Player Matchup

Maui
Maui
DarkWebby96
Maui
Level 105
God Stats
10W - 6L
1,916 SR
Queue Stats
660W - 576L
1,523 Elo+
Party 1
Chernobog
Chernobog
Sevar0g_1
Chernobog
Level 121
God Stats
5W - 5L
1,613 SR
Queue Stats
131W - 124L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
ToeHunter
Kukulkan
Level 45
God Stats
8W - 10L
1,405 SR
Queue Stats
112W - 131L
1,402 Elo+
Party 1
Ravana
Ravana
dabeastslayer666
Ravana
Level 125
God Stats
8W - 7L
1,500 SR
Queue Stats
160W - 149L
1,518 Elo+
Party 2
Heimdallr
Heimdallr
xxtheraidaxx
Heimdallr
Level 60
God Stats
5W - 10L
1,409 SR
Queue Stats
275W - 246L
1,517 Elo+
Party 1
Team Averages
Level 91
1,569 SR
1,493 Elo+

VS

Team Averages
Level 102
1,607 SR
1,460 Elo+
Jing Wei
Jing Wei
CobaltDevil8716
Jing Wei
Level 136
God Stats
3W - 2L
1,846 SR
Queue Stats
367W - 374L
1,529 Elo+
Solo
Xing Tian
Xing Tian
GirthSlinger2000
Xing Tian
Level 148
God Stats
4W - 6L
1,427 SR
Queue Stats
251W - 244L
1,478 Elo+
Party 3
Nike
Nike
Misty8130
Nike
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,466 Elo+
Solo
Ra
Ra
Thelas310
Ra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
yrnACG
Hun Batz
Level 63
God Stats
1W - 1L
1,762 SR
Queue Stats
81W - 76L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,226
445
5,391
15,017
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
Sevar0g_1
Chernobog
11
0 / 4 / 0
6,951
497
5,305
10,084
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ToeHunter
Kukulkan
12
2 / 4 / 1
7,153
511
9,827
7,709
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 0
6,939
496
6,834
11,127
5,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
xxtheraidaxx
Heimdallr
10
0 / 2 / 1
6,032
431
8,402
10,059
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
0 / 1 / 3
6,913
494
5,001
8,798
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
10
1 / 2 / 6
7,064
505
7,301
18,166
13,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
14
8 / 0 / 2
8,453
604
11,930
13,716
12,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 0 / 5
7,800
557
7,530
10,453
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
yrnACG
Hun Batz
12
4 / 1 / 6
7,522
537
7,577
11,219
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
18
18
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
0
1
3
1.5
L
1
4
0
0.25
W
Xing Tian
1
2
6
2
W
Nike
8
0
2
9
L
Chernobog
Sevar0g_1
Chernobog
0
4
0
0
W
5
0
5
7.5
L
Kukulkan
ToeHunter
Kukulkan
2
4
1
0.63
L
1
4
0
0.25
L
Heimdallr
xxtheraidaxx
Heimdallr
0
2
1
0.25
W
Hun Batz
yrnACG
Hun Batz
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,759
Damage
39,339
53,996
Taken
62,352
27,966
Mitigated
38,591
7,922
Healing
24,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
5,001
4,319
0
3,428
8,798
3,421
376
2,394
6,404
0
53,486
L
5,391
1,768
0
1,906
15,017
11,132
0
4,449
10,568
21,045
0
W
Xing Tian
7,301
1,182
1,663
3,385
18,166
13,790
27
5,301
12,865
20,617
0
W
Nike
11,930
788
0
2,347
13,716
12,061
0
1,553
12,163
0
52,351
L
Chernobog
Sevar0g_1
Chernobog
5,305
2,532
0
1,340
10,084
3,536
522
811
9,273
0
51,476
W
7,530
746
6,982
6,792
10,453
4,698
606
3,911
6,542
49,950
0
L
Kukulkan
ToeHunter
Kukulkan
9,827
584
0
250
7,709
2,978
0
2,866
4,843
54,837
0
L
6,834
2,593
0
1,321
11,127
5,963
0
3,436
7,612
0
51,236
L
Heimdallr
xxtheraidaxx
Heimdallr
8,402
3,184
0
3,105
10,059
4,357
0
3,204
6,855
0
35,261
W
Hun Batz
yrnACG
Hun Batz
7,577
2,622
0
160
11,219
4,621
956
2,195
9,024
0
50,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,301
Gold Earned
37,752
310
Minions Killed
350
0
Camps Cleared
0
1,358,384
Distance Traveled
1,485,166
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,913
494
102
7
0
283,680
0
L
Maui
6,226
445
16
1
0
270,134
1
W
Xing Tian
7,064
505
15
1
0
325,967
0
W
Nike
8,453
604
70
5
0
247,709
1
L
Chernobog
6,951
497
86
6
0
302,638
0
W
Ra
7,800
557
93
7
0
285,833
0
L
Kukulkan
7,153
511
83
6
0
269,591
6
L
Ravana
6,939
496
78
6
0
269,684
0
L
Heimdallr
6,032
431
47
3
0
246,337
0
W
Hun Batz
7,522
537
70
5
0
341,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role