Player Matchup

King Arthur
King Arthur
AWildShnook
King Arthur
Level 116
God Stats
17W - 22L
1,440 SR
Queue Stats
232W - 211L
1,576 Elo+
Party 2
Heimdallr
Heimdallr
Cúmsock
Heimdallr
Level 27
God Stats
6W - 1L
1,802 SR
Queue Stats
93W - 66L
1,604 Elo+
Party 2
Janus
Janus
DHATS7
Janus
Level 157
God Stats
12W - 5L
1,486 SR
Queue Stats
107W - 92L
1,583 Elo+
Solo
Kali
Kali
goshdarnittt
Kali
Level 80
God Stats
2W - 0L
1,789 SR
Queue Stats
146W - 120L
1,652 Elo+
Party 2
Sylvanus
Sylvanus
nightmarecamel
Sylvanus
Level 139
God Stats
10W - 3L
1,822 SR
Queue Stats
325W - 263L
1,677 Elo+
Solo
Team Averages
Level 104
1,668 SR
1,618 Elo+

VS

Team Averages
Level 133
1,524 SR
1,538 Elo+
Rama
Rama
 
Rama
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Astrobunz
Ra
Level 124
God Stats
2W - 1L
1,715 SR
Queue Stats
302W - 281L
1,575 Elo+
Party 1
Arachne
Arachne
JaayV
Arachne
Level 155
God Stats
4W - 4L
1,460 SR
Queue Stats
237W - 211L
1,523 Elo+
Party 1
Set
Set
RacinBran
Set
Level 159
God Stats
0W - 3L
1,317 SR
Queue Stats
196W - 176L
1,582 Elo+
Solo
Ares
Ares
swomedude
Ares
Level 107
God Stats
13W - 11L
1,627 SR
Queue Stats
509W - 457L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AWildShnook
King Arthur
13
4 / 1 / 2
7,569
631
10,298
10,846
10,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Cúmsock
Heimdallr
13
3 / 0 / 5
7,488
624
10,183
6,761
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
DHATS7
Janus
11
1 / 0 / 3
6,578
548
6,043
4,035
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 2
7,067
589
4,569
9,768
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
11
5 / 1 / 2
6,780
565
4,454
10,597
7,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 6 / 0
5,648
471
2,780
10,925
3,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
5,852
488
2,614
5,819
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
JaayV
Arachne
11
1 / 4 / 0
6,039
503
5,396
13,942
8,813
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 0
5,861
488
3,548
8,802
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
9
0 / 2 / 1
5,565
464
5,782
10,992
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
6
0
0
W
King Arthur
AWildShnook
King Arthur
4
1
2
5
L
0
1
0
0
W
Heimdallr
Cúmsock
Heimdallr
3
0
5
5.5
W
Janus
DHATS7
Janus
1
0
3
2.5
L
Arachne
JaayV
Arachne
1
4
0
0.25
L
1
2
0
0.5
W
2
0
2
3
W
Sylvanus
5
1
2
6
L
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,547
Damage
20,120
42,007
Taken
50,480
26,664
Mitigated
26,666
16,749
Healing
16,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,780
2,635
0
2,759
10,925
3,449
0
1,556
9,369
0
37,496
W
King Arthur
AWildShnook
King Arthur
10,298
1,483
0
2,495
10,846
10,316
0
613
10,225
462
54,086
L
2,614
227
600
2,363
5,819
2,269
0
3,001
2,604
43,114
0
W
Heimdallr
Cúmsock
Heimdallr
10,183
5,447
0
4,188
6,761
2,982
275
275
6,486
0
61,707
W
Janus
DHATS7
Janus
6,043
408
0
680
4,035
1,297
144
1,516
2,397
42,518
0
L
Arachne
JaayV
Arachne
5,396
2,869
0
6,547
13,942
8,813
0
249
13,693
0
37,789
L
3,548
1,325
0
2,149
8,802
3,801
0
1,491
7,227
0
43,525
W
4,569
2,567
0
3,502
9,768
4,091
0
1,146
8,602
0
69,236
W
Sylvanus
4,454
1,893
1,522
4,362
10,597
7,978
29
4,709
5,733
23,757
0
L
Ares
5,782
641
0
1,807
10,992
8,334
0
4,041
6,841
17,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,482
Gold Earned
28,965
444
Minions Killed
329
0
Camps Cleared
0
1,258,558
Distance Traveled
1,275,704
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,648
471
75
6
0
214,267
4
W
King Arthur
7,569
631
120
10
0
252,754
1
L
Ra
5,852
488
117
10
0
252,196
2
W
Heimdallr
7,488
624
105
9
0
222,669
2
W
Janus
6,578
548
89
7
0
263,387
3
L
Arachne
6,039
503
58
5
0
251,381
0
L
Set
5,861
488
71
6
0
307,052
0
W
Kali
7,067
589
106
9
0
305,735
0
W
Sylvanus
6,780
565
24
2
0
214,013
5
L
Ares
5,565
464
8
1
0
250,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role