Player Matchup

Baron Samedi
Baron Samedi
NHG x Danny
Baron Samedi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 260L
1,314 Elo+
Party 1
Loki
Loki
NerosPros
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,314 Elo+
Party 1
Ravana
Ravana
OrbitMoshi
Ravana
Level 48
God Stats
0W - 3L
1,286 SR
Queue Stats
162W - 192L
1,334 Elo+
Party 1
Atlas
Atlas
xNannii
Atlas
Level 106
God Stats
17W - 6L
1,818 SR
Queue Stats
390W - 383L
1,443 Elo+
Party 3
Hades
Hades
xZennx
Hades
Level 15
God Stats
1W - 3L
1,479 SR
Queue Stats
14W - 16L
1,468 Elo+
Party 3
Team Averages
Level 49
1,517 SR
1,375 Elo+

VS

Team Averages
Level 104
1,611 SR
1,386 Elo+
Chaac
Chaac
Bigounce1196
Chaac
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 48L
1,447 Elo+
Party 2
Sol
Sol
BusinessSquid95
Sol
Level 124
God Stats
6W - 5L
1,854 SR
Queue Stats
112W - 102L
1,458 Elo+
Party 2
Medusa
Medusa
PapaCheddar
Medusa
Level 103
God Stats
2W - 1L
1,698 SR
Queue Stats
51W - 45L
1,226 Elo+
Solo
Fenrir
Fenrir
PartiallyHuman
Fenrir
Level 105
God Stats
3W - 2L
1,505 SR
Queue Stats
79W - 100L
1,381 Elo+
Solo
Athena
Athena
buenoscaires
Athena
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NHG x Danny
Baron Samedi
6
0 / 2 / 0
3,666
407
483
3,911
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
6
0 / 1 / 0
3,777
420
2,475
5,338
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
OrbitMoshi
Ravana
9
0 / 1 / 0
4,939
549
3,078
2,403
1,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Atlas
xNannii
Atlas
7
0 / 0 / 0
4,455
495
2,350
5,118
3,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
xZennx
Hades
8
1 / 0 / 0
4,799
533
2,620
6,591
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,891
543
818
4,698
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 0
5,933
659
4,145
3,371
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
8
0 / 0 / 1
4,497
500
4,256
3,925
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,519
502
1,227
6,771
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Athena
7
1 / 0 / 0
4,703
523
2,919
5,134
3,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
4
4
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
2
0
0
2
L
Baron Samedi
NHG x Danny
Baron Samedi
0
2
0
0
L
Loki
0
1
0
0
L
Ravana
OrbitMoshi
Ravana
0
1
0
0
W
Medusa
0
0
1
0.5
W
0
1
0
0
W
Athena
1
0
0
1
L
Atlas
xNannii
Atlas
0
0
0
0
L
Hades
xZennx
Hades
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,006
Damage
13,365
23,361
Taken
23,899
11,000
Mitigated
10,165
8,019
Healing
6,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
818
50
0
881
4,698
2,079
0
233
4,465
0
17,043
W
4,145
2,015
0
1,405
3,371
1,501
800
1,175
2,196
33,816
6,106
L
Baron Samedi
NHG x Danny
Baron Samedi
483
0
0
238
3,911
1,411
0
2,238
1,673
11,224
0
L
Loki
2,475
970
0
1,329
5,338
1,713
0
1,567
3,771
0
12,308
L
Ravana
OrbitMoshi
Ravana
3,078
407
0
287
2,403
1,781
0
0
2,403
0
22,472
W
Medusa
4,256
2,055
0
750
3,925
1,274
0
1,666
2,259
0
31,325
W
1,227
400
0
1,029
6,771
2,277
0
1,208
5,563
0
33,013
W
Athena
2,919
640
0
2,006
5,134
3,034
0
1,271
3,863
7,252
0
L
Atlas
xNannii
Atlas
2,350
1,258
0
2,049
5,118
3,374
0
970
4,148
14,700
0
L
Hades
xZennx
Hades
2,620
177
35
4,081
6,591
2,721
0
1,752
4,679
32,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,636
Gold Earned
24,543
152
Minions Killed
215
0
Camps Cleared
0
786,192
Distance Traveled
883,153
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,891
543
34
4
0
163,495
1
W
Sol
5,933
659
67
7
0
179,422
0
L
Baron Samedi
3,666
407
13
1
0
119,949
0
L
Loki
3,777
420
20
2
0
170,376
0
L
Ravana
4,939
549
38
4
0
123,484
1
W
Medusa
4,497
500
46
5
0
170,802
2
W
Fenrir
4,519
502
59
7
0
177,724
2
W
Athena
4,703
523
9
1
0
191,710
0
L
Atlas
4,455
495
20
2
0
175,261
7
L
Hades
4,799
533
61
7
0
197,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role