Player Matchup

Chaac
Chaac
FudgeSupreme---
Chaac
Level 69
God Stats
2W - 8L
1,322 SR
Queue Stats
175W - 210L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Z e D 4 n
Morgan Le Fay
Level 183
God Stats
7W - 8L
1,704 SR
Queue Stats
184W - 178L
1,564 Elo+
Solo
Heimdallr
Heimdallr
carletes1234
Heimdallr
Level 204
God Stats
6W - 6L
1,574 SR
Queue Stats
195W - 186L
1,499 Elo+
Solo
Erlang Shen
Erlang Shen
ferryzenda
Erlang Shen
Level 109
God Stats
83W - 94L
1,582 SR
Queue Stats
624W - 680L
1,395 Elo+
Party 1
Ratatoskr
Ratatoskr
snakejxd
Ratatoskr
Level 141
God Stats
6W - 6L
1,500 SR
Queue Stats
191W - 194L
1,383 Elo+
Solo
Team Averages
Level 141
1,537 SR
1,457 Elo+

VS

Team Averages
Level 102
1,532 SR
1,474 Elo+
Lancelot
Lancelot
 
Lancelot
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Andresira
Geb
Level 101
God Stats
8W - 7L
1,215 SR
Queue Stats
202W - 238L
1,410 Elo+
Party 3
Artemis
Artemis
Ferati1998
Artemis
Level 62
God Stats
10W - 6L
1,886 SR
Queue Stats
501W - 473L
1,509 Elo+
Solo
Izanami
Izanami
Theo_ShakuXXIII
Izanami
Level 87
God Stats
2W - 1L
1,558 SR
Queue Stats
137W - 154L
1,426 Elo+
Party 3
Chaac
Chaac
Xenhr
Chaac
Level 120
God Stats
5W - 2L
1,501 SR
Queue Stats
90W - 100L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,153
515
4,363
9,543
7,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Z e D 4 n
Morgan Le Fay
10
0 / 3 / 0
5,255
526
3,177
7,376
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
carletes1234
Heimdallr
11
2 / 0 / 1
5,969
597
4,722
4,128
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Erlang Shen
ferryzenda
Erlang Shen
7
1 / 3 / 1
4,992
499
3,606
8,997
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
snakejxd
Ratatoskr
7
0 / 6 / 0
4,591
459
3,353
9,101
2,647
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 0 / 8
6,722
672
7,952
7,054
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 1
4,881
488
2,074
6,272
4,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Ferati1998
Artemis
11
9 / 0 / 2
7,154
715
7,351
7,229
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 0
4,949
495
1,831
4,555
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Xenhr
Chaac
11
1 / 0 / 1
6,059
606
6,567
7,596
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
0
8
7
W
0
1
1
0.5
W
Artemis
Ferati1998
Artemis
9
0
2
10
L
0
1
0
0
W
0
2
0
0
W
Chaac
Xenhr
Chaac
1
0
1
1.5
L
Morgan Le Fay
Z e D 4 n
Morgan Le Fay
0
3
0
0
L
Heimdallr
carletes1234
Heimdallr
2
0
1
2.5
L
Erlang Shen
ferryzenda
Erlang Shen
1
3
1
0.5
L
Ratatoskr
snakejxd
Ratatoskr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,221
Damage
25,775
39,145
Taken
32,706
22,097
Mitigated
15,378
8,101
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,952
2,678
0
4,907
7,054
3,253
0
395
6,659
0
50,642
W
2,074
313
112
1,928
6,272
4,125
0
105
6,167
13,830
0
W
Artemis
Ferati1998
Artemis
7,351
3,026
0
2,073
7,229
2,524
283
2,705
4,464
0
39,557
L
4,363
624
0
2,243
9,543
7,933
0
0
9,543
0
35,722
W
1,831
922
0
780
4,555
1,433
0
0
4,485
0
31,175
W
Chaac
Xenhr
Chaac
6,567
1,543
0
3,989
7,596
4,043
0
0
7,596
0
48,714
L
Morgan Le Fay
Z e D 4 n
Morgan Le Fay
3,177
234
0
630
7,376
2,585
0
180
7,168
46,255
0
L
Heimdallr
carletes1234
Heimdallr
4,722
2,422
0
2,797
4,128
1,628
0
842
3,286
0
48,350
L
Erlang Shen
ferryzenda
Erlang Shen
3,606
1,677
0
1,811
8,997
7,304
0
1,316
7,505
0
15,105
L
Ratatoskr
snakejxd
Ratatoskr
3,353
737
0
620
9,101
2,647
0
0
9,101
0
26,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,960
Gold Earned
29,765
302
Minions Killed
309
0
Camps Cleared
0
1,002,173
Distance Traveled
1,064,087
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,722
672
90
9
0
258,713
0
W
Geb
4,881
488
13
1
0
195,399
2
W
Artemis
7,154
715
72
7
0
175,844
0
L
Chaac
5,153
515
72
7
0
197,306
0
W
Izanami
4,949
495
63
6
0
236,246
5
W
Chaac
6,059
606
71
7
0
197,885
2
L
Morgan Le Fay
5,255
526
77
8
0
200,092
0
L
Heimdallr
5,969
597
86
9
0
163,111
2
L
Erlang Shen
4,992
499
24
2
0
201,981
0
L
Ratatoskr
4,591
459
43
4
0
239,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role