Player Matchup

Cu Chulainn
Cu Chulainn
Diamond V
Beаnsoupbob
Cu Chulainn
Diamond V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
2,022 MMR
Party 3
Kumbhakarna
Kumbhakarna
Platinum I
DoingVoterFraud
Kumbhakarna
Platinum I
Level 129
God Stats
3W - 6L
1,399 SR
Queue Stats
144W - 120L
1,900 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
GabaVCXLIV
Danzaburou
Platinum II
Level 149
God Stats
2W - 0L
1,700 SR
Queue Stats
118W - 122L
1,701 MMR
Party 3
Merlin
Merlin
Platinum II
ItsPelley
Merlin
Platinum II
Level 156
God Stats
12W - 8L
1,610 SR
Queue Stats
210W - 179L
1,838 MMR
Party 1
King Arthur
King Arthur
Platinum III
Mizu8527
King Arthur
Platinum III
Level 163
God Stats
8W - 10L
1,501 SR
Queue Stats
216W - 215L
1,855 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,542 SR
1,863 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,483 SR
1,728 MMR
Martichoras
Martichoras
Platinum III
 
Martichoras
Platinum III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum IV
Avyvl
Ganesha
Platinum IV
Level 127
God Stats
2W - 8L
1,567 SR
Queue Stats
228W - 228L
1,866 MMR
Solo
Kali
Kali
Platinum I
Bancrawfts
Kali
Platinum I
Level 159
God Stats
17W - 16L
1,635 SR
Queue Stats
198W - 193L
1,922 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum III
SpookyBear
Sun Wukong
Platinum III
Level 158
God Stats
3W - 7L
1,212 SR
Queue Stats
230W - 195L
1,853 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Beаnsoupbob
Cu Chulainn
16
6 / 1 / 3
9,378
670
10,070
10,607
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kumbhakarna
DoingVoterFraud
Kumbhakarna
12
1 / 1 / 2
7,375
527
2,492
11,803
7,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
GabaVCXLIV
Danzaburou
13
1 / 1 / 0
7,892
564
3,692
9,329
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ItsPelley
Merlin
13
3 / 1 / 2
8,288
592
7,524
8,457
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Mizu8527
King Arthur
12
2 / 2 / 3
7,980
570
6,980
12,876
11,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ne ZhaRavanaSerqetTyrBaba Yaga

VS

Bans
ThanatosThorAphroditeHorusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
1 / 1 / 0
7,737
553
5,757
7,882
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
 
Janus
9
0 / 2 / 1
5,885
420
2,041
5,121
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Avyvl
Ganesha
10
1 / 2 / 2
7,019
501
2,048
10,172
10,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 3 / 0
7,594
542
6,822
13,658
6,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
SpookyBear
Sun Wukong
12
2 / 5 / 0
7,666
548
7,629
12,605
7,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
6
6
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
1
1
0
1
L
Janus
 
Janus
0
2
1
0.25
L
Ganesha
Avyvl
Ganesha
1
2
2
1
L
2
3
0
0.67
W
Cu Chulainn
Beаnsoupbob
Cu Chulainn
6
1
3
7.5
W
Kumbhakarna
DoingVoterFraud
Kumbhakarna
1
1
2
2
W
Danzaburou
GabaVCXLIV
Danzaburou
1
1
0
1
W
Merlin
ItsPelley
Merlin
3
1
2
4
W
King Arthur
Mizu8527
King Arthur
2
2
3
1.75
L
Sun Wukong
SpookyBear
Sun Wukong
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,758
Damage
24,297
53,072
Taken
49,438
31,761
Mitigated
29,274
13,629
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
5,757
1,912
0
3,426
7,882
3,851
0
957
6,925
0
74,578
L
Janus
 
Janus
2,041
80
0
694
5,121
1,498
0
3,628
1,493
33,354
0
L
Ganesha
Avyvl
Ganesha
2,048
302
0
1,443
10,172
10,111
0
2,803
7,369
11,290
0
L
6,822
3,344
0
2,918
13,658
6,087
0
2,688
10,970
0
67,688
W
Cu Chulainn
Beаnsoupbob
Cu Chulainn
10,070
3,460
0
620
10,607
5,193
0
627
9,780
0
94,464
W
Kumbhakarna
DoingVoterFraud
Kumbhakarna
2,492
108
1,864
2,642
11,803
7,899
0
2,097
9,519
12,898
0
W
Danzaburou
GabaVCXLIV
Danzaburou
3,692
1,240
0
4,804
9,329
3,896
1,013
139
9,190
0
61,160
W
Merlin
ItsPelley
Merlin
7,524
600
0
740
8,457
3,074
464
878
7,487
73,207
0
W
King Arthur
Mizu8527
King Arthur
6,980
370
0
2,959
12,876
11,699
422
677
12,199
510
48,825
L
Sun Wukong
SpookyBear
Sun Wukong
7,629
1,600
0
2,331
12,605
7,727
14
431
12,174
0
58,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,913
Gold Earned
35,901
451
Minions Killed
427
0
Camps Cleared
0
1,394,340
Distance Traveled
1,331,460
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,737
553
145
10
0
256,580
1
L
Janus
5,885
420
63
5
0
192,804
2
L
Ganesha
7,019
501
1
0
0
278,957
4
L
Kali
7,594
542
107
8
0
318,774
3
W
Cu Chulainn
9,378
670
121
9
0
329,777
0
W
Kumbhakarna
7,375
527
20
1
0
299,423
4
W
Danzaburou
7,892
564
107
8
0
226,473
0
W
Merlin
8,288
592
114
8
0
262,940
5
W
King Arthur
7,980
570
89
6
0
275,727
0
L
Sun Wukong
7,666
548
111
8
0
284,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role