Player Matchup

Amaterasu
Amaterasu
Gold II
CallMeCabe
Amaterasu
Gold II
Level 141
God Stats
69W - 51L
1,613 SR
Queue Stats
129W - 140L
1,598 MMR
Solo
Hera
Hera
Gold III
Diegoreo
Hera
Gold III
Level 157
God Stats
6W - 10L
1,600 SR
Queue Stats
20W - 23L
1,610 MMR
Party 2
Sylvanus
Sylvanus
Gold II
En3k
Sylvanus
Gold II
Level 158
God Stats
0W - 3L
1,438 SR
Queue Stats
189W - 177L
1,605 MMR
Solo
Anhur
Anhur
Gold II
IcePolar
Anhur
Gold II
Level 154
God Stats
0W - 2L
1,697 SR
Queue Stats
25W - 26L
1,681 MMR
Party 2
Ravana
Ravana
Gold II
elambia32
Ravana
Gold II
Level 147
God Stats
8W - 8L
1,552 SR
Queue Stats
475W - 479L
1,606 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,580 SR
1,620 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,599 SR
1,605 MMR
Horus
Horus
Gold III
KrutonKrusader
Horus
Gold III
Level 100
God Stats
40W - 27L
1,585 SR
Queue Stats
175W - 169L
1,550 MMR
Party 1
Nike
Nike
Gold V
Niketomeetyou
Nike
Gold V
Level 120
God Stats
26W - 17L
1,631 SR
Queue Stats
27W - 20L
1,644 MMR
Party 1
Rama
Rama
Gold I
Strife_aL
Rama
Gold I
Level 195
God Stats
16W - 11L
1,549 SR
Queue Stats
236W - 237L
1,531 MMR
Party 3
Thor
Thor
Gold II
fxrco
Thor
Gold II
Level 125
God Stats
11W - 8L
1,617 SR
Queue Stats
287W - 275L
1,605 MMR
Solo
Merlin
Merlin
Platinum IV
iWiffKrakens
Merlin
Platinum IV
Level 204
God Stats
140W - 147L
1,613 SR
Queue Stats
534W - 540L
1,697 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CallMeCabe
Amaterasu
7
0 / 4 / 1
3,992
665
2,000
6,663
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hera
9
1 / 0 / 0
4,318
720
397
2,361
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
En3k
Sylvanus
6
0 / 0 / 0
4,014
669
2,135
4,522
2,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
IcePolar
Anhur
5
0 / 0 / 0
3,314
552
504
2,398
600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
elambia32
Ravana
6
0 / 2 / 1
3,569
595
1,795
4,562
1,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
HerculesMartichorasBakasuraTyr

VS

Bans
Zhong KuiSusanoHachimanMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 2
4,982
830
4,324
4,319
2,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 0 / 1
4,121
687
1,229
3,735
1,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
7
0 / 0 / 0
4,162
694
1,946
2,589
759
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
fxrco
Thor
7
3 / 1 / 2
4,263
711
3,095
4,606
1,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
9
0 / 0 / 0
4,813
802
334
1,493
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
6
6
Deaths
1
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CallMeCabe
Amaterasu
0
4
1
0.13
L
Hera
1
0
0
1
L
Sylvanus
En3k
Sylvanus
0
0
0
0
L
Anhur
IcePolar
Anhur
0
0
0
0
W
3
0
2
4
W
0
0
1
0.5
W
Rama
0
0
0
0
L
Ravana
elambia32
Ravana
0
2
1
0.25
W
Thor
fxrco
Thor
3
1
2
4
W
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,831
Damage
10,928
20,506
Taken
16,742
7,334
Mitigated
6,431
6,933
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CallMeCabe
Amaterasu
2,000
1,174
0
1,690
6,663
2,350
0
42
6,297
0
21,024
L
Hera
397
110
0
500
2,361
580
0
276
2,027
26,773
0
L
Sylvanus
En3k
Sylvanus
2,135
1,229
734
1,926
4,522
2,418
0
0
4,522
19,552
0
L
Anhur
IcePolar
Anhur
504
504
0
1,118
2,398
600
0
0
2,398
0
11,361
W
4,324
2,284
80
2,603
4,319
2,255
0
147
4,172
0
23,220
W
1,229
181
0
1,488
3,735
1,513
0
976
2,759
0
10,406
W
Rama
1,946
1,810
0
1,810
2,589
759
0
1,159
1,430
0
32,103
L
Ravana
elambia32
Ravana
1,795
737
0
965
4,562
1,386
0
0
4,447
0
15,699
W
Thor
fxrco
Thor
3,095
1,032
0
275
4,606
1,383
0
322
4,284
0
17,570
W
Merlin
334
39
0
375
1,493
521
0
110
1,383
41,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,207
Gold Earned
22,341
183
Minions Killed
240
0
Camps Cleared
0
570,689
Distance Traveled
672,917
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,992
665
37
6
0
127,483
0
L
Hera
4,318
720
60
10
0
125,944
0
L
Sylvanus
4,014
669
33
6
0
108,717
0
L
Anhur
3,314
552
25
4
0
74,005
0
W
Horus
4,982
830
43
7
0
140,676
0
W
Nike
4,121
687
14
2
0
144,033
4
W
Rama
4,162
694
69
12
0
115,685
0
L
Ravana
3,569
595
28
5
0
134,540
0
W
Thor
4,263
711
22
4
0
141,203
1
W
Merlin
4,813
802
92
15
0
131,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role