Player Matchup

Yemoja
Yemoja
Jayiee
Yemoja
Level 47
God Stats
2W - 5L
1,286 SR
Queue Stats
40W - 62L
1,348 Elo+
Party 1
Artemis
Artemis
KUTTA59
Artemis
Level 93
God Stats
18W - 31L
1,435 SR
Queue Stats
19W - 32L
1,409 Elo+
Solo
Skadi
Skadi
Natsu1591
Skadi
Level 64
God Stats
4W - 7L
1,480 SR
Queue Stats
521W - 554L
1,354 Elo+
Solo
Sol
Sol
jayie___
Sol
Level 32
God Stats
4W - 9L
1,324 SR
Queue Stats
40W - 62L
1,300 Elo+
Party 1
Mulan
Mulan
langlang1234
Mulan
Level 49
God Stats
14W - 5L
1,503 SR
Queue Stats
495W - 490L
1,341 Elo+
Solo
Team Averages
Level 57
1,405 SR
1,351 Elo+

VS

Team Averages
Level 70
1,433 SR
1,375 Elo+
Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CaffeinatedSaki
Izanami
Level 45
God Stats
2W - 2L
1,388 SR
Queue Stats
4W - 6L
1,265 Elo+
Solo
Nu Wa
Nu Wa
NativeSoulja90
Nu Wa
Level 59
God Stats
113W - 81L
1,492 SR
Queue Stats
275W - 261L
1,387 Elo+
Solo
Ah Puch
Ah Puch
NellzDaKing
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,437 Elo+
Solo
Ratatoskr
Ratatoskr
S0urPatchKid751
Ratatoskr
Level 33
God Stats
3W - 3L
1,282 SR
Queue Stats
48W - 77L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jayiee
Yemoja
9
0 / 0 / 0
5,480
913
0
92
42
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
KUTTA59
Artemis
12
0 / 3 / 1
6,447
1,075
4,591
10,031
3,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Natsu1591
Skadi
11
1 / 3 / 0
6,495
1,083
3,385
9,226
2,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 2 / 0
6,610
1,102
4,593
6,164
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 0
5,471
912
0
89
45
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

311

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 0 / 3
7,256
1,209
3,095
3,423
2,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 3
6,884
1,147
4,301
3,422
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 5
6,648
1,108
7,401
2,211
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
NellzDaKing
Ah Puch
11
1 / 0 / 2
6,480
1,080
2,871
2,824
1,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ratatoskr
S0urPatchKid751
Ratatoskr
12
1 / 2 / 5
6,576
1,096
3,886
5,939
2,589
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
8
8
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
3
3.5
W
3
1
3
4.5
L
Yemoja
Jayiee
Yemoja
0
0
0
0
L
Artemis
KUTTA59
Artemis
0
3
1
0.17
W
1
0
5
3.5
L
Skadi
Natsu1591
Skadi
1
3
0
0.33
W
Ah Puch
NellzDaKing
Ah Puch
1
0
2
2
W
Ratatoskr
S0urPatchKid751
Ratatoskr
1
2
5
1.75
L
2
2
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,569
Damage
21,554
25,602
Taken
17,819
8,809
Mitigated
8,780
1,412
Healing
2,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,095
111
0
1,128
3,423
2,843
0
1,068
2,355
14,052
0
W
4,301
3,646
0
844
3,422
1,269
0
1,322
2,100
0
15,344
L
Yemoja
Jayiee
Yemoja
0
0
13
0
92
42
0
92
0
0
0
L
Artemis
KUTTA59
Artemis
4,591
2,067
0
565
10,031
3,545
0
4,124
5,907
0
18,369
W
7,401
2,211
0
0
2,211
849
0
647
1,564
14,458
0
L
Skadi
Natsu1591
Skadi
3,385
823
0
212
9,226
2,926
0
5,714
3,340
0
19,899
W
Ah Puch
NellzDaKing
Ah Puch
2,871
242
164
190
2,824
1,230
0
565
2,259
10,631
0
W
Ratatoskr
S0urPatchKid751
Ratatoskr
3,886
1,475
87
197
5,939
2,589
0
1,104
4,835
0
17,431
L
4,593
1,262
0
622
6,164
2,251
0
3,176
2,988
12,397
1,044
L
0
0
0
0
89
45
0
89
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,503
Gold Earned
33,844
89
Minions Killed
133
3
Camps Cleared
3
256,881
Distance Traveled
577,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,256
1,209
36
6
0
131,769
0
W
Izanami
6,884
1,147
36
6
1
88,074
0
L
Yemoja
5,480
913
0
0
0
0
0
L
Artemis
6,447
1,075
39
7
1
89,297
0
W
Nu Wa
6,648
1,108
11
2
1
123,014
0
L
Skadi
6,495
1,083
26
4
0
97,434
0
W
Ah Puch
6,480
1,080
18
3
1
105,082
0
W
Ratatoskr
6,576
1,096
32
5
0
129,418
0
L
Sol
6,610
1,102
24
4
2
70,150
0
L
Mulan
5,471
912
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role