Player Matchup

Thor
Thor
 
Thor
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
BusderCherry
Atlas
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,418 Elo+
Party 2
Fenrir
Fenrir
CyrinBeCryin
Fenrir
Level 148
God Stats
6W - 0L
1,912 SR
Queue Stats
90W - 71L
1,600 Elo+
Party 3
Merlin
Merlin
Keebington
Merlin
Level 107
God Stats
2W - 2L
1,350 SR
Queue Stats
59W - 52L
1,572 Elo+
Party 3
Artemis
Artemis
arabicfatman
Artemis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 22L
1,398 Elo+
Party 2
Team Averages
Level 88
1,552 SR
1,498 Elo+

VS

Team Averages
Level 117
1,558 SR
1,537 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ChillPengeru
Ix Chel
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 169L
1,512 Elo+
Party 4
Tiamat
Tiamat
DESUNNIEBOI
Tiamat
Level 128
God Stats
31W - 18L
1,792 SR
Queue Stats
202W - 163L
1,616 Elo+
Party 1
Mulan
Mulan
ILoveByuks
Mulan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,478 Elo+
Party 4
Neith
Neith
SasquatchJ
Neith
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
171W - 141L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
1 / 0 / 2
4,314
863
2,504
2,659
1,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 0 / 2
3,112
622
1,526
3,622
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
7
6 / 1 / 1
4,746
949
2,170
4,697
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Keebington
Merlin
7
1 / 0 / 3
4,070
814
2,443
2,351
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
arabicfatman
Artemis
5
0 / 3 / 0
3,060
612
1,706
3,705
1,106
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 1 / 0
3,495
699
280
4,208
1,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
ChillPengeru
Ix Chel
5
0 / 1 / 0
3,128
626
266
1,629
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
5
2 / 2 / 2
3,909
782
3,089
4,154
2,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
3
0 / 3 / 0
2,874
575
501
3,379
1,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
5
1 / 2 / 2
3,283
657
2,319
3,943
1,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
3
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
2
2
L
Anhur
 
Anhur
0
1
0
0
W
0
0
2
1
L
Ix Chel
ChillPengeru
Ix Chel
0
1
0
0
W
Fenrir
6
1
1
6.5
L
Tiamat
2
2
2
1.5
L
Mulan
0
3
0
0
W
Merlin
Keebington
Merlin
1
0
3
2.5
L
Neith
1
2
2
1
W
Artemis
arabicfatman
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,349
Damage
6,455
17,034
Taken
17,313
6,416
Mitigated
6,182
4,406
Healing
4,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,504
605
0
875
2,659
1,079
140
79
2,510
0
24,394
L
Anhur
 
Anhur
280
213
0
1,045
4,208
1,133
0
618
3,590
0
18,232
W
1,526
791
0
427
3,622
2,115
0
1,046
2,576
6,401
0
L
Ix Chel
ChillPengeru
Ix Chel
266
0
0
375
1,629
443
0
528
1,101
10,668
0
W
Fenrir
2,170
558
0
1,309
4,697
1,402
0
103
4,561
0
19,356
L
Tiamat
3,089
266
0
1,522
4,154
2,135
22
1,406
2,748
8,904
0
L
Mulan
501
114
0
580
3,379
1,397
0
7
3,372
0
7,108
W
Merlin
Keebington
Merlin
2,443
374
0
976
2,351
714
100
542
1,801
27,265
0
L
Neith
2,319
873
0
1,015
3,943
1,074
0
1,417
2,526
0
16,126
W
Artemis
arabicfatman
Artemis
1,706
1,081
0
819
3,705
1,106
0
1,754
1,951
0
13,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,302
Gold Earned
16,689
153
Minions Killed
108
0
Camps Cleared
0
574,613
Distance Traveled
409,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,314
863
36
7
0
122,495
0
L
Anhur
3,495
699
34
7
0
105,929
0
W
Atlas
3,112
622
9
2
0
109,488
0
L
Ix Chel
3,128
626
30
6
0
60,089
0
W
Fenrir
4,746
949
35
7
0
144,187
0
L
Tiamat
3,909
782
4
1
0
98,313
0
L
Mulan
2,874
575
11
2
0
52,443
0
W
Merlin
4,070
814
49
10
0
106,105
0
L
Neith
3,283
657
29
6
0
92,494
0
W
Artemis
3,060
612
24
5
0
92,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role