Player Matchup

Skadi
Skadi
Knives2672
Skadi
Level 35
God Stats
7W - 5L
1,627 SR
Queue Stats
62W - 83L
1,344 Elo+
Party 1
Cerberus
Cerberus
fnnesse
Cerberus
Level 108
God Stats
2W - 0L
1,710 SR
Queue Stats
83W - 101L
1,368 Elo+
Party 1
Agni
Agni
grimm2x
Agni
Level 101
God Stats
1W - 2L
1,166 SR
Queue Stats
167W - 192L
1,383 Elo+
Party 1
Team Averages
Level 81
1,501 SR
1,365 Elo+

VS

Team Averages
Level 78
1,420 SR
1,329 Elo+
Ymir
Ymir
ChrisKingtho
Ymir
Level 97
God Stats
0W - 1L
1,313 SR
Queue Stats
9W - 13L
1,337 Elo+
Solo
Fenrir
Fenrir
Goremonger
Fenrir
Level 67
God Stats
49W - 52L
1,339 SR
Queue Stats
255W - 271L
1,254 Elo+
Solo
Chang'e
Chang'e
RyuChanEXP
Chang'e
Level 69
God Stats
1W - 3L
1,609 SR
Queue Stats
176W - 184L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
4 / 0 / 7
13,708
806
12,807
5,783
2,085
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
fnnesse
Cerberus
16
6 / 4 / 5
13,844
814
11,294
14,664
7,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
grimm2x
Agni
16
2 / 5 / 8
13,307
783
13,510
11,132
4,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 6
11,997
706
6,618
26,048
32,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Goremonger
Fenrir
16
8 / 5 / 1
12,975
763
12,866
18,116
19,469
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Chang'e
RyuChanEXP
Chang'e
1
0 / 1 / 0
7,378
434
0
767
81

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
12
Kills
9
9
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Fenrir
Goremonger
Fenrir
8
5
1
1.7
W
Skadi
4
0
7
7.5
L
Chang'e
RyuChanEXP
Chang'e
0
1
0
0
W
Cerberus
fnnesse
Cerberus
6
4
5
2.13
W
Agni
grimm2x
Agni
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,611
Damage
19,484
31,579
Taken
44,931
14,495
Mitigated
52,546
3,037
Healing
3,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,618
1,197
0
1,034
26,048
32,996
0
13,339
12,602
45,785
0
L
Fenrir
Goremonger
Fenrir
12,866
1,909
112
2,782
18,116
19,469
0
10,518
7,151
831
24,924
W
Skadi
12,807
6,634
0
830
5,783
2,085
2,425
1,555
3,409
0
39,298
L
Chang'e
RyuChanEXP
Chang'e
0
0
0
0
767
81
0
767
0
0
0
W
Cerberus
fnnesse
Cerberus
11,294
698
0
1,897
14,664
7,495
0
4,082
10,582
56,257
0
W
Agni
grimm2x
Agni
13,510
1,458
0
310
11,132
4,915
554
2,585
8,523
63,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,859
Gold Earned
32,350
253
Minions Killed
80
0
Camps Cleared
0
886,944
Distance Traveled
575,950
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,997
706
60
4
0
253,893
0
L
Fenrir
12,975
763
20
1
0
322,057
0
W
Skadi
13,708
806
50
3
0
324,237
0
L
Chang'e
7,378
434
0
0
0
0
0
W
Cerberus
13,844
814
120
7
0
276,547
5
W
Agni
13,307
783
83
5
0
286,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role