Player Matchup

Agni
Agni
 
Agni
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BallzDeep940
Danzaburou
Level 68
God Stats
0W - 2L
1,260 SR
Queue Stats
1W - 6L
1,182 Elo+
Party 2
Geb
Geb
Danieltheroy09
Geb
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,083 Elo+
Party 2
Medusa
Medusa
Pvrasite
Medusa
Level 49
God Stats
4W - 3L
1,745 SR
Queue Stats
182W - 180L
1,482 Elo+
Solo
Thanatos
Thanatos
iizAcEzZ
Thanatos
Level 42
God Stats
2W - 10L
1,110 SR
Queue Stats
3W - 17L
1,061 Elo+
Party 2
Team Averages
Level 77
1,423 SR
1,262 Elo+

VS

Team Averages
Level 83
1,362 SR
1,368 Elo+
Fenrir
Fenrir
AVARGAS17
Fenrir
Level 66
God Stats
6W - 4L
1,546 SR
Queue Stats
10W - 18L
1,231 Elo+
Party 1
Ares
Ares
Ariesy
Ares
Level 63
God Stats
6W - 2L
1,595 SR
Queue Stats
50W - 58L
1,378 Elo+
Solo
Jing Wei
Jing Wei
JSGamer47
Jing Wei
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,287 Elo+
Party 3
Surtr
Surtr
Natalalex508
Surtr
Level 97
God Stats
2W - 1L
1,135 SR
Queue Stats
3W - 2L
1,701 Elo+
Party 1
Anubis
Anubis
TheSpreko
Anubis
Level 45
God Stats
6W - 5L
1,037 SR
Queue Stats
47W - 50L
1,241 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
5
0 / 2 / 0
3,483
581
1,215
2,503
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
BallzDeep940
Danzaburou
7
0 / 1 / 0
3,963
661
1,675
2,620
704
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 0
3,771
629
1,347
3,253
1,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Pvrasite
Medusa
7
1 / 0 / 0
3,859
643
2,406
2,228
616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
iizAcEzZ
Thanatos
7
0 / 1 / 1
3,831
639
850
6,380
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AVARGAS17
Fenrir
8
5 / 0 / 0
5,058
843
2,509
4,375
1,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
Ariesy
Ares
6
0 / 1 / 1
3,974
662
822
4,794
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
JSGamer47
Jing Wei
7
0 / 0 / 1
4,049
675
1,853
2,980
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 1
4,725
788
1,652
3,469
1,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
TheSpreko
Anubis
8
0 / 0 / 2
4,765
794
1,179
2,352
910
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
W
Fenrir
AVARGAS17
Fenrir
5
0
0
5
W
Ares
Ariesy
Ares
0
1
1
0.5
L
Danzaburou
BallzDeep940
Danzaburou
0
1
0
0
L
0
1
0
0
W
Jing Wei
JSGamer47
Jing Wei
0
0
1
0.5
W
0
0
1
0.5
L
Medusa
Pvrasite
Medusa
1
0
0
1
W
Anubis
TheSpreko
Anubis
0
0
2
1
L
Thanatos
iizAcEzZ
Thanatos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,493
Damage
8,015
16,984
Taken
17,970
5,257
Mitigated
8,218
9,287
Healing
6,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,215
178
0
770
2,503
479
0
731
1,772
12,141
0
W
Fenrir
AVARGAS17
Fenrir
2,509
230
0
1,120
4,375
1,549
0
677
3,676
0
21,061
W
Ares
Ariesy
Ares
822
0
0
1,295
4,794
3,251
0
624
4,158
5,905
0
L
Danzaburou
BallzDeep940
Danzaburou
1,675
936
0
1,035
2,620
704
0
37
2,583
0
18,988
L
1,347
186
0
492
3,253
1,516
0
622
2,631
8,653
0
W
Jing Wei
JSGamer47
Jing Wei
1,853
1,234
0
1,494
2,980
1,050
0
506
2,474
0
24,429
W
1,652
553
0
614
3,469
1,458
0
0
3,469
471
24,424
L
Medusa
Pvrasite
Medusa
2,406
1,267
0
1,519
2,228
616
0
319
1,809
0
19,072
W
Anubis
TheSpreko
Anubis
1,179
47
0
1,853
2,352
910
314
714
1,544
32,219
0
L
Thanatos
iizAcEzZ
Thanatos
850
43
0
5,471
6,380
1,942
0
483
5,897
0
17,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,907
Gold Earned
22,571
146
Minions Killed
199
0
Camps Cleared
0
600,096
Distance Traveled
659,995
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,483
581
23
4
0
70,118
0
W
Fenrir
5,058
843
39
7
0
156,487
0
W
Ares
3,974
662
12
2
0
135,830
2
L
Danzaburou
3,963
661
41
7
0
130,128
0
L
Geb
3,771
629
9
2
0
124,075
0
W
Jing Wei
4,049
675
46
8
0
124,854
0
W
Surtr
4,725
788
55
9
0
127,196
0
L
Medusa
3,859
643
37
6
0
131,335
0
W
Anubis
4,765
794
47
8
0
115,628
2
L
Thanatos
3,831
639
36
6
0
144,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role