Player Matchup

Ra
Ra
Gold II
DKHUSTLA2
Ra
Gold II
Level 220
God Stats
14W - 11L
1,684 SR
Queue Stats
533W - 535L
1,565 MMR
Solo
Artio
Artio
Gold I
Ken986
Artio
Gold I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,543 MMR
Solo
Danzaburou
Danzaburou
Bronze III
SKI_653
Danzaburou
Bronze III
Level 86
God Stats
0W - 1L
1,440 SR
Queue Stats
4W - 7L
1,554 MMR
Solo
Fenrir
Fenrir
Gold III
WeLuvJo
Fenrir
Gold III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 158L
1,548 MMR
Solo
Lancelot
Lancelot
Gold III
romealot98
Lancelot
Gold III
Level 138
God Stats
8W - 10L
1,479 SR
Queue Stats
330W - 333L
1,557 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,520 SR
1,553 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 158
1,538 SR
1,537 MMR
Baba Yaga
Baba Yaga
Gold III
 
Baba Yaga
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Gold II
Azellf
Ratatoskr
Gold II
Level 149
God Stats
31W - 27L
1,562 SR
Queue Stats
398W - 401L
1,562 MMR
Solo
Serqet
Serqet
Gold I
Loki Maine
Serqet
Gold I
Level 181
God Stats
46W - 53L
1,525 SR
Queue Stats
666W - 672L
1,564 MMR
Solo
Jing Wei
Jing Wei
Gold I
oldlrtnasty
Jing Wei
Gold I
Level 147
God Stats
25W - 20L
1,603 SR
Queue Stats
372W - 355L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,666
556
6,639
8,389
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Ken986
Artio
8
0 / 1 / 1
5,524
460
3,801
12,230
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
SKI_653
Danzaburou
10
1 / 3 / 0
6,057
505
4,507
9,503
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
WeLuvJo
Fenrir
10
1 / 4 / 0
5,928
494
5,232
12,202
7,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
romealot98
Lancelot
11
1 / 2 / 2
6,227
519
4,779
11,451
5,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BakasuraMartichorasAchillesHachiman

VS

Bans
Ix ChelThanatosTyrRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
3 / 1 / 3
6,929
577
10,663
6,142
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
11
0 / 0 / 4
6,580
548
4,690
10,922
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
Azellf
Ratatoskr
13
5 / 1 / 1
8,226
686
8,030
9,944
6,356
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
Loki Maine
Serqet
11
2 / 1 / 7
7,084
590
6,227
8,904
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
oldlrtnasty
Jing Wei
13
3 / 1 / 1
7,500
625
5,652
7,945
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
13
13
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
1
3
4.5
W
Ymir
 
Ymir
0
0
4
2
W
Ratatoskr
Azellf
Ratatoskr
5
1
1
5.5
L
1
3
0
0.33
L
Artio
Ken986
Artio
0
1
1
0.5
W
Serqet
Loki Maine
Serqet
2
1
7
5.5
L
Danzaburou
SKI_653
Danzaburou
1
3
0
0.33
L
Fenrir
WeLuvJo
Fenrir
1
4
0
0.25
W
Jing Wei
oldlrtnasty
Jing Wei
3
1
1
3.5
L
Lancelot
romealot98
Lancelot
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,958
Damage
35,262
53,775
Taken
43,857
27,834
Mitigated
23,577
15,969
Healing
12,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,663
572
0
1,876
6,142
2,645
0
2,953
3,160
57,825
0
W
Ymir
 
Ymir
4,690
1,373
0
3,960
10,922
7,929
0
4,591
6,218
25,059
0
W
Ratatoskr
Azellf
Ratatoskr
8,030
1,860
0
3,113
9,944
6,356
215
93
9,851
0
53,157
L
6,639
522
363
1,935
8,389
3,231
0
4,236
3,839
66,261
0
L
Artio
Ken986
Artio
3,801
684
280
4,150
12,230
7,678
0
5,752
6,274
15,429
0
W
Serqet
Loki Maine
Serqet
6,227
1,943
0
250
8,904
3,680
0
1,961
6,943
0
47,903
L
Danzaburou
SKI_653
Danzaburou
4,507
2,069
0
2,779
9,503
3,331
0
1,103
8,206
0
43,375
L
Fenrir
WeLuvJo
Fenrir
5,232
1,756
0
2,659
12,202
7,912
0
354
11,637
0
31,390
W
Jing Wei
oldlrtnasty
Jing Wei
5,652
5,016
0
3,290
7,945
2,967
660
793
7,152
0
59,392
L
Lancelot
romealot98
Lancelot
4,779
972
0
3,803
11,451
5,682
0
3,249
7,808
0
41,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,402
Gold Earned
36,319
323
Minions Killed
420
0
Camps Cleared
0
1,225,226
Distance Traveled
1,282,981
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,929
577
112
9
0
255,244
0
W
Ymir
6,580
548
32
3
0
260,576
1
W
Ratatoskr
8,226
686
92
8
0
246,967
2
L
Ra
6,666
556
111
9
0
236,593
4
L
Artio
5,524
460
17
1
0
252,037
2
W
Serqet
7,084
590
85
7
0
280,415
0
L
Danzaburou
6,057
505
81
7
0
208,887
5
L
Fenrir
5,928
494
38
3
0
230,314
0
W
Jing Wei
7,500
625
99
8
0
239,779
4
L
Lancelot
6,227
519
76
6
0
297,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role