Player Matchup

Loki
Loki
Enjouyy
Loki
Level 58
God Stats
8W - 7L
1,679 SR
Queue Stats
103W - 98L
1,474 Elo+
Party 4
Ymir
Ymir
Gorthlox
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,661 Elo+
Party 3
Cthulhu
Cthulhu
HideOnSoren
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,661 Elo+
Party 3
Neith
Neith
JacobMalin21
Neith
Level 15
God Stats
4W - 9L
1,499 SR
Queue Stats
14W - 22L
1,389 Elo+
Party 4
Ra
Ra
XBOXZeus
Ra
Level 143
God Stats
2W - 1L
1,785 SR
Queue Stats
102W - 90L
1,508 Elo+
Party 4
Team Averages
Level 54
1,593 SR
1,539 Elo+

VS

Team Averages
Level 58
1,395 SR
1,537 Elo+
Nemesis
Nemesis
BenjiBoy010
Nemesis
Level 6
God Stats
3W - 1L
1,246 SR
Queue Stats
9W - 13L
1,430 Elo+
Party 2
Freya
Freya
Rustyzipper32
Freya
Level 74
God Stats
1W - 3L
1,282 SR
Queue Stats
169W - 136L
1,502 Elo+
Party 2
King Arthur
King Arthur
alexjf
King Arthur
Level 143
God Stats
2W - 3L
1,620 SR
Queue Stats
21W - 24L
1,588 Elo+
Party 1
Hercules
Hercules
kittylicker666
Hercules
Level 37
God Stats
1W - 1L
1,302 SR
Queue Stats
35W - 22L
1,628 Elo+
Solo
Poseidon
Poseidon
sebitas1201
Poseidon
Level 29
God Stats
2W - 1L
1,526 SR
Queue Stats
20W - 30L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Enjouyy
Loki
12
4 / 1 / 0
6,712
610
3,496
8,846
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ymir
8
0 / 6 / 0
5,006
455
2,616
11,206
8,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
HideOnSoren
Cthulhu
9
1 / 2 / 1
5,805
528
3,748
9,692
6,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,211
474
2,163
7,822
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 2
7,297
663
5,691
5,831
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BenjiBoy010
Nemesis
9
0 / 0 / 2
5,234
476
2,733
7,630
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 0 / 2
6,854
623
9,210
4,993
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
alexjf
King Arthur
12
1 / 3 / 1
6,662
606
3,300
9,951
6,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
10
3 / 0 / 3
6,716
611
5,706
7,360
5,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
sebitas1201
Poseidon
11
4 / 4 / 1
7,036
640
6,531
6,951
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
7
Kills
13
13
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BenjiBoy010
Nemesis
0
0
2
1
L
Loki
Enjouyy
Loki
4
1
0
4
L
Ymir
0
6
0
0
L
Cthulhu
HideOnSoren
Cthulhu
1
2
1
0.75
L
0
2
0
0
W
5
0
2
6
L
2
2
2
1.5
W
King Arthur
alexjf
King Arthur
1
3
1
0.5
W
Hercules
3
0
3
4.5
W
Poseidon
sebitas1201
Poseidon
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,714
Damage
27,480
43,397
Taken
36,885
22,558
Mitigated
19,279
8,743
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BenjiBoy010
Nemesis
2,733
644
0
1,484
7,630
2,377
0
1,401
6,189
0
33,654
L
Loki
Enjouyy
Loki
3,496
412
0
888
8,846
3,146
0
1,155
7,691
0
43,178
L
Ymir
2,616
568
648
680
11,206
8,067
0
7,041
3,740
10,291
0
L
Cthulhu
HideOnSoren
Cthulhu
3,748
514
711
854
9,692
6,251
0
3,150
6,542
19,192
0
L
2,163
1,184
0
2,627
7,822
2,718
0
3,363
4,219
0
34,536
W
9,210
2,949
0
2,517
4,993
2,106
0
1,541
3,452
43,951
0
L
5,691
724
36
2,299
5,831
2,376
406
507
5,324
46,498
0
W
King Arthur
alexjf
King Arthur
3,300
452
0
375
9,951
6,657
0
3,592
6,072
0
49,829
W
Hercules
5,706
1,887
0
2,555
7,360
5,938
73
2,393
4,824
0
24,286
W
Poseidon
sebitas1201
Poseidon
6,531
812
0
500
6,951
2,201
0
2,639
4,272
45,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,031
Gold Earned
32,502
259
Minions Killed
331
0
Camps Cleared
0
1,139,854
Distance Traveled
1,192,790
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,234
476
47
4
0
277,084
0
L
Loki
6,712
610
65
6
0
275,877
3
L
Ymir
5,006
455
12
1
0
213,605
4
L
Cthulhu
5,805
528
34
3
0
238,973
0
L
Neith
5,211
474
53
5
0
208,652
0
W
Freya
6,854
623
79
7
0
221,800
0
L
Ra
7,297
663
95
9
0
202,747
3
W
King Arthur
6,662
606
84
8
0
223,006
2
W
Hercules
6,716
611
39
4
0
241,195
2
W
Poseidon
7,036
640
82
7
0
229,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role