Player Matchup

Apollo
Apollo
BlazinDynamo
Apollo
Level 19
God Stats
3W - 6L
1,192 SR
Queue Stats
6W - 20L
1,500 Elo+
Party 1
Surtr
Surtr
CLAPJAX
Surtr
Level 85
God Stats
14W - 14L
1,373 SR
Queue Stats
456W - 421L
1,563 Elo+
Party 2
Chang'e
Chang'e
Cammnation
Chang'e
Level 64
God Stats
6W - 4L
1,585 SR
Queue Stats
198W - 199L
1,474 Elo+
Party 2
Loki
Loki
TROMNO69
Loki
Level 88
God Stats
0W - 2L
1,267 SR
Queue Stats
261W - 234L
1,455 Elo+
Solo
Ares
Ares
distantsage
Ares
Level 140
God Stats
1W - 5L
1,348 SR
Queue Stats
86W - 91L
1,536 Elo+
Party 1
Team Averages
Level 79
1,353 SR
1,506 Elo+

VS

Team Averages
Level 126
1,526 SR
1,491 Elo+
Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
IIcaruz
Baba Yaga
Level 120
God Stats
8W - 5L
1,680 SR
Queue Stats
414W - 358L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JohnKelly10493
Ah Muzen Cab
Level 86
God Stats
86W - 63L
1,569 SR
Queue Stats
133W - 119L
1,470 Elo+
Solo
Cernunnos
Cernunnos
Ljaved
Cernunnos
Level 103
God Stats
44W - 27L
1,628 SR
Queue Stats
241W - 229L
1,525 Elo+
Solo
Maui
Maui
RadiantK
Maui
Level 195
God Stats
20W - 21L
1,255 SR
Queue Stats
211W - 190L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 7 / 1
4,474
447
3,210
9,686
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
CLAPJAX
Surtr
10
0 / 2 / 0
5,868
587
4,921
8,608
5,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Cammnation
Chang'e
9
0 / 5 / 0
5,184
518
2,735
9,805
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
8
0 / 3 / 0
4,840
484
1,834
7,800
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 0
4,998
500
2,917
8,820
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 0 / 3
6,319
632
2,951
8,236
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
IIcaruz
Baba Yaga
12
4 / 0 / 2
6,793
679
5,783
4,249
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
JohnKelly10493
Ah Muzen Cab
11
1 / 0 / 1
6,264
626
4,393
6,818
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Ljaved
Cernunnos
11
6 / 0 / 3
6,715
672
7,988
6,386
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maui
11
5 / 2 / 5
6,329
633
5,501
8,073
6,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
18
18
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
3
3.5
L
Apollo
0
7
1
0.07
L
Surtr
CLAPJAX
Surtr
0
2
0
0
L
Chang'e
Cammnation
Chang'e
0
5
0
0
W
Baba Yaga
IIcaruz
Baba Yaga
4
0
2
5
W
Ah Muzen Cab
JohnKelly10493
Ah Muzen Cab
1
0
1
1.5
W
Cernunnos
Ljaved
Cernunnos
6
0
3
7.5
W
Maui
5
2
5
3.75
L
Loki
0
3
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,617
Damage
26,616
44,719
Taken
33,762
18,781
Mitigated
16,835
10,971
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,951
2,249
0
3,548
8,236
3,552
0
613
7,623
0
46,482
L
Apollo
3,210
2,284
0
1,437
9,686
2,881
0
2,068
7,618
0
21,847
L
Surtr
CLAPJAX
Surtr
4,921
1,579
0
2,924
8,608
5,165
0
324
8,284
376
42,284
L
Chang'e
Cammnation
Chang'e
2,735
328
160
3,244
9,805
3,365
0
4,575
5,065
33,779
0
W
Baba Yaga
IIcaruz
Baba Yaga
5,783
477
0
1,630
4,249
1,545
0
1,462
2,731
50,119
0
W
Ah Muzen Cab
JohnKelly10493
Ah Muzen Cab
4,393
1,919
82
1,614
6,818
2,245
0
177
6,641
0
51,838
W
Cernunnos
Ljaved
Cernunnos
7,988
4,899
0
3,776
6,386
2,608
0
1,616
4,770
0
47,626
W
Maui
5,501
1,612
192
2,299
8,073
6,885
0
2,084
5,989
22,131
10,656
L
Loki
1,834
186
0
708
7,800
2,326
0
2,534
5,148
0
28,613
L
2,917
177
0
2,498
8,820
5,044
0
1,502
7,258
19,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,364
Gold Earned
32,420
280
Minions Killed
408
0
Camps Cleared
0
1,002,145
Distance Traveled
1,006,555
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,319
632
92
9
0
257,397
0
L
Apollo
4,474
447
40
4
0
204,285
0
L
Surtr
5,868
587
89
9
0
189,499
0
L
Chang'e
5,184
518
76
8
0
186,785
0
W
Baba Yaga
6,793
679
92
9
0
206,239
3
W
Ah Muzen Cab
6,264
626
104
10
0
198,014
0
W
Cernunnos
6,715
672
71
7
0
164,416
2
W
Maui
6,329
633
49
5
0
180,489
5
L
Loki
4,840
484
50
5
0
216,943
0
L
Ares
4,998
500
25
3
0
204,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role