Player Matchup

Arachne
Arachne
Azael529
Arachne
Level 57
God Stats
5W - 8L
1,278 SR
Queue Stats
83W - 91L
1,458 Elo+
Solo
Hachiman
Hachiman
Catad0rDeL0lys
Hachiman
Level 23
God Stats
2W - 3L
1,691 SR
Queue Stats
3W - 3L
1,256 Elo+
Party 1
Vulcan
Vulcan
Dout4HARAMBE21
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Echtelon
Anubis
Level 81
God Stats
14W - 10L
1,421 SR
Queue Stats
233W - 182L
1,556 Elo+
Solo
Ares
Ares
pipeeldios
Ares
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,256 Elo+
Party 1
Team Averages
Level 54
1,478 SR
1,405 Elo+

VS

Team Averages
Level 28
1,516 SR
1,374 Elo+
Ganesha
Ganesha
AbysmalOwl
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,272 Elo+
Party 2
Izanami
Izanami
Celurit
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,299 Elo+
Party 2
Odin
Odin
Padoodlet
Odin
Level 16
God Stats
1W - 2L
1,535 SR
Queue Stats
1W - 4L
1,694 Elo+
Party 2
Chaac
Chaac
SpraynardKrugar
Chaac
Level 4
God Stats
0W - 2L
1,310 SR
Queue Stats
2W - 3L
1,359 Elo+
Party 2
Ix Chel
Ix Chel
Yellowpen
Ix Chel
Level 80
God Stats
0W - 4L
1,733 SR
Queue Stats
7W - 15L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azael529
Arachne
14
3 / 1 / 7
8,545
777
8,092
10,393
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
15
3 / 2 / 9
8,831
803
8,904
7,581
2,678
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 1 / 6
9,695
881
9,683
4,858
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Echtelon
Anubis
17
6 / 2 / 8
9,896
900
12,877
10,732
6,173
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 5
10,202
927
10,970
13,810
14,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AbysmalOwl
Ganesha
14
0 / 2 / 7
8,424
766
4,435
12,538
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
Celurit
Izanami
13
0 / 7 / 3
7,502
682
2,614
11,608
4,012
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odin
15
3 / 3 / 5
8,563
778
8,428
13,285
9,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 6 / 4
7,421
675
4,730
11,269
8,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Yellowpen
Ix Chel
16
5 / 5 / 3
9,627
875
12,082
10,041
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
23
Kills
8
8
Deaths
23
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AbysmalOwl
Ganesha
0
2
7
1.75
W
Arachne
Azael529
Arachne
3
1
7
6.5
W
Hachiman
3
2
9
3.75
L
Izanami
Celurit
Izanami
0
7
3
0.21
W
4
1
6
7
W
Anubis
Echtelon
Anubis
6
2
8
5
L
Odin
3
3
5
1.83
L
0
6
4
0.33
L
Ix Chel
Yellowpen
Ix Chel
5
5
3
1.3
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,526
Damage
32,289
47,374
Taken
58,741
31,954
Mitigated
39,125
8,449
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AbysmalOwl
Ganesha
4,435
90
0
1,712
12,538
12,644
0
5,734
6,700
21,129
0
W
Arachne
Azael529
Arachne
8,092
4,922
0
1,657
10,393
5,805
700
3,467
6,443
0
29,568
W
Hachiman
8,904
4,447
0
461
7,581
2,678
667
4,473
2,908
0
20,796
L
Izanami
Celurit
Izanami
2,614
2,202
85
1,017
11,608
4,012
0
7,046
4,562
0
27,079
W
9,683
6,396
0
215
4,858
2,557
599
1,830
2,934
45,046
0
W
Anubis
Echtelon
Anubis
12,877
1,248
0
5,198
10,732
6,173
1,382
4,038
6,456
49,559
0
L
Odin
8,428
1,587
0
341
13,285
9,278
0
8,176
5,109
4,599
11,460
L
4,730
884
0
1,149
11,269
8,532
0
6,588
4,681
0
21,108
L
Ix Chel
Yellowpen
Ix Chel
12,082
1,312
1,014
1,336
10,041
4,659
594
6,250
3,791
30,980
0
W
10,970
525
0
918
13,810
14,741
0
4,950
8,175
26,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,169
Gold Earned
41,537
252
Minions Killed
207
0
Camps Cleared
0
1,127,772
Distance Traveled
1,125,514
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,424
766
11
1
0
252,607
0
W
Arachne
8,545
777
34
3
0
247,924
0
W
Hachiman
8,831
803
38
3
0
190,531
0
L
Izanami
7,502
682
73
7
0
182,045
0
W
Vulcan
9,695
881
89
8
0
250,759
3
W
Anubis
9,896
900
70
6
0
197,014
0
L
Odin
8,563
778
22
2
0
223,214
0
L
Chaac
7,421
675
34
3
0
233,199
0
L
Ix Chel
9,627
875
67
6
0
234,449
0
W
Ares
10,202
927
21
2
0
241,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role