Player Matchup

Surtr
Surtr
Silver III
JustLeek6
Surtr
Silver III
Level 110
God Stats
16W - 9L
1,647 SR
Queue Stats
59W - 94L
837 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
TripJDude
Zhong Kui
Silver III
Level 89
God Stats
6W - 2L
1,578 SR
Queue Stats
27W - 41L
927 MMR
Party 2
Skadi
Skadi
Silver III
YHB Diablo
Skadi
Silver III
Level 127
God Stats
10W - 8L
1,511 SR
Queue Stats
26W - 39L
961 MMR
Party 2
Merlin
Merlin
Bronze V
jvns_2020
Merlin
Bronze V
Level 123
God Stats
1W - 3L
1,587 SR
Queue Stats
27W - 57L
1,079 MMR
Solo
Ravana
Ravana
Silver III
sosaaj678
Ravana
Silver III
Level 144
God Stats
25W - 25L
1,273 SR
Queue Stats
548W - 586L
909 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,519 SR
943 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,540 SR
944 MMR
Hachiman
Hachiman
Silver I
DontCryBebe
Hachiman
Silver I
Level 152
God Stats
76W - 65L
1,531 SR
Queue Stats
670W - 673L
917 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
dragonfire200368
Morgan Le Fay
Gold IV
Level 129
God Stats
0W - 2L
1,249 SR
Queue Stats
99W - 90L
1,256 MMR
Party 1
Arachne
Arachne
Silver IV
hazyipagod
Arachne
Silver IV
Level 89
God Stats
82W - 79L
1,458 SR
Queue Stats
505W - 517L
754 MMR
Solo
Hades
Hades
Silver III
ixshafferxi
Hades
Silver III
Level 144
God Stats
2W - 3L
1,898 SR
Queue Stats
274W - 284L
922 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
milom11
Baron Samedi
Silver IV
Level 149
God Stats
9W - 9L
1,564 SR
Queue Stats
218W - 251L
870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JustLeek6
Surtr
6
0 / 0 / 0
3,393
679
845
3,178
1,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TripJDude
Zhong Kui
5
1 / 1 / 0
3,556
711
1,550
2,658
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
6
0 / 1 / 1
3,629
726
526
3,418
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
jvns_2020
Merlin
5
0 / 1 / 0
3,284
657
632
2,003
522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
sosaaj678
Ravana
6
0 / 1 / 0
3,749
750
2,020
2,458
1,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
MauiZeusAo KuangThanatosSerqet

VS

Bans
MartichorasBakasuraTyrBaba YagaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DontCryBebe
Hachiman
7
2 / 0 / 0
3,633
727
2,325
2,792
799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
dragonfire200368
Morgan Le Fay
1
0 / 0 / 0
2,409
482
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
hazyipagod
Arachne
6
1 / 1 / 0
3,527
705
799
4,069
1,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 1
3,489
698
426
2,673
1,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
milom11
Baron Samedi
6
1 / 0 / 0
3,388
678
824
1,984
900
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
4
4
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DontCryBebe
Hachiman
2
0
0
2
W
Surtr
JustLeek6
Surtr
0
0
0
0
W
Zhong Kui
TripJDude
Zhong Kui
1
1
0
1
W
Skadi
0
1
1
0.5
L
Morgan Le Fay
dragonfire200368
Morgan Le Fay
0
0
0
0
L
Arachne
hazyipagod
Arachne
1
1
0
1
L
0
0
1
0.5
W
Merlin
jvns_2020
Merlin
0
1
0
0
L
Baron Samedi
milom11
Baron Samedi
1
0
0
1
W
Ravana
sosaaj678
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,573
Damage
4,374
13,715
Taken
11,518
5,625
Mitigated
4,124
5,363
Healing
3,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DontCryBebe
Hachiman
2,325
1,060
0
1,375
2,792
799
0
1,154
1,466
0
18,069
W
Surtr
JustLeek6
Surtr
845
257
0
1,000
3,178
1,263
0
210
2,968
96
19,010
W
Zhong Kui
TripJDude
Zhong Kui
1,550
273
0
701
2,658
1,781
559
0
2,658
8,369
0
W
Skadi
526
294
0
1,786
3,418
823
777
28
3,390
0
19,094
L
Morgan Le Fay
dragonfire200368
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
hazyipagod
Arachne
799
592
0
364
4,069
1,206
0
196
3,845
0
12,276
L
426
145
0
1,706
2,673
1,219
0
0
2,673
12,876
0
W
Merlin
jvns_2020
Merlin
632
206
0
808
2,003
522
75
614
1,389
13,264
0
L
Baron Samedi
milom11
Baron Samedi
824
28
0
505
1,984
900
0
667
1,317
13,044
0
W
Ravana
sosaaj678
Ravana
2,020
754
0
1,068
2,458
1,236
0
426
2,032
0
18,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,611
Gold Earned
16,446
143
Minions Killed
97
0
Camps Cleared
0
439,685
Distance Traveled
376,768
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,633
727
20
4
0
101,529
0
W
Surtr
3,393
679
33
7
0
102,082
0
W
Zhong Kui
3,556
711
18
4
0
82,934
1
W
Skadi
3,629
726
37
7
0
85,497
0
L
Morgan Le Fay
2,409
482
0
0
0
11,112
0
L
Arachne
3,527
705
26
5
0
90,793
0
L
Hades
3,489
698
26
5
0
89,147
0
W
Merlin
3,284
657
18
4
0
76,663
0
L
Baron Samedi
3,388
678
25
5
0
84,187
2
W
Ravana
3,749
750
37
7
0
92,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role