Player Matchup

Apollo
Apollo
 
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
Acidcascade
Martichoras
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Janus
Janus
Arsxnity
Janus
Level 157
God Stats
7W - 8L
1,424 SR
Queue Stats
297W - 304L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
SpikkedPaigie
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,805 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WailingFungus
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,243 Elo+
Solo
Team Averages
Level 86
1,485 SR
1,511 Elo+

VS

Team Averages
Level 103
1,732 SR
1,751 Elo+
Geb
Geb
FormlessChief
Geb
Level 147
God Stats
6W - 5L
1,514 SR
Queue Stats
207W - 194L
1,499 Elo+
Solo
Mulan
Mulan
Hulgan
Mulan
Level 107
God Stats
1W - 0L
2,005 SR
Queue Stats
87W - 20L
1,807 Elo+
Party 2
Susano
Susano
PurifiedHitman
Susano
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 13L
1,836 Elo+
Party 2
Merlin
Merlin
Ricker44
Merlin
Level 85
God Stats
1W - 0L
1,819 SR
Queue Stats
54W - 15L
1,795 Elo+
Party 2
Sol
Sol
Shadowbeast44
Sol
Level 109
God Stats
3W - 0L
1,823 SR
Queue Stats
112W - 32L
1,817 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 7 / 2
8,714
871
10,162
14,241
6,330
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Martichoras
Acidcascade
Martichoras
14
1 / 6 / 5
7,307
731
6,943
12,660
5,779
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Arsxnity
Janus
13
0 / 8 / 5
7,620
762
9,143
12,308
4,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
12
1 / 8 / 2
7,057
706
4,246
20,790
18,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
WailingFungus
Morgan Le Fay
11
0 / 6 / 4
6,568
657
3,200
9,753
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 31
9,697
970
10,627
11,192
9,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Hulgan
Mulan
16
7 / 2 / 22
9,508
951
10,805
12,951
8,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 3 / 25
9,045
905
8,299
11,716
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Ricker44
Merlin
17
10 / 1 / 22
10,351
1,035
15,896
6,399
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
14 / 2 / 16
10,553
1,055
21,522
11,189
4,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
151
7
Kills
35
35
Deaths
9
18
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
7
2
0.86
L
Martichoras
Acidcascade
Martichoras
1
6
5
0.58
L
Janus
Arsxnity
Janus
0
8
5
0.31
W
1
1
31
16.5
W
Mulan
Hulgan
Mulan
7
2
22
9
W
3
3
25
5.17
W
Merlin
Ricker44
Merlin
10
1
22
21
W
14
2
16
11
L
Kuzenbo
1
8
2
0.25
L
Morgan Le Fay
WailingFungus
Morgan Le Fay
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,694
Damage
67,149
69,752
Taken
53,447
39,546
Mitigated
30,666
7,816
Healing
24,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,162
5,912
582
2,336
14,241
6,330
378
9,273
4,650
0
20,754
L
Martichoras
Acidcascade
Martichoras
6,943
1,187
674
1,063
12,660
5,779
0
7,916
4,534
0
13,221
L
Janus
Arsxnity
Janus
9,143
94
74
951
12,308
4,855
0
8,000
4,299
21,738
0
W
10,627
184
4,473
2,826
11,192
9,728
390
3,256
7,531
22,752
0
W
Mulan
Hulgan
Mulan
10,805
766
920
3,421
12,951
8,026
475
1,830
10,978
0
18,285
W
8,299
1,432
1,495
2,273
11,716
5,135
136
4,813
6,571
0
13,709
W
Merlin
Ricker44
Merlin
15,896
1,265
1,477
1,062
6,399
2,914
825
2,739
3,556
42,243
0
W
21,522
9,377
2,030
4,541
11,189
4,863
5,538
3,453
7,440
37,678
0
L
Kuzenbo
4,246
1,099
802
993
20,790
18,664
75
15,581
4,763
5,557
347
L
Morgan Le Fay
WailingFungus
Morgan Le Fay
3,200
339
0
341
9,753
3,918
0
6,791
2,834
7,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,266
Gold Earned
49,154
85
Minions Killed
142
0
Camps Cleared
0
814,380
Distance Traveled
1,029,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,714
871
28
3
0
171,708
0
L
Martichoras
7,307
731
20
2
0
176,202
0
L
Janus
7,620
762
31
3
0
160,659
0
W
Geb
9,697
970
17
2
0
213,556
0
W
Mulan
9,508
951
18
2
0
208,898
0
W
Susano
9,045
905
13
1
0
217,568
0
W
Merlin
10,351
1,035
57
6
0
199,572
0
W
Sol
10,553
1,055
37
4
0
189,786
0
L
Kuzenbo
7,057
706
2
0
0
175,272
0
L
Morgan Le Fay
6,568
657
4
0
0
130,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role