Player Matchup

Chang'e
Chang'e
Hello_Im_Zackary
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,493 Elo+
Party 1
Jing Wei
Jing Wei
Juc3iJ
Jing Wei
Level 190
God Stats
10W - 8L
1,548 SR
Queue Stats
198W - 211L
1,487 Elo+
Solo
Tyr
Tyr
NoMoreCigs
Tyr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 116L
1,507 Elo+
Party 1
Ravana
Ravana
Sweaty_Clam420
Ravana
Level 126
God Stats
0W - 3L
1,239 SR
Queue Stats
126W - 134L
1,494 Elo+
Party 1
Serqet
Serqet
Tayouseii
Serqet
Level 28
God Stats
2W - 2L
1,833 SR
Queue Stats
34W - 39L
1,500 Elo+
Party 1
Team Averages
Level 117
1,524 SR
1,496 Elo+

VS

Team Averages
Level 100
1,518 SR
1,524 Elo+
Zeus
Zeus
CertifiedGoblin
Zeus
Level 129
God Stats
3W - 5L
1,416 SR
Queue Stats
246W - 224L
1,614 Elo+
Party 2
Cernunnos
Cernunnos
DoctorZzzz
Cernunnos
Level 68
God Stats
51W - 49L
1,497 SR
Queue Stats
201W - 158L
1,549 Elo+
Party 2
Lancelot
Lancelot
Dr Banhammer13
Lancelot
Level 46
God Stats
13W - 4L
1,966 SR
Queue Stats
118W - 117L
1,478 Elo+
Solo
Ymir
Ymir
Mavikartil
Ymir
Level 129
God Stats
1W - 1L
1,299 SR
Queue Stats
196W - 171L
1,557 Elo+
Party 2
Fenrir
Fenrir
SinNovia47
Fenrir
Level 128
God Stats
3W - 5L
1,414 SR
Queue Stats
55W - 59L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,267
427
3,989
13,881
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Juc3iJ
Jing Wei
14
1 / 2 / 2
8,659
509
4,276
10,763
4,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 0 / 1
7,275
428
3,455
13,359
12,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 2 / 1
7,867
463
6,927
9,890
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
Tayouseii
Serqet
11
0 / 3 / 4
7,225
425
4,254
14,995
12,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
8,899
523
16,402
7,304
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
DoctorZzzz
Cernunnos
16
2 / 1 / 1
9,624
566
5,842
6,725
2,854
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
18
4 / 0 / 2
11,394
670
9,219
8,694
4,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
0 / 1 / 4
8,017
472
6,354
14,450
10,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
SinNovia47
Fenrir
16
3 / 0 / 2
9,759
574
5,730
12,497
5,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
4
Kills
9
9
Deaths
4
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
Cernunnos
DoctorZzzz
Cernunnos
2
1
1
2.5
W
Lancelot
4
0
2
5
L
1
2
2
1
L
Jing Wei
Juc3iJ
Jing Wei
1
2
2
1
W
0
1
4
2
L
0
0
1
0.5
W
Fenrir
SinNovia47
Fenrir
3
0
2
4
L
2
2
1
1.25
L
Serqet
Tayouseii
Serqet
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,901
Damage
43,547
62,888
Taken
49,670
39,138
Mitigated
26,747
15,146
Healing
18,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,402
695
0
1,783
7,304
2,672
0
1,623
5,440
74,217
0
W
Cernunnos
DoctorZzzz
Cernunnos
5,842
2,469
0
4,443
6,725
2,854
3,013
70
6,553
0
80,226
W
Lancelot
9,219
1,529
0
3,561
8,694
4,909
0
962
7,378
0
106,383
L
3,989
242
734
4,226
13,881
5,638
0
5,798
7,871
53,492
0
L
Jing Wei
Juc3iJ
Jing Wei
4,276
2,820
203
2,784
10,763
4,166
0
3,288
7,197
0
72,654
W
6,354
1,564
0
4,482
14,450
10,460
221
1,450
12,583
28,235
0
L
3,455
315
266
3,031
13,359
12,578
0
2,602
10,653
0
49,520
W
Fenrir
SinNovia47
Fenrir
5,730
1,176
0
3,965
12,497
5,852
412
140
12,225
0
81,244
L
6,927
1,868
0
1,647
9,890
4,420
0
3,775
5,960
0
67,334
L
Serqet
Tayouseii
Serqet
4,254
1,062
0
2,255
14,995
12,336
0
6,486
8,177
2,077
15,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,293
Gold Earned
47,693
441
Minions Killed
588
0
Camps Cleared
0
1,694,337
Distance Traveled
1,749,166
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,899
523
118
7
0
337,362
0
W
Cernunnos
9,624
566
161
9
0
302,923
0
W
Lancelot
11,394
670
162
10
0
370,614
1
L
Chang'e
7,267
427
80
5
0
326,283
0
L
Jing Wei
8,659
509
148
9
0
333,284
3
W
Ymir
8,017
472
26
2
0
357,378
8
L
Tyr
7,275
428
79
5
0
310,892
1
W
Fenrir
9,759
574
121
7
0
380,889
0
L
Ravana
7,867
463
96
6
0
410,760
0
L
Serqet
7,225
425
38
2
0
313,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role