Player Matchup

Ne Zha
Ne Zha
DarkLight8681
Ne Zha
Level 102
God Stats
8W - 3L
1,780 SR
Queue Stats
195W - 187L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
HeatBeastSC16
Amaterasu
Level 92
God Stats
2W - 3L
1,591 SR
Queue Stats
138W - 121L
1,367 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LILQUA
Kumbhakarna
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 182L
1,258 Elo+
Party 1
Zhong Kui
Zhong Kui
NONSTOPKILLER55
Zhong Kui
Level 66
God Stats
5W - 5L
1,768 SR
Queue Stats
310W - 288L
1,450 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TurboDon
Ah Muzen Cab
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 62L
1,196 Elo+
Party 1
Team Averages
Level 80
1,628 SR
1,354 Elo+

VS

Team Averages
Level 72
1,459 SR
1,406 Elo+
Atlas
Atlas
Cross_Bones_MD
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
JolynekujoUwU
Nemesis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,344 Elo+
Solo
Persephone
Persephone
NeonKnightro
Persephone
Level 107
God Stats
0W - 2L
1,301 SR
Queue Stats
35W - 43L
1,310 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Sumemia
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,360 Elo+
Party 3
Danzaburou
Danzaburou
XxXM1LESDEEPXxX
Danzaburou
Level 96
God Stats
197W - 160L
1,492 SR
Queue Stats
548W - 542L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 7
11,644
529
11,418
20,602
9,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
HeatBeastSC16
Amaterasu
19
9 / 2 / 5
13,168
599
14,794
26,456
22,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kumbhakarna
LILQUA
Kumbhakarna
16
2 / 0 / 24
10,991
500
11,139
24,132
28,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
NONSTOPKILLER55
Zhong Kui
17
6 / 3 / 12
11,497
523
23,751
22,141
17,790
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TurboDon
Ah Muzen Cab
18
6 / 3 / 7
11,701
532
12,394
10,821
4,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
8,975
408
9,792
22,695
20,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
13
3 / 7 / 1
8,799
400
9,887
19,506
12,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
NeonKnightro
Persephone
13
0 / 4 / 5
9,127
415
17,069
14,776
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Sumemia
Tsukuyomi
15
4 / 10 / 4
9,758
444
16,652
22,805
9,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
XxXM1LESDEEPXxX
Danzaburou
16
2 / 4 / 0
10,040
456
9,525
19,711
8,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
32
Kills
11
11
Deaths
32
55
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
9
3
7
4.17
W
Amaterasu
HeatBeastSC16
Amaterasu
9
2
5
5.75
L
Nemesis
3
7
1
0.5
W
Kumbhakarna
LILQUA
Kumbhakarna
2
0
24
14
W
Zhong Kui
NONSTOPKILLER55
Zhong Kui
6
3
12
4
L
Persephone
NeonKnightro
Persephone
0
4
5
0.63
L
Tsukuyomi
Sumemia
Tsukuyomi
4
10
4
0.6
W
Ah Muzen Cab
TurboDon
Ah Muzen Cab
6
3
7
3.17
L
Danzaburou
XxXM1LESDEEPXxX
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,496
Damage
62,925
104,152
Taken
99,493
83,506
Mitigated
54,938
26,493
Healing
18,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,792
3,294
0
4,317
22,695
20,225
0
11,287
11,077
31,054
0
W
11,418
1,235
0
2,657
20,602
9,777
0
2,822
17,738
0
92,278
W
Amaterasu
HeatBeastSC16
Amaterasu
14,794
6,772
0
13,406
26,456
22,532
870
2,986
22,626
0
111,953
L
Nemesis
9,887
3,717
10
2,548
19,506
12,362
347
3,260
16,246
5,535
39,189
W
Kumbhakarna
LILQUA
Kumbhakarna
11,139
1,396
0
1,716
24,132
28,837
381
9,896
13,949
26,832
0
W
Zhong Kui
NONSTOPKILLER55
Zhong Kui
23,751
1,136
0
7,954
22,141
17,790
1,251
11,415
10,561
86,134
0
L
Persephone
NeonKnightro
Persephone
17,069
864
0
2,230
14,776
4,575
0
8,472
6,085
59,731
0
L
Tsukuyomi
Sumemia
Tsukuyomi
16,652
4,505
0
1,409
22,805
9,331
0
6,889
15,916
0
78,351
W
Ah Muzen Cab
TurboDon
Ah Muzen Cab
12,394
3,162
0
760
10,821
4,570
4,506
1,493
9,328
0
78,871
L
Danzaburou
XxXM1LESDEEPXxX
Danzaburou
9,525
5,264
0
7,727
19,711
8,445
916
4,651
15,060
0
85,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,001
Gold Earned
46,699
560
Minions Killed
455
0
Camps Cleared
0
2,117,735
Distance Traveled
1,917,898
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,975
408
31
1
0
374,383
5
W
Ne Zha
11,644
529
106
5
0
480,906
0
W
Amaterasu
13,168
599
165
8
0
404,284
1
L
Nemesis
8,799
400
66
3
0
371,549
0
W
Kumbhakarna
10,991
500
26
1
0
447,439
0
W
Zhong Kui
11,497
523
125
6
0
396,608
0
L
Persephone
9,127
415
97
4
0
431,901
3
L
Tsukuyomi
9,758
444
79
4
0
396,791
0
W
Ah Muzen Cab
11,701
532
138
6
0
388,498
0
L
Danzaburou
10,040
456
182
8
0
343,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role