Player Matchup

Baron Samedi
Baron Samedi
Bueno1343
Baron Samedi
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 5L
1,255 Elo+
Party 3
Xing Tian
Xing Tian
Fleshylite
Xing Tian
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,228 Elo+
Party 3
Artemis
Artemis
Jomalys
Artemis
Level 29
God Stats
15W - 13L
1,565 SR
Queue Stats
189W - 200L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
Maxtreme813
Ah Puch
Level 91
God Stats
10W - 7L
1,571 SR
Queue Stats
148W - 165L
1,400 Elo+
Party 1
Chernobog
Chernobog
Ncarmenatty24
Chernobog
Level 81
God Stats
3W - 1L
1,485 SR
Queue Stats
121W - 151L
1,406 Elo+
Party 1
Team Averages
Level 59
1,524 SR
1,347 Elo+

VS

Team Averages
Level 30
1,506 SR
1,496 Elo+
Cernunnos
Cernunnos
IIRhoninII
Cernunnos
Level 33
God Stats
13W - 17L
1,528 SR
Queue Stats
168W - 195L
1,443 Elo+
Party 4
Mercury
Mercury
Maiandu
Mercury
Level 35
God Stats
4W - 10L
1,685 SR
Queue Stats
14W - 23L
1,520 Elo+
Party 2
Cerberus
Cerberus
ScottyPipein
Cerberus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,507 Elo+
Solo
Discordia
Discordia
camiña
Discordia
Level 17
God Stats
0W - 3L
1,286 SR
Queue Stats
14W - 23L
1,520 Elo+
Party 2
Athena
Athena
kamajo18
Athena
Level 28
God Stats
67W - 74L
1,529 SR
Queue Stats
74W - 83L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bueno1343
Baron Samedi
17
1 / 0 / 15
10,797
1,080
8,102
6,792
6,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xing Tian
Fleshylite
Xing Tian
17
3 / 0 / 16
10,840
1,084
11,232
13,933
20,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Jomalys
Artemis
17
3 / 0 / 13
10,177
1,018
13,685
3,968
2,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Maxtreme813
Ah Puch
17
6 / 0 / 14
11,995
1,200
19,863
8,350
4,957
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Ncarmenatty24
Chernobog
17
12 / 0 / 10
11,996
1,200
20,167
9,373
5,091
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

310

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IIRhoninII
Cernunnos
14
0 / 4 / 0
8,939
894
7,875
10,284
4,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Maiandu
Mercury
14
0 / 8 / 0
9,100
910
8,064
13,828
5,798
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
ScottyPipein
Cerberus
14
0 / 3 / 0
9,690
969
6,045
17,676
15,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
camiña
Discordia
15
0 / 6 / 0
9,332
933
8,013
12,566
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
kamajo18
Athena
14
0 / 4 / 0
9,793
979
6,367
22,435
27,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
0
25
Kills
0
0
Deaths
25
68
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bueno1343
Baron Samedi
1
0
15
8.5
W
Xing Tian
Fleshylite
Xing Tian
3
0
16
11
L
Cernunnos
IIRhoninII
Cernunnos
0
4
0
0
W
Artemis
Jomalys
Artemis
3
0
13
9.5
L
Mercury
Maiandu
Mercury
0
8
0
0
W
Ah Puch
Maxtreme813
Ah Puch
6
0
14
13
W
Chernobog
Ncarmenatty24
Chernobog
12
0
10
17
L
Cerberus
ScottyPipein
Cerberus
0
3
0
0
L
Discordia
camiña
Discordia
0
6
0
0
L
Athena
kamajo18
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,049
Damage
36,364
42,416
Taken
76,789
39,175
Mitigated
58,523
12,194
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bueno1343
Baron Samedi
8,102
1,605
3,151
2,363
6,792
6,696
0
4,525
2,267
14,297
0
W
Xing Tian
Fleshylite
Xing Tian
11,232
1,484
0
593
13,933
20,201
0
6,212
7,721
22,031
0
L
Cernunnos
IIRhoninII
Cernunnos
7,875
3,746
0
777
10,284
4,693
0
5,607
4,578
0
27,531
W
Artemis
Jomalys
Artemis
13,685
6,992
0
755
3,968
2,230
0
2,025
1,943
0
31,037
L
Mercury
Maiandu
Mercury
8,064
3,175
0
0
13,828
5,798
0
6,564
6,932
0
21,483
W
Ah Puch
Maxtreme813
Ah Puch
19,863
1,708
622
2,706
8,350
4,957
0
3,636
4,714
54,262
0
W
Chernobog
Ncarmenatty24
Chernobog
20,167
12,611
250
1,754
9,373
5,091
0
4,293
4,850
0
38,826
L
Cerberus
ScottyPipein
Cerberus
6,045
301
0
2,164
17,676
15,038
0
7,564
9,876
17,740
0
L
Discordia
camiña
Discordia
8,013
408
0
228
12,566
5,467
0
8,475
3,896
33,252
0
L
Athena
kamajo18
Athena
6,367
1,303
0
1,615
22,435
27,527
0
9,640
12,231
16,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,805
Gold Earned
46,854
211
Minions Killed
200
9
Camps Cleared
6
867,963
Distance Traveled
882,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,797
1,080
16
2
0
149,827
0
W
Xing Tian
10,840
1,084
27
3
1
176,699
0
L
Cernunnos
8,939
894
50
5
0
157,327
0
W
Artemis
10,177
1,018
43
4
0
169,325
0
L
Mercury
9,100
910
28
3
4
189,383
0
W
Ah Puch
11,995
1,200
73
7
6
192,285
0
W
Chernobog
11,996
1,200
52
5
2
179,827
0
L
Cerberus
9,690
969
32
3
0
176,676
0
L
Discordia
9,332
933
69
7
2
163,264
0
L
Athena
9,793
979
21
2
0
195,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role