Player Matchup

Izanami
Izanami
 
Izanami
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Bostic42001
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,214 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ImpureDeity
Cu Chulainn
Level 144
God Stats
5W - 3L
1,665 SR
Queue Stats
40W - 45L
1,505 Elo+
Party 1
Mulan
Mulan
Ronmeen2Fly
Mulan
Level 158
God Stats
2W - 3L
1,234 SR
Queue Stats
94W - 104L
1,527 Elo+
Party 1
Janus
Janus
WZRD210
Janus
Level 155
God Stats
1W - 2L
1,672 SR
Queue Stats
134W - 127L
1,556 Elo+
Party 1
Team Averages
Level 135
1,514 SR
1,460 Elo+

VS

Team Averages
Level 144
1,474 SR
1,505 Elo+
Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
EtheriousND3
Arachne
Level 153
God Stats
16W - 9L
1,402 SR
Queue Stats
354W - 310L
1,568 Elo+
Solo
Ganesha
Ganesha
Irvingabv98
Ganesha
Level 125
God Stats
16W - 12L
1,467 SR
Queue Stats
225W - 221L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 2 / 1
5,872
587
3,082
7,596
2,356
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
5
0 / 3 / 1
4,189
419
1,461
6,088
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
ImpureDeity
Cu Chulainn
8
1 / 2 / 2
4,920
492
5,084
10,801
5,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 4 / 0
6,282
628
6,209
10,675
5,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
WZRD210
Janus
9
0 / 4 / 1
5,356
536
3,007
6,944
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
4 / 0 / 4
6,544
654
6,514
4,775
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
 
Apollo
11
2 / 0 / 1
6,469
647
4,754
6,106
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
 
King Arthur
11
3 / 1 / 1
5,802
580
4,501
6,503
5,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
EtheriousND3
Arachne
11
6 / 1 / 4
6,934
693
7,028
8,066
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ganesha
Irvingabv98
Ganesha
10
0 / 3 / 9
5,989
599
2,920
10,094
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
15
15
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
1
0.75
W
Persephone
 
Persephone
4
0
4
6
W
Apollo
 
Apollo
2
0
1
2.5
W
King Arthur
 
King Arthur
3
1
1
3.5
L
Bastet
0
3
1
0.17
W
Arachne
EtheriousND3
Arachne
6
1
4
8
L
Cu Chulainn
ImpureDeity
Cu Chulainn
1
2
2
1
W
Ganesha
Irvingabv98
Ganesha
0
3
9
1.5
L
3
4
0
0.75
L
Janus
WZRD210
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,843
Damage
25,717
42,104
Taken
35,544
17,062
Mitigated
19,112
7,787
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,082
2,247
0
2,331
7,596
2,356
0
509
7,087
0
46,762
W
Persephone
 
Persephone
6,514
244
0
1,452
4,775
1,718
165
1,359
3,288
50,388
0
W
Apollo
 
Apollo
4,754
3,266
0
4,222
6,106
2,068
754
331
5,745
0
50,121
W
King Arthur
 
King Arthur
4,501
705
0
1,359
6,503
5,098
0
75
6,428
0
29,304
L
Bastet
1,461
512
0
1,071
6,088
1,622
0
984
5,104
0
9,940
W
Arachne
EtheriousND3
Arachne
7,028
5,797
0
2,635
8,066
2,870
24
512
7,534
0
49,614
L
Cu Chulainn
ImpureDeity
Cu Chulainn
5,084
1,026
0
1,590
10,801
5,446
0
3,901
6,900
2,982
20,791
W
Ganesha
Irvingabv98
Ganesha
2,920
377
272
2,903
10,094
7,358
0
851
9,127
16,294
0
L
6,209
1,534
0
1,485
10,675
5,301
0
522
10,153
148
43,898
L
Janus
WZRD210
Janus
3,007
95
0
1,310
6,944
2,337
0
3,565
3,379
40,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,619
Gold Earned
31,738
293
Minions Killed
341
0
Camps Cleared
0
1,021,717
Distance Traveled
1,077,621
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,872
587
82
8
0
197,820
2
W
Persephone
6,544
654
101
10
0
226,031
0
W
Apollo
6,469
647
113
11
0
183,736
0
W
King Arthur
5,802
580
51
5
0
202,171
0
L
Bastet
4,189
419
22
2
0
244,009
0
W
Arachne
6,934
693
75
8
0
244,259
0
L
Cu Chulainn
4,920
492
39
4
0
209,638
3
W
Ganesha
5,989
599
1
0
0
221,424
0
L
Mulan
6,282
628
79
8
0
175,033
0
L
Janus
5,356
536
71
7
0
195,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role