Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
BlazingLyric80
Ishtar
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,334 Elo+
Solo
Chaac
Chaac
FIRE CORPSE9691
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
Klayface1
Nox
Level 74
God Stats
0W - 1L
1,349 SR
Queue Stats
60W - 48L
1,320 Elo+
Party 1
Nemesis
Nemesis
UnluckyLion3679
Nemesis
Level 29
God Stats
7W - 6L
1,239 SR
Queue Stats
16W - 18L
1,331 Elo+
Party 1
Team Averages
Level 37
1,418 SR
1,397 Elo+

VS

Team Averages
Level 60
1,606 SR
1,496 Elo+
Tyr
Tyr
BrandorThWizard
Tyr
Level 65
God Stats
1W - 1L
1,716 SR
Queue Stats
27W - 34L
1,715 Elo+
Party 3
Hades
Hades
Deformed_hiccup4
Hades
Level 29
God Stats
2W - 0L
1,858 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Loki
Loki
Dwalk7490
Loki
Level 96
God Stats
3W - 2L
1,466 SR
Queue Stats
80W - 87L
1,476 Elo+
Party 3
Atlas
Atlas
HipRapperDaBaby
Atlas
Level 48
God Stats
26W - 24L
1,492 SR
Queue Stats
84W - 82L
1,463 Elo+
Party 2
Skadi
Skadi
Seamann22
Skadi
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 52L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
1 / 3 / 0
5,048
459
3,596
9,042
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 5 / 0
5,210
474
3,413
8,620
3,279
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 5 / 0
4,769
434
1,951
7,717
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 2 / 1
5,304
482
4,112
6,152
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
5,445
495
1,879
5,766
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
7,262
660
6,343
7,029
7,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 3
6,094
554
4,780
6,673
2,679
Loki
11
2 / 0 / 3
6,272
570
2,844
6,464
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 0 / 3
6,919
629
4,953
6,034
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Seamann22
Skadi
12
4 / 0 / 2
7,003
637
6,240
4,953
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
16
16
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
0
0.33
L
0
5
0
0
W
5
0
1
5.5
W
1
1
3
2.5
W
Loki
2
0
3
3.5
L
0
5
0
0
W
4
0
3
5.5
L
0
2
1
0.25
W
Skadi
Seamann22
Skadi
4
0
2
5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,951
Damage
25,160
37,297
Taken
31,153
19,127
Mitigated
19,262
6,915
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,596
1,389
0
2,045
9,042
8,266
0
2,781
6,261
14,637
0
L
3,413
2,207
0
1,307
8,620
3,279
0
1,522
7,098
0
30,900
W
6,343
1,723
0
3,569
7,029
7,890
25
1,330
5,699
0
42,546
W
4,780
362
50
3,403
6,673
2,679
324
3,166
3,507
39,162
0
W
Loki
2,844
641
0
295
6,464
2,083
449
1,013
5,451
0
48,619
L
1,951
635
0
723
7,717
3,261
0
460
7,257
0
14,442
W
4,953
1,936
111
2,117
6,034
4,547
89
1,565
4,413
24,592
0
L
4,112
298
0
1,990
6,152
2,494
0
4,046
2,106
36,191
0
W
Skadi
Seamann22
Skadi
6,240
2,852
0
500
4,953
2,063
724
600
4,293
0
56,933
L
1,879
457
0
850
5,766
1,827
0
936
4,830
0
37,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,776
Gold Earned
33,550
237
Minions Killed
334
0
Camps Cleared
0
1,120,858
Distance Traveled
1,086,139
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,048
459
18
2
0
211,727
0
L
Ishtar
5,210
474
60
5
0
195,115
2
W
Tyr
7,262
660
64
6
0
193,073
0
W
Hades
6,094
554
56
5
0
195,227
0
W
Loki
6,272
570
93
8
0
255,834
0
L
Chaac
4,769
434
23
2
0
202,078
0
W
Atlas
6,919
629
24
2
0
219,957
2
L
Nox
5,304
482
63
6
0
222,928
1
W
Skadi
7,003
637
97
9
0
222,048
0
L
Nemesis
5,445
495
73
7
0
289,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role