy
Arachne
Level 148
God Stats
2W - 5L
1,288 SR
Queue Stats
667W - 687L
1,443 Elo+
Party 2
Chronos
Chronos
samy6696
Chronos
Level 124
God Stats
3W - 0L
1,695 SR
Queue Stats
95W - 94L
1,436 Elo+
Solo
Chaac
Chaac
thecomfycouch14
Chaac
Level 68
God Stats
1W - 0L
1,774 SR
Queue Stats
7W - 7L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GorramPanda
Ganesha
13
0 / 6 / 4
7,524
684
5,865
14,693
19,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 7 / 5
8,715
792
6,564
13,891
8,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
SuaveAaron
Chronos
16
3 / 4 / 5
8,727
793
9,729
11,283
5,246
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 6 / 3
7,795
709
7,527
15,692
20,695
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 7
7,985
726
13,627
9,586
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DellyJelly
Hun Batz
16
5 / 3 / 15
9,452
859
9,808
11,094
5,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
LexiRaye15
Cernunnos
17
11 / 2 / 11
10,478
953
16,781
9,715
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 19
9,096
827
8,061
11,236
10,602
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
samy6696
Chronos
17
6 / 0 / 14
10,275
934
11,443
8,964
4,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 4 / 20
9,327
848
14,693
17,265
20,977
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
10
Kills
26
26
Deaths
11
24
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DellyJelly
Hun Batz
5
3
15
4.17
L
Ganesha
GorramPanda
Ganesha
0
6
4
0.33
W
Cernunnos
LexiRaye15
Cernunnos
11
2
11
8.25
L
5
7
5
1.07
L
Chronos
SuaveAaron
Chronos
3
4
5
1.38
W
1
2
19
5.25
L
1
6
3
0.42
L
1
3
7
1.5
W
Chronos
samy6696
Chronos
6
0
14
13
W
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,312
Damage
60,786
65,145
Taken
58,274
58,668
Mitigated
45,937
15,019
Healing
23,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DellyJelly
Hun Batz
9,808
1,316
2,181
1,764
11,094
5,134
1,321
7,987
3,107
0
21,723
L
Ganesha
GorramPanda
Ganesha
5,865
364
430
1,089
14,693
19,889
0
3,279
11,414
14,153
0
W
Cernunnos
LexiRaye15
Cernunnos
16,781
7,341
1,297
4,237
9,715
4,828
2,609
5,203
4,512
0
39,094
L
6,564
893
778
1,392
13,891
8,677
0
2,625
11,170
14,036
0
L
Chronos
SuaveAaron
Chronos
9,729
3,746
583
2,931
11,283
5,246
0
1,349
9,846
24,664
0
W
8,061
6,458
0
2,439
11,236
10,602
802
7,907
3,201
0
13,809
L
7,527
937
119
3,477
15,692
20,695
0
3,795
11,897
0
16,764
L
13,627
3,302
610
3,610
9,586
4,161
0
443
9,039
32,342
0
W
Chronos
samy6696
Chronos
11,443
4,555
445
3,135
8,964
4,396
3,572
5,075
3,889
27,183
0
W
14,693
1,080
1,072
7,248
17,265
20,977
0
9,727
7,538
0
27,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,746
Gold Earned
48,628
146
Minions Killed
140
0
Camps Cleared
0
886,499
Distance Traveled
1,080,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,452
859
19
2
0
231,369
0
L
Ganesha
7,524
684
0
0
0
173,582
0
W
Cernunnos
10,478
953
31
3
0
195,841
0
L
Hades
8,715
792
17
2
0
155,641
0
L
Chronos
8,727
793
43
4
0
172,647
0
W
Arachne
9,096
827
15
1
0
228,972
0
L
Tyr
7,795
709
29
3
0
197,005
0
L
Sol
7,985
726
57
5
0
187,624
0
W
Chronos
10,275
934
57
5
0
214,213
0
W
Chaac
9,327
848
18
2
0
209,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role