Player Matchup

Kukulkan
Kukulkan
Redknight237315
Kukulkan
Level 25
God Stats
2W - 11L
1,343 SR
Queue Stats
8W - 30L
1,085 Elo+
Party 1
Sun Wukong
Sun Wukong
blairb17
Sun Wukong
Level 153
God Stats
2W - 2L
1,584 SR
Queue Stats
216W - 237L
1,382 Elo+
Party 1
Fenrir
Fenrir
xGypsyxDang3rx
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 62
1,476 SR
1,322 Elo+

VS

Team Averages
Level 58
1,574 SR
1,426 Elo+
Horus
Horus
RCF458
Horus
Level 80
God Stats
35W - 18L
1,648 SR
Queue Stats
170W - 166L
1,430 Elo+
Party 2
Hou Yi
Hou Yi
Thousand-Horns
Hou Yi
Level 28
God Stats
10W - 9L
1,557 SR
Queue Stats
47W - 47L
1,397 Elo+
Party 2
Ix Chel
Ix Chel
dabbersmith
Ix Chel
Level 67
God Stats
37W - 18L
1,516 SR
Queue Stats
133W - 106L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 5 / 0
6,885
689
2,904
6,724
2,465
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
blairb17
Sun Wukong
11
1 / 1 / 2
7,964
796
5,835
11,219
8,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 5 / 0
6,685
669
1,636
11,481
8,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
RCF458
Horus
10
1 / 1 / 10
7,677
768
5,320
10,411
7,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
5 / 1 / 4
8,121
812
9,861
7,187
2,799
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
dabbersmith
Ix Chel
11
5 / 1 / 6
8,582
858
11,241
4,496
1,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
RCF458
Horus
1
1
10
6
L
Kukulkan
0
5
0
0
W
5
1
4
7
L
Sun Wukong
blairb17
Sun Wukong
1
1
2
2
W
Ix Chel
dabbersmith
Ix Chel
5
1
6
8
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,375
Damage
26,422
29,424
Taken
22,094
19,360
Mitigated
11,695
1,940
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
RCF458
Horus
5,320
2,436
1,512
3,694
10,411
7,087
279
1,740
8,563
0
15,502
L
Kukulkan
2,904
957
0
0
6,724
2,465
0
3,189
3,535
22,453
0
W
9,861
5,317
0
1,043
7,187
2,799
477
995
6,072
0
27,815
L
Sun Wukong
blairb17
Sun Wukong
5,835
836
489
1,306
11,219
8,630
0
5,694
5,305
0
27,666
W
Ix Chel
dabbersmith
Ix Chel
11,241
1,494
1,377
510
4,496
1,809
857
499
3,965
38,004
0
L
1,636
604
0
145
11,481
8,265
0
2,850
8,345
0
4,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,534
Gold Earned
24,380
73
Minions Killed
96
0
Camps Cleared
0
533,569
Distance Traveled
496,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,677
768
11
1
0
174,310
0
L
Kukulkan
6,885
689
40
4
0
146,171
0
W
Hou Yi
8,121
812
26
3
0
166,692
0
L
Sun Wukong
7,964
796
28
3
0
215,659
0
W
Ix Chel
8,582
858
59
6
0
155,274
0
L
Fenrir
6,685
669
5
1
0
171,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role