Player Matchup

Vulcan
Vulcan
BabySasuke10
Vulcan
Level 64
God Stats
1W - 3L
1,532 SR
Queue Stats
24W - 25L
1,222 Elo+
Party 2
Awilix
Awilix
Killjoy4212
Awilix
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 62L
1,539 Elo+
Party 2
Guan Yu
Guan Yu
OhhSquirt
Guan Yu
Level 99
God Stats
0W - 1L
1,568 SR
Queue Stats
81W - 79L
1,520 Elo+
Party 2
Izanami
Izanami
TheEliteHuman
Izanami
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,507 Elo+
Party 2
Ymir
Ymir
Vaporize4
Ymir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,281 Elo+
Party 2
Team Averages
Level 65
1,520 SR
1,414 Elo+

VS

Team Averages
Level 103
1,571 SR
1,511 Elo+
Hachiman
Hachiman
Hawke16437
Hachiman
Level 127
God Stats
2W - 1L
1,453 SR
Queue Stats
110W - 101L
1,597 Elo+
Party 1
Ravana
Ravana
Kenenyah7
Ravana
Level 121
God Stats
2W - 0L
1,719 SR
Queue Stats
51W - 59L
1,487 Elo+
Party 1
Sobek
Sobek
LipZoner
Sobek
Level 56
God Stats
1W - 1L
1,530 SR
Queue Stats
13W - 21L
1,368 Elo+
Solo
Zhong Kui
Zhong Kui
RedKn1ghtt1
Zhong Kui
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 20L
1,563 Elo+
Party 1
Freya
Freya
milesorourke
Freya
Level 126
God Stats
99W - 57L
1,653 SR
Queue Stats
242W - 209L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 6 / 3
9,185
459
6,052
9,919
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
17
2 / 3 / 4
10,107
505
7,190
18,503
8,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
OhhSquirt
Guan Yu
14
0 / 1 / 1
8,692
435
2,156
11,800
9,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
15
2 / 2 / 0
8,827
441
5,500
11,089
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
11
0 / 3 / 1
7,810
391
2,576
11,645
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hawke16437
Hachiman
20
3 / 1 / 5
12,752
638
10,215
9,488
4,469
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
Kenenyah7
Ravana
19
4 / 0 / 6
12,749
637
8,400
6,085
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Sobek
LipZoner
Sobek
14
2 / 1 / 8
10,344
517
4,434
13,981
15,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
RedKn1ghtt1
Zhong Kui
17
3 / 2 / 7
11,101
555
11,194
14,190
15,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 2 / 3
11,861
593
11,358
13,035
5,881
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
15
15
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
6
3
0.58
W
Hachiman
Hawke16437
Hachiman
3
1
5
5.5
W
Ravana
Kenenyah7
Ravana
4
0
6
7
L
Awilix
2
3
4
1.33
W
Sobek
LipZoner
Sobek
2
1
8
6
L
Guan Yu
OhhSquirt
Guan Yu
0
1
1
0.5
W
Zhong Kui
RedKn1ghtt1
Zhong Kui
3
2
7
3.25
L
Izanami
2
2
0
1
L
Ymir
0
3
1
0.17
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,474
Damage
45,601
62,956
Taken
56,779
35,011
Mitigated
44,863
9,628
Healing
23,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,052
1,341
0
118
9,919
3,963
123
4,497
5,133
56,485
0
W
Hachiman
Hawke16437
Hachiman
10,215
5,638
0
3,363
9,488
4,469
4,289
468
8,864
0
135,315
W
Ravana
Kenenyah7
Ravana
8,400
2,972
0
1,411
6,085
3,598
1,071
1,521
4,432
2
128,814
L
Awilix
7,190
3,032
0
1,323
18,503
8,250
921
7,452
10,838
0
103,532
W
Sobek
LipZoner
Sobek
4,434
425
0
5,697
13,981
15,246
32
4,745
9,236
28,285
0
L
Guan Yu
OhhSquirt
Guan Yu
2,156
398
304
4,245
11,800
9,658
373
6,173
5,627
0
46,202
W
Zhong Kui
RedKn1ghtt1
Zhong Kui
11,194
671
344
7,414
14,190
15,669
570
4,257
9,777
67,617
0
L
Izanami
5,500
3,871
0
2,880
11,089
4,507
0
3,219
7,816
0
59,751
L
Ymir
2,576
859
0
758
11,645
8,633
0
5,021
6,537
10,260
0
W
11,358
2,753
0
5,257
13,035
5,881
929
1,195
11,840
89,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,621
Gold Earned
58,807
442
Minions Killed
599
0
Camps Cleared
0
1,844,076
Distance Traveled
1,879,577
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,185
459
87
4
0
381,831
0
W
Hachiman
12,752
638
188
9
0
371,336
0
W
Ravana
12,749
637
162
8
0
417,775
0
L
Awilix
10,107
505
147
7
0
426,002
0
W
Sobek
10,344
517
29
1
0
387,971
0
L
Guan Yu
8,692
435
80
4
0
345,776
0
W
Zhong Kui
11,101
555
103
5
0
356,744
1
L
Izanami
8,827
441
113
6
0
324,124
0
L
Ymir
7,810
391
15
1
0
366,343
0
W
Freya
11,861
593
117
6
0
345,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role