Player Matchup

Cernunnos
Cernunnos
Deathpsycho10
Cernunnos
Level 49
God Stats
2W - 1L
1,686 SR
Queue Stats
46W - 42L
1,470 Elo+
Party 1
Nemesis
Nemesis
MeinuXo
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
killer8tails123
Nu Wa
Level 29
God Stats
7W - 5L
1,537 SR
Queue Stats
78W - 93L
1,437 Elo+
Party 1
Team Averages
Level 28
1,574 SR
1,429 Elo+

VS

Team Averages
Level 55
1,462 SR
1,474 Elo+
Kuzenbo
Kuzenbo
Kuzenitis
Kuzenbo
Level 52
God Stats
56W - 44L
1,567 SR
Queue Stats
335W - 338L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
ModernDespacito
Baron Samedi
Level 52
God Stats
10W - 18L
1,444 SR
Queue Stats
131W - 125L
1,476 Elo+
Solo
Xbalanque
Xbalanque
RedSauzz
Xbalanque
Level 62
God Stats
15W - 14L
1,375 SR
Queue Stats
68W - 68L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Deathpsycho10
Cernunnos
10
2 / 6 / 1
9,190
656
8,912
16,280
5,790
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
MeinuXo
Nemesis
11
1 / 8 / 2
9,541
682
4,450
14,765
6,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
9,701
693
9,718
10,077
3,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kuzenitis
Kuzenbo
15
3 / 1 / 14
11,072
791
10,474
15,427
18,629
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ModernDespacito
Baron Samedi
14
8 / 3 / 9
11,559
826
10,597
9,181
4,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
RedSauzz
Xbalanque
15
7 / 0 / 10
11,827
845
15,248
11,242
4,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
18
18
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Deathpsycho10
Cernunnos
2
6
1
0.42
W
Kuzenbo
Kuzenitis
Kuzenbo
3
1
14
10
L
Nemesis
MeinuXo
Nemesis
1
8
2
0.25
W
Baron Samedi
ModernDespacito
Baron Samedi
8
3
9
4.17
W
Xbalanque
RedSauzz
Xbalanque
7
0
10
12
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,080
Damage
36,319
41,122
Taken
35,850
16,334
Mitigated
27,590
2,432
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Deathpsycho10
Cernunnos
8,912
5,202
0
1,144
16,280
5,790
441
7,752
7,957
0
28,747
W
Kuzenbo
Kuzenitis
Kuzenbo
10,474
2,785
0
2,380
15,427
18,629
0
4,379
11,048
39,442
0
L
Nemesis
MeinuXo
Nemesis
4,450
1,141
0
988
14,765
6,844
258
7,815
6,510
0
21,276
W
Baron Samedi
ModernDespacito
Baron Samedi
10,597
543
929
1,518
9,181
4,459
609
3,619
5,562
37,040
0
W
Xbalanque
RedSauzz
Xbalanque
15,248
3,365
0
3,198
11,242
4,502
2,320
2,529
8,585
0
68,479
L
9,718
1,736
0
300
10,077
3,700
12
4,778
5,299
44,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,432
Gold Earned
34,458
130
Minions Killed
179
0
Camps Cleared
0
722,000
Distance Traveled
793,637
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,190
656
40
3
0
221,798
0
W
Kuzenbo
11,072
791
42
3
0
273,310
3
L
Nemesis
9,541
682
41
3
0
255,567
0
W
Baron Samedi
11,559
826
41
3
0
238,260
0
W
Xbalanque
11,827
845
96
7
0
282,067
0
L
Nu Wa
9,701
693
49
4
0
244,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role