Player Matchup

Odin
Odin
BeefHWellington
Odin
Level 16
God Stats
10W - 16L
1,651 SR
Queue Stats
154W - 157L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
BrawlyHawk609
Kukulkan
Level 122
God Stats
18W - 5L
1,651 SR
Queue Stats
227W - 238L
1,398 Elo+
Party 2
Surtr
Surtr
Splitaugust4
Surtr
Level 17
God Stats
31W - 22L
1,601 SR
Queue Stats
115W - 130L
1,397 Elo+
Party 2
Fenrir
Fenrir
Tycub1
Fenrir
Level 16
God Stats
11W - 14L
1,318 SR
Queue Stats
260W - 272L
1,385 Elo+
Party 2
Jing Wei
Jing Wei
VannVasiliev
Jing Wei
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,400 Elo+
Solo
Team Averages
Level 42
1,544 SR
1,397 Elo+

VS

Team Averages
Level 37
1,485 SR
1,328 Elo+
Surtr
Surtr
BusderCherry
Surtr
Level 34
God Stats
8W - 4L
1,706 SR
Queue Stats
13W - 13L
1,440 Elo+
Party 1
Terra
Terra
Garzaman
Terra
Level 121
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 3
Fenrir
Fenrir
Heronbear
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 3
Neith
Neith
arabicfatman
Neith
Level 27
God Stats
2W - 4L
1,437 SR
Queue Stats
18W - 22L
1,415 Elo+
Party 1
Yu Huang
Yu Huang
gothchicken
Yu Huang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,353
535
1,634
5,305
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
BrawlyHawk609
Kukulkan
12
5 / 0 / 3
6,955
696
4,916
2,911
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 2
5,716
572
3,381
8,536
4,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Tycub1
Fenrir
10
5 / 1 / 1
6,114
611
3,155
7,945
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
VannVasiliev
Jing Wei
8
1 / 1 / 1
5,371
537
4,136
6,756
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,979
498
3,720
6,817
5,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Garzaman
Terra
1
0 / 0 / 0
1,854
185
0
0
0
Fenrir
Heronbear
Fenrir
7
1 / 5 / 0
4,760
476
2,572
8,237
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 1 / 0
5,579
558
7,199
7,545
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
gothchicken
Yu Huang
7
1 / 5 / 0
4,459
446
2,150
6,388
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
5
6
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Kukulkan
BrawlyHawk609
Kukulkan
5
0
3
6.5
L
0
2
2
0.5
L
Terra
Garzaman
Terra
0
0
0
0
L
Fenrir
Heronbear
Fenrir
1
5
0
0.2
W
0
2
2
0.5
W
Fenrir
Tycub1
Fenrir
5
1
1
5.5
W
Jing Wei
VannVasiliev
Jing Wei
1
1
1
1.5
L
3
1
0
3
L
Yu Huang
gothchicken
Yu Huang
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,222
Damage
15,641
31,453
Taken
28,987
13,920
Mitigated
13,563
9,691
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,634
623
0
874
5,305
3,323
0
0
5,305
0
8,527
W
Kukulkan
BrawlyHawk609
Kukulkan
4,916
573
0
750
2,911
996
179
1,294
1,617
48,388
0
L
3,720
1,821
0
932
6,817
5,645
0
518
6,299
124
24,260
L
Terra
Garzaman
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Heronbear
Fenrir
2,572
983
0
484
8,237
2,753
0
536
7,701
0
18,522
W
3,381
1,608
0
3,610
8,536
4,572
693
222
8,314
297
36,309
W
Fenrir
Tycub1
Fenrir
3,155
845
0
1,221
7,945
2,908
0
820
7,125
0
34,338
W
Jing Wei
VannVasiliev
Jing Wei
4,136
2,583
0
3,236
6,756
2,121
0
0
6,756
0
33,741
L
7,199
4,291
0
3,765
7,545
2,730
0
0
7,545
0
31,600
L
Yu Huang
gothchicken
Yu Huang
2,150
410
0
250
6,388
2,435
0
3,993
2,395
14,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,509
Gold Earned
21,631
279
Minions Killed
150
0
Camps Cleared
0
956,730
Distance Traveled
758,460
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,353
535
11
1
0
216,414
0
W
Kukulkan
6,955
696
92
9
0
188,543
3
L
Surtr
4,979
498
40
4
0
199,140
1
L
Terra
1,854
185
0
0
0
0
0
L
Fenrir
4,760
476
37
4
0
204,683
0
W
Surtr
5,716
572
62
6
0
166,835
0
W
Fenrir
6,114
611
59
6
0
208,071
0
W
Jing Wei
5,371
537
55
6
0
176,867
0
L
Neith
5,579
558
52
5
0
165,921
0
L
Yu Huang
4,459
446
21
2
0
188,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role