Player Matchup

Fenrir
Fenrir
BlkSwns
Fenrir
Level 89
God Stats
0W - 1L
1,710 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Izanami
Izanami
HeyLtsGage
Izanami
Level 69
God Stats
0W - 1L
1,785 SR
Queue Stats
12W - 13L
1,428 Elo+
Party 2
Ravana
Ravana
Keaunga
Ravana
Level 89
God Stats
4W - 13L
1,540 SR
Queue Stats
215W - 229L
1,439 Elo+
Solo
Achilles
Achilles
LeGrandPoulet04
Achilles
Level 120
God Stats
1W - 3L
1,243 SR
Queue Stats
36W - 37L
1,458 Elo+
Solo
Ix Chel
Ix Chel
SuperSoldier096
Ix Chel
Level 158
God Stats
6W - 9L
1,592 SR
Queue Stats
36W - 39L
1,548 Elo+
Solo
Team Averages
Level 105
1,574 SR
1,475 Elo+

VS

Team Averages
Level 84
1,534 SR
1,565 Elo+
Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GaomiShinKuma
Sun Wukong
Level 78
God Stats
45W - 36L
1,662 SR
Queue Stats
84W - 114L
1,490 Elo+
Party 1
Ares
Ares
Jinsuo
Ares
Level 101
God Stats
1W - 0L
1,910 SR
Queue Stats
3W - 1L
1,716 Elo+
Party 1
Martichoras
Martichoras
Lost-_Vayne
Martichoras
Level 86
God Stats
1W - 0L
1,276 SR
Queue Stats
11W - 8L
1,445 Elo+
Party 1
Ne Zha
Ne Zha
Wyvern87
Ne Zha
Level 47
God Stats
1W - 0L
1,322 SR
Queue Stats
6W - 3L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlkSwns
Fenrir
11
1 / 4 / 1
6,782
617
4,431
11,696
4,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
HeyLtsGage
Izanami
14
0 / 4 / 1
7,331
666
6,043
9,388
3,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
Keaunga
Ravana
14
0 / 2 / 2
7,479
680
4,770
9,940
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
13
1 / 5 / 1
7,216
656
4,878
13,116
15,262
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 1
7,274
661
2,779
6,901
2,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 0 / 7
8,450
768
8,286
6,108
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GaomiShinKuma
Sun Wukong
13
2 / 1 / 7
7,518
683
5,160
8,283
8,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ares
Jinsuo
Ares
14
2 / 1 / 4
8,160
742
8,256
10,350
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
Lost-_Vayne
Martichoras
16
2 / 0 / 5
8,339
758
10,926
5,053
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
Wyvern87
Ne Zha
16
6 / 0 / 5
8,679
789
13,098
6,443
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
2
Kills
16
16
Deaths
2
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
7
7.5
L
Fenrir
BlkSwns
Fenrir
1
4
1
0.38
W
Sun Wukong
GaomiShinKuma
Sun Wukong
2
1
7
5.5
L
Izanami
HeyLtsGage
Izanami
0
4
1
0.13
W
Ares
Jinsuo
Ares
2
1
4
4
L
Ravana
Keaunga
Ravana
0
2
2
0.5
L
Achilles
1
5
1
0.3
W
Martichoras
Lost-_Vayne
Martichoras
2
0
5
4.5
L
0
1
1
0.5
W
Ne Zha
Wyvern87
Ne Zha
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,901
Damage
45,726
51,041
Taken
36,237
29,587
Mitigated
27,658
6,974
Healing
5,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,286
321
0
500
6,108
2,304
772
7
6,045
30,771
0
L
Fenrir
BlkSwns
Fenrir
4,431
824
0
524
11,696
4,060
0
2,280
8,932
0
5,426
W
Sun Wukong
GaomiShinKuma
Sun Wukong
5,160
874
0
815
8,283
8,521
121
1,439
6,600
221
6,651
L
Izanami
HeyLtsGage
Izanami
6,043
3,025
0
1,413
9,388
3,376
0
3,506
5,538
0
25,282
W
Ares
Jinsuo
Ares
8,256
543
0
1,561
10,350
10,729
0
526
9,824
20,784
0
L
Ravana
Keaunga
Ravana
4,770
1,529
0
1,404
9,940
4,349
0
4,318
5,344
0
24,965
L
Achilles
4,878
821
0
1,528
13,116
15,262
0
4,889
7,629
0
14,490
W
Martichoras
Lost-_Vayne
Martichoras
10,926
4,198
0
1,676
5,053
2,784
924
908
4,145
0
46,972
L
2,779
271
342
1,763
6,901
2,540
17
1,527
5,090
27,796
0
W
Ne Zha
Wyvern87
Ne Zha
13,098
3,116
0
1,390
6,443
3,320
184
12
6,335
0
47,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,082
Gold Earned
41,146
175
Minions Killed
226
0
Camps Cleared
0
1,062,050
Distance Traveled
1,099,245
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,450
768
62
6
0
221,522
0
L
Fenrir
6,782
617
2
0
0
232,202
0
W
Sun Wukong
7,518
683
8
1
0
207,553
0
L
Izanami
7,331
666
54
5
0
199,449
0
W
Ares
8,160
742
23
2
0
229,039
0
L
Ravana
7,479
680
47
4
0
229,170
0
L
Achilles
7,216
656
14
1
0
201,336
0
W
Martichoras
8,339
758
71
6
0
184,005
1
L
Ix Chel
7,274
661
58
5
0
199,893
0
W
Ne Zha
8,679
789
62
6
0
257,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role