Player Matchup

Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Swatzika
Zhong Kui
Level 33
God Stats
3W - 5L
1,500 SR
Queue Stats
107W - 134L
1,313 Elo+
Party 1
Chaac
Chaac
YaBoySoy221
Chaac
Level 88
God Stats
30W - 29L
1,515 SR
Queue Stats
235W - 225L
1,476 Elo+
Solo
Anubis
Anubis
ishootfadermags
Anubis
Level 87
God Stats
46W - 28L
1,603 SR
Queue Stats
56W - 37L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
l Epoh l
Tsukuyomi
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 230L
1,383 Elo+
Party 1
Team Averages
Level 88
1,524 SR
1,443 Elo+

VS

Team Averages
Level 95
1,547 SR
1,466 Elo+
Ix Chel
Ix Chel
AL3SSANDR0
Ix Chel
Level 102
God Stats
1W - 1L
1,423 SR
Queue Stats
84W - 81L
1,453 Elo+
Solo
Horus
Horus
Soggypeach02
Horus
Level 104
God Stats
11W - 10L
1,566 SR
Queue Stats
110W - 115L
1,416 Elo+
Party 2
Bastet
Bastet
TheSecondBaron
Bastet
Level 72
God Stats
3W - 1L
1,813 SR
Queue Stats
20W - 16L
1,564 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxForce_Eaglex
Morgan Le Fay
Level 88
God Stats
12W - 11L
1,433 SR
Queue Stats
81W - 76L
1,470 Elo+
Solo
Hachiman
Hachiman
yeyozambie22
Hachiman
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 257L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 0 / 1
6,098
678
2,524
4,736
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Swatzika
Zhong Kui
10
3 / 1 / 3
6,066
674
5,776
6,199
5,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 2
6,723
747
3,911
5,611
3,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 1
5,193
577
1,149
3,372
1,110
Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
l Epoh l
Tsukuyomi
9
2 / 2 / 3
5,829
648
2,821
6,176
1,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AL3SSANDR0
Ix Chel
2
0 / 1 / 0
3,641
405
321
1,387
658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 2 / 0
4,700
522
1,836
7,720
5,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 1 / 2
5,222
580
3,950
6,034
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
XxForce_Eaglex
Morgan Le Fay
9
0 / 3 / 2
4,997
555
2,893
6,016
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
yeyozambie22
Hachiman
10
2 / 1 / 2
5,419
602
2,579
5,097
1,678
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
8
Kills
5
5
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
1
2.5
L
Ix Chel
AL3SSANDR0
Ix Chel
0
1
0
0
L
1
2
0
0.5
W
Zhong Kui
Swatzika
Zhong Kui
3
1
3
4.5
L
2
1
2
3
L
Morgan Le Fay
XxForce_Eaglex
Morgan Le Fay
0
3
2
0.33
W
1
0
2
2
W
0
2
1
0.25
W
Tsukuyomi
l Epoh l
Tsukuyomi
2
2
3
1.75
L
Hachiman
yeyozambie22
Hachiman
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,181
Damage
11,579
26,094
Taken
26,254
13,120
Mitigated
11,879
9,345
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,524
1,207
0
2,539
4,736
1,341
3,786
682
4,054
43,618
0
L
Ix Chel
AL3SSANDR0
Ix Chel
321
30
100
359
1,387
658
0
974
413
3,658
0
L
1,836
755
60
1,353
7,720
5,122
0
718
7,002
0
21,412
W
Zhong Kui
Swatzika
Zhong Kui
5,776
1,057
0
2,254
6,199
5,053
210
2,410
3,789
29,726
0
L
3,950
962
0
1,260
6,034
1,994
0
885
5,149
0
27,470
L
Morgan Le Fay
XxForce_Eaglex
Morgan Le Fay
2,893
242
0
865
6,016
2,427
0
4,414
1,602
30,433
0
W
3,911
748
70
2,598
5,611
3,626
384
231
5,155
0
45,537
W
1,149
113
0
1,038
3,372
1,110
952
186
3,186
26,304
0
W
Tsukuyomi
l Epoh l
Tsukuyomi
2,821
578
0
846
6,176
1,990
0
80
6,055
0
25,269
L
Hachiman
yeyozambie22
Hachiman
2,579
1,561
0
1,560
5,097
1,678
0
2,584
2,513
0
34,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,909
Gold Earned
23,979
275
Minions Killed
195
0
Camps Cleared
0
891,720
Distance Traveled
805,857
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,098
678
71
8
0
175,827
0
L
Ix Chel
3,641
405
8
1
0
32,474
0
L
Horus
4,700
522
32
4
0
196,496
1
W
Zhong Kui
6,066
674
50
6
0
167,475
0
L
Bastet
5,222
580
46
5
0
228,140
0
L
Morgan Le Fay
4,997
555
50
6
0
178,481
1
W
Chaac
6,723
747
69
8
0
179,871
0
W
Anubis
5,193
577
46
5
0
158,265
0
W
Tsukuyomi
5,829
648
39
4
0
210,282
2
L
Hachiman
5,419
602
59
7
0
170,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role