Player Matchup

Sun Wukong
Sun Wukong
Blood18Snipe
Sun Wukong
Level 164
God Stats
37W - 24L
1,669 SR
Queue Stats
41W - 31L
1,567 Elo+
Party 1
Bakasura
Bakasura
ChuckDIV
Bakasura
Level 220
God Stats
6W - 6L
1,304 SR
Queue Stats
185W - 164L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
DarkSide2273
Cthulhu
Level 148
God Stats
7W - 3L
1,628 SR
Queue Stats
203W - 196L
1,524 Elo+
Solo
Chronos
Chronos
DeadlyAssassain9
Chronos
Level 158
God Stats
1W - 0L
1,650 SR
Queue Stats
57W - 57L
1,657 Elo+
Party 2
Poseidon
Poseidon
Electric_Volz
Poseidon
Level 157
God Stats
1W - 1L
1,218 SR
Queue Stats
37W - 35L
1,622 Elo+
Party 2
Team Averages
Level 169
1,494 SR
1,572 Elo+

VS

Team Averages
Level 133
1,526 SR
1,518 Elo+
Izanami
Izanami
FaZe-Effect90
Izanami
Level 151
God Stats
3W - 3L
1,592 SR
Queue Stats
152W - 159L
1,500 Elo+
Party 3
Anubis
Anubis
Farscape2018
Anubis
Level 86
God Stats
27W - 20L
1,606 SR
Queue Stats
53W - 62L
1,570 Elo+
Party 3
Sylvanus
Sylvanus
Grizzly1014
Sylvanus
Level 126
God Stats
1W - 4L
1,327 SR
Queue Stats
215W - 213L
1,507 Elo+
Party 3
Odin
Odin
Jrock42_
Odin
Level 145
God Stats
0W - 2L
1,527 SR
Queue Stats
99W - 124L
1,474 Elo+
Party 3
Ratatoskr
Ratatoskr
Pseudocreme
Ratatoskr
Level 156
God Stats
9W - 8L
1,578 SR
Queue Stats
564W - 516L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blood18Snipe
Sun Wukong
13
1 / 0 / 4
7,991
615
8,220
9,457
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
ChuckDIV
Bakasura
14
6 / 1 / 0
8,307
639
5,024
9,173
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
DarkSide2273
Cthulhu
10
1 / 1 / 5
6,070
467
4,224
9,666
6,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 1
6,832
526
5,822
8,412
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
Electric_Volz
Poseidon
13
2 / 2 / 3
7,661
589
3,231
6,039
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
0 / 0 / 1
6,887
530
4,056
8,251
3,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
12
1 / 3 / 0
6,575
506
3,712
6,018
2,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Grizzly1014
Sylvanus
10
1 / 4 / 0
5,764
443
4,592
10,007
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
12
2 / 0 / 0
6,722
517
1,215
7,961
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
Pseudocreme
Ratatoskr
12
0 / 4 / 1
6,919
532
4,089
11,074
4,547
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
4
4
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Blood18Snipe
Sun Wukong
1
0
4
3
W
Bakasura
ChuckDIV
Bakasura
6
1
0
6
W
Cthulhu
DarkSide2273
Cthulhu
1
1
5
3.5
W
1
0
1
1.5
W
Poseidon
Electric_Volz
Poseidon
2
2
3
1.75
L
Izanami
0
0
1
0.5
L
Anubis
1
3
0
0.33
L
Sylvanus
Grizzly1014
Sylvanus
1
4
0
0.25
L
Odin
2
0
0
2
L
Ratatoskr
Pseudocreme
Ratatoskr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,521
Damage
17,664
42,747
Taken
43,311
20,636
Mitigated
20,966
14,303
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Blood18Snipe
Sun Wukong
8,220
2,323
0
3,253
9,457
5,404
45
289
8,566
0
59,315
W
Bakasura
ChuckDIV
Bakasura
5,024
3,296
0
3,732
9,173
3,821
122
1,422
7,751
0
60,410
W
Cthulhu
DarkSide2273
Cthulhu
4,224
516
10
2,189
9,666
6,873
203
2,983
6,683
24,437
348
W
5,822
1,965
0
4,383
8,412
2,688
408
1,222
7,190
51,172
0
W
Poseidon
Electric_Volz
Poseidon
3,231
220
0
736
6,039
1,850
481
1,994
4,045
55,090
0
L
Izanami
4,056
3,149
0
1,732
8,251
3,054
0
3,524
4,237
0
64,852
L
Anubis
3,712
46
0
1,928
6,018
2,852
0
2,934
2,814
51,322
0
L
Sylvanus
Grizzly1014
Sylvanus
4,592
1,876
144
1,492
10,007
7,094
42
4,333
5,254
18,629
5,179
L
Odin
1,215
840
0
1,470
7,961
3,419
0
1,692
6,269
0
46,830
L
Ratatoskr
Pseudocreme
Ratatoskr
4,089
687
0
4,031
11,074
4,547
0
481
10,439
0
50,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,861
Gold Earned
32,867
452
Minions Killed
416
0
Camps Cleared
0
1,345,744
Distance Traveled
1,318,104
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,991
615
111
9
0
282,853
0
W
Bakasura
8,307
639
117
9
0
317,730
6
W
Cthulhu
6,070
467
29
2
0
248,102
0
W
Chronos
6,832
526
84
6
0
224,275
2
W
Poseidon
7,661
589
111
9
0
272,784
1
L
Izanami
6,887
530
111
9
0
281,458
3
L
Anubis
6,575
506
98
8
0
231,715
6
L
Sylvanus
5,764
443
40
3
0
222,395
0
L
Odin
6,722
517
68
5
0
307,864
0
L
Ratatoskr
6,919
532
99
8
0
274,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role