Player Matchup

King Arthur
King Arthur
TheBoyNextDoor7
King Arthur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 215L
1,501 Elo+
Party 1
Medusa
Medusa
maruxx33
Medusa
Level 156
God Stats
14W - 10L
1,598 SR
Queue Stats
63W - 69L
1,542 Elo+
Party 1
Agni
Agni
thumper618
Agni
Level 157
God Stats
16W - 9L
2,047 SR
Queue Stats
79W - 81L
1,549 Elo+
Party 1
Team Averages
Level 137
1,715 SR
1,531 Elo+

VS

Team Averages
Level 102
1,539 SR
1,589 Elo+
Ne Zha
Ne Zha
Gloobs
Ne Zha
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,623 Elo+
Party 2
Mulan
Mulan
LeshNasty
Mulan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,611 Elo+
Party 2
Ra
Ra
shadowbine
Ra
Level 87
God Stats
11W - 11L
1,618 SR
Queue Stats
11W - 11L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TheBoyNextDoor7
King Arthur
13
0 / 7 / 9
10,513
701
3,859
16,978
17,927
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
maruxx33
Medusa
15
4 / 6 / 5
11,480
765
14,391
15,686
6,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 4 / 4
12,722
848
12,841
11,675
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gloobs
Ne Zha
17
12 / 5 / 4
14,211
947
15,816
16,542
7,826
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
LeshNasty
Mulan
17
3 / 2 / 12
13,285
886
15,094
21,134
18,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 8
10,910
727
5,830
8,833
3,379
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
11
Kills
17
17
Deaths
12
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Gloobs
Ne Zha
12
5
4
2.8
W
Mulan
LeshNasty
Mulan
3
2
12
4.5
L
King Arthur
TheBoyNextDoor7
King Arthur
0
7
9
0.64
L
Medusa
maruxx33
Medusa
4
6
5
1.08
W
2
5
8
1.2
L
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,091
Damage
36,740
44,339
Taken
46,509
28,979
Mitigated
29,312
9,122
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Gloobs
Ne Zha
15,816
4,801
0
4,644
16,542
7,826
1,429
3,588
12,770
0
47,330
W
Mulan
LeshNasty
Mulan
15,094
2,446
0
7,990
21,134
18,107
1,078
7,496
13,342
0
60,239
L
King Arthur
TheBoyNextDoor7
King Arthur
3,859
803
0
2,218
16,978
17,927
175
1,997
14,842
618
7,552
L
Medusa
maruxx33
Medusa
14,391
5,291
0
4,358
15,686
6,567
937
3,114
12,226
0
54,213
W
5,830
495
1,609
2,258
8,833
3,379
599
2,594
5,934
47,494
0
L
12,841
967
0
2,546
11,675
4,485
660
1,108
10,393
60,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,715
Gold Earned
38,406
141
Minions Killed
184
0
Camps Cleared
0
741,773
Distance Traveled
746,641
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,211
947
32
2
0
279,747
0
W
Mulan
13,285
886
84
6
0
277,387
0
L
King Arthur
10,513
701
12
1
0
264,795
0
L
Medusa
11,480
765
57
4
0
233,450
3
W
Ra
10,910
727
68
5
0
189,507
0
L
Agni
12,722
848
72
5
0
243,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role