Player Matchup

Chaac
Chaac
Based Chungus
Chaac
Level 129
God Stats
8W - 10L
1,530 SR
Queue Stats
190W - 187L
1,485 Elo+
Party 2
Thoth
Thoth
Emirated
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 318L
1,459 Elo+
Party 2
Serqet
Serqet
Jobaby Prime
Serqet
Level 84
God Stats
8W - 12L
1,466 SR
Queue Stats
130W - 134L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
K2Kaufman
Sylvanus
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,236 Elo+
Party 3
Xbalanque
Xbalanque
NoLuckNick
Xbalanque
Level 158
God Stats
2W - 3L
1,578 SR
Queue Stats
99W - 99L
1,465 Elo+
Party 3
Team Averages
Level 130
1,515 SR
1,433 Elo+

VS

Team Averages
Level 118
1,511 SR
1,501 Elo+
Osiris
Osiris
GOTEKZU
Osiris
Level 151
God Stats
1W - 4L
1,136 SR
Queue Stats
50W - 55L
1,487 Elo+
Solo
Medusa
Medusa
XenoXerxes
Medusa
Level 152
God Stats
2W - 1L
1,599 SR
Queue Stats
84W - 82L
1,482 Elo+
Party 1
Ix Chel
Ix Chel
cladyrt
Ix Chel
Level 116
God Stats
2W - 4L
1,516 SR
Queue Stats
233W - 218L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
imainsupport001
Tsukuyomi
Level 109
God Stats
7W - 4L
1,707 SR
Queue Stats
73W - 72L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
notpidro
Sylvanus
Level 64
God Stats
28W - 24L
1,598 SR
Queue Stats
80W - 73L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,483
566
7,276
14,098
16,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Emirated
Thoth
10
1 / 7 / 0
6,155
410
3,873
10,386
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
1 / 1 / 2
7,169
478
3,933
10,516
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
K2Kaufman
Sylvanus
11
1 / 2 / 2
6,889
459
3,582
12,067
9,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
NoLuckNick
Xbalanque
12
1 / 5 / 3
7,309
487
9,299
11,838
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GOTEKZU
Osiris
13
1 / 0 / 3
8,257
550
5,909
10,055
11,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
XenoXerxes
Medusa
14
3 / 2 / 3
8,580
572
8,958
12,515
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
cladyrt
Ix Chel
15
6 / 2 / 2
9,284
619
11,047
11,146
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
imainsupport001
Tsukuyomi
15
8 / 2 / 3
9,291
619
10,898
11,993
5,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
notpidro
Sylvanus
13
1 / 0 / 7
8,308
554
3,470
12,471
9,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
19
19
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Thoth
Emirated
Thoth
1
7
0
0.14
W
Osiris
GOTEKZU
Osiris
1
0
3
2.5
L
Serqet
1
1
2
2
L
Sylvanus
K2Kaufman
Sylvanus
1
2
2
1
L
Xbalanque
NoLuckNick
Xbalanque
1
5
3
0.5
W
Medusa
XenoXerxes
Medusa
3
2
3
2.25
W
Ix Chel
cladyrt
Ix Chel
6
2
2
3.5
W
Tsukuyomi
imainsupport001
Tsukuyomi
8
2
3
4.75
W
Sylvanus
notpidro
Sylvanus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,963
Damage
40,282
58,905
Taken
58,180
37,430
Mitigated
34,320
11,106
Healing
20,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,276
1,193
0
3,572
14,098
16,138
0
1,357
12,741
0
70,937
L
Thoth
Emirated
Thoth
3,873
457
0
320
10,386
3,340
0
5,700
4,686
37,734
0
W
Osiris
GOTEKZU
Osiris
5,909
2,196
0
2,668
10,055
11,400
757
287
9,768
0
46,805
L
Serqet
3,933
1,368
0
496
10,516
4,159
0
894
9,622
0
54,160
L
Sylvanus
K2Kaufman
Sylvanus
3,582
546
824
3,894
12,067
9,823
0
4,953
6,952
21,758
0
L
Xbalanque
NoLuckNick
Xbalanque
9,299
3,614
0
2,000
11,838
3,970
0
1,703
10,135
0
51,064
W
Medusa
XenoXerxes
Medusa
8,958
3,762
0
5,739
12,515
4,587
5,535
669
11,684
0
67,213
W
Ix Chel
cladyrt
Ix Chel
11,047
667
441
1,041
11,146
4,022
0
3,494
7,424
67,984
0
W
Tsukuyomi
imainsupport001
Tsukuyomi
10,898
3,397
0
935
11,993
5,245
508
710
11,283
0
81,774
W
Sylvanus
notpidro
Sylvanus
3,470
596
3,580
6,200
12,471
9,066
466
2,295
10,176
22,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,005
Gold Earned
43,720
404
Minions Killed
459
0
Camps Cleared
0
1,330,745
Distance Traveled
1,504,737
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,483
566
133
9
0
244,403
2
L
Thoth
6,155
410
62
4
0
221,326
1
W
Osiris
8,257
550
95
6
0
300,845
0
L
Serqet
7,169
478
89
6
0
338,743
4
L
Sylvanus
6,889
459
38
3
0
252,473
1
L
Xbalanque
7,309
487
82
5
0
273,800
0
W
Medusa
8,580
572
113
8
0
259,568
0
W
Ix Chel
9,284
619
105
7
0
294,902
0
W
Tsukuyomi
9,291
619
100
7
0
368,309
2
W
Sylvanus
8,308
554
46
3
0
281,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role