Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BackAlleyMommy
Aphrodite
Level 83
God Stats
48W - 33L
1,604 SR
Queue Stats
102W - 102L
1,461 Elo+
Solo
Terra
Terra
LordBroScience
Terra
Level 88
God Stats
111W - 121L
1,342 SR
Queue Stats
730W - 837L
1,373 Elo+
Solo
Izanami
Izanami
ToSalty4Me
Izanami
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 74L
1,337 Elo+
Solo
He Bo
He Bo
TwoD7783
He Bo
Level 59
God Stats
3W - 4L
1,536 SR
Queue Stats
126W - 130L
1,436 Elo+
Solo
Team Averages
Level 72
1,497 SR
1,421 Elo+

VS

Team Averages
Level 78
1,540 SR
1,493 Elo+
Cupid
Cupid
SlideTheBlunt
Cupid
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,448 Elo+
Solo
Danzaburou
Danzaburou
enterdragon1995
Danzaburou
Level 64
God Stats
21W - 16L
1,638 SR
Queue Stats
433W - 475L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iTs BiGSiCK
Morgan Le Fay
Level 67
God Stats
35W - 25L
1,542 SR
Queue Stats
104W - 120L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
mezabizz
Cthulhu
Level 115
God Stats
5W - 3L
1,479 SR
Queue Stats
122W - 128L
1,550 Elo+
Party 1
Vulcan
Vulcan
unmanned-hive3
Vulcan
Level 65
God Stats
159W - 148L
1,539 SR
Queue Stats
332W - 372L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 2 / 0
8,216
747
10,023
12,721
6,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
BackAlleyMommy
Aphrodite
14
1 / 3 / 0
7,353
668
2,692
11,954
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 2
7,720
702
4,487
11,207
6,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ToSalty4Me
Izanami
13
1 / 5 / 2
7,270
661
2,712
9,813
4,182
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
TwoD7783
He Bo
13
0 / 1 / 1
7,015
638
4,353
8,794
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
8,566
779
5,101
6,789
2,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
enterdragon1995
Danzaburou
14
1 / 3 / 5
7,568
688
6,624
7,985
3,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
iTs BiGSiCK
Morgan Le Fay
15
2 / 1 / 7
8,042
731
8,427
4,225
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
mezabizz
Cthulhu
15
3 / 0 / 9
8,177
743
10,160
6,917
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 1 / 6
7,620
693
12,192
4,223
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
12
13
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
2
0
2
L
Aphrodite
BackAlleyMommy
Aphrodite
1
3
0
0.33
L
0
2
2
0.5
W
3
1
6
6
L
Izanami
ToSalty4Me
Izanami
1
5
2
0.4
L
He Bo
TwoD7783
He Bo
0
1
1
0.5
W
Danzaburou
enterdragon1995
Danzaburou
1
3
5
1.17
W
Morgan Le Fay
iTs BiGSiCK
Morgan Le Fay
2
1
7
5.5
W
Cthulhu
mezabizz
Cthulhu
3
0
9
7.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,267
Damage
42,504
54,489
Taken
30,139
26,112
Mitigated
13,163
19,236
Healing
7,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,023
2,413
0
2,868
12,721
6,407
0
5,197
7,296
0
33,010
L
Aphrodite
BackAlleyMommy
Aphrodite
2,692
84
4,209
6,366
11,954
5,456
0
6,328
5,350
24,277
0
L
4,487
77
1,795
1,788
11,207
6,996
0
8,068
2,967
21,401
0
W
5,101
2,622
556
3,288
6,789
2,644
0
2,558
4,231
0
25,706
L
Izanami
ToSalty4Me
Izanami
2,712
1,712
197
743
9,813
4,182
0
4,480
5,197
0
14,239
L
He Bo
TwoD7783
He Bo
4,353
225
0
1,270
8,794
3,071
0
5,774
2,866
21,447
0
W
Danzaburou
enterdragon1995
Danzaburou
6,624
1,023
165
815
7,985
3,096
96
2,150
5,835
0
17,198
W
Morgan Le Fay
iTs BiGSiCK
Morgan Le Fay
8,427
462
0
541
4,225
1,817
415
1,695
2,530
24,545
0
W
Cthulhu
mezabizz
Cthulhu
10,160
470
234
2,054
6,917
3,884
0
3,244
3,673
27,012
0
W
12,192
8,953
0
77
4,223
1,722
493
1,939
2,284
25,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,574
Gold Earned
39,973
194
Minions Killed
207
0
Camps Cleared
0
1,081,603
Distance Traveled
1,146,704
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,216
747
50
5
0
237,526
0
L
Aphrodite
7,353
668
56
5
0
195,398
0
L
Terra
7,720
702
38
3
0
213,238
0
W
Cupid
8,566
779
50
5
0
214,922
0
L
Izanami
7,270
661
27
2
0
212,728
0
L
He Bo
7,015
638
23
2
0
222,713
0
W
Danzaburou
7,568
688
32
3
0
203,338
0
W
Morgan Le Fay
8,042
731
49
4
0
231,247
0
W
Cthulhu
8,177
743
39
4
0
249,154
0
W
Vulcan
7,620
693
37
3
0
248,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role