Player Matchup

Horus
Horus
Casualjoesog
Horus
Level 22
God Stats
30W - 22L
1,611 SR
Queue Stats
52W - 45L
1,540 Elo+
Party 2
Ishtar
Ishtar
CrowValentine
Ishtar
Level 46
God Stats
0W - 1L
1,407 SR
Queue Stats
25W - 17L
1,594 Elo+
Party 1
Anubis
Anubis
ONLYVoodoo
Anubis
Level 157
God Stats
11W - 14L
1,359 SR
Queue Stats
326W - 271L
1,566 Elo+
Party 2
Kali
Kali
Ravenous814
Kali
Level 123
God Stats
11W - 11L
1,599 SR
Queue Stats
239W - 212L
1,543 Elo+
Party 2
Mulan
Mulan
SunWuDong96
Mulan
Level 116
God Stats
4W - 5L
1,633 SR
Queue Stats
111W - 75L
1,500 Elo+
Party 1
Team Averages
Level 93
1,522 SR
1,549 Elo+

VS

Team Averages
Level 91
1,633 SR
1,484 Elo+
Anubis
Anubis
AmagiMaple
Anubis
Level 126
God Stats
9W - 6L
1,540 SR
Queue Stats
71W - 61L
1,577 Elo+
Solo
Geb
Geb
Cougarcooch2
Geb
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,342 Elo+
Party 3
Neith
Neith
KorbisWolf
Neith
Level 49
God Stats
2W - 1L
1,902 SR
Queue Stats
2W - 5L
1,413 Elo+
Solo
Hachiman
Hachiman
SpaaceTimee
Hachiman
Level 108
God Stats
26W - 16L
1,711 SR
Queue Stats
362W - 337L
1,493 Elo+
Party 3
Vamana
Vamana
jedi
Vamana
Level 158
God Stats
6W - 1L
1,510 SR
Queue Stats
131W - 108L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,946
467
2,691
11,008
8,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 1
8,116
477
3,393
8,061
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ONLYVoodoo
Anubis
15
2 / 5 / 1
9,165
539
11,419
14,064
6,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 4
8,661
509
6,203
15,823
7,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 3 / 0
8,789
517
13,887
18,835
18,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AmagiMaple
Anubis
16
6 / 2 / 5
9,996
588
16,041
12,951
6,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 1 / 9
8,555
503
5,105
9,088
6,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
14
2 / 1 / 3
8,028
472
4,026
8,236
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Hachiman
SpaaceTimee
Hachiman
15
5 / 1 / 4
9,687
570
14,437
11,787
4,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
jedi
Vamana
17
1 / 2 / 1
10,306
606
8,838
17,134
14,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
14
14
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
AmagiMaple
Anubis
6
2
5
4.25
L
1
0
3
2.5
W
0
1
9
4.5
L
1
4
1
0.38
W
Neith
2
1
3
3.5
L
Anubis
ONLYVoodoo
Anubis
2
5
1
0.5
L
1
2
4
1.5
W
Hachiman
SpaaceTimee
Hachiman
5
1
4
7
L
2
3
0
0.67
W
Vamana
jedi
Vamana
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,593
Damage
48,447
67,791
Taken
59,196
44,333
Mitigated
35,337
21,967
Healing
19,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AmagiMaple
Anubis
16,041
335
0
6,431
12,951
6,861
532
2,945
10,006
103,632
0
L
2,691
1,059
1,380
5,370
11,008
8,781
40
4,291
6,681
111
13,107
W
5,105
714
2,069
2,401
9,088
6,843
140
864
8,156
25,662
0
L
3,393
1,845
0
1,523
8,061
2,851
1,206
1,476
6,585
0
48,810
W
Neith
4,026
766
0
829
8,236
2,635
100
4,747
3,489
0
44,298
L
Anubis
ONLYVoodoo
Anubis
11,419
380
0
6,054
14,064
6,470
312
5,458
8,606
87,841
0
L
6,203
2,450
0
3,452
15,823
7,257
0
4,416
11,407
0
72,422
W
Hachiman
SpaaceTimee
Hachiman
14,437
9,113
0
5,608
11,787
4,379
1,759
3,059
8,704
0
80,310
L
13,887
1,413
0
4,188
18,835
18,974
0
5,595
13,240
0
76,925
W
Vamana
jedi
Vamana
8,838
4,469
0
1,721
17,134
14,619
2,187
148
16,986
0
92,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,677
Gold Earned
46,572
502
Minions Killed
533
0
Camps Cleared
0
1,666,816
Distance Traveled
1,705,158
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,996
588
121
7
0
342,678
0
L
Horus
7,946
467
14
1
0
354,194
2
W
Geb
8,555
503
29
2
0
365,571
0
L
Ishtar
8,116
477
112
7
0
317,383
2
W
Neith
8,028
472
88
5
0
322,017
0
L
Anubis
9,165
539
154
9
0
321,272
1
L
Kali
8,661
509
101
6
0
374,644
0
W
Hachiman
9,687
570
125
7
0
334,544
4
L
Mulan
8,789
517
121
7
0
299,323
0
W
Vamana
10,306
606
170
10
0
340,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role