Player Matchup

Arachne
Arachne
GrayPandas
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,645 Elo+
Solo
Ra
Ra
Laddron
Ra
Level 69
God Stats
1W - 0L
1,271 SR
Queue Stats
35W - 27L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
SirManiac1
Cthulhu
Level 159
God Stats
4W - 2L
1,587 SR
Queue Stats
53W - 49L
1,613 Elo+
Party 1
King Arthur
King Arthur
SoraKage09
King Arthur
Level 133
God Stats
7W - 7L
1,481 SR
Queue Stats
179W - 195L
1,505 Elo+
Solo
Izanami
Izanami
tinykeanu1
Izanami
Level 44
God Stats
1W - 1L
1,179 SR
Queue Stats
2W - 8L
1,145 Elo+
Party 1
Team Averages
Level 95
1,404 SR
1,489 Elo+

VS

Team Averages
Level 111
1,479 SR
1,481 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
FranticAgate0
Discordia
Level 143
God Stats
7W - 10L
1,494 SR
Queue Stats
343W - 318L
1,472 Elo+
Solo
King Arthur
King Arthur
Kyzoke
King Arthur
Level 88
God Stats
40W - 45L
1,453 SR
Queue Stats
1,240W - 1,166L
1,508 Elo+
Solo
Ishtar
Ishtar
Nuttskis
Ishtar
Level 139
God Stats
1W - 1L
1,729 SR
Queue Stats
61W - 62L
1,459 Elo+
Solo
Thanatos
Thanatos
ghillieandknive
Thanatos
Level 127
God Stats
0W - 2L
1,221 SR
Queue Stats
330W - 322L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GrayPandas
Arachne
12
3 / 3 / 5
8,360
464
5,211
13,993
5,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 1 / 4
10,292
572
10,288
11,189
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
SirManiac1
Cthulhu
15
7 / 1 / 5
10,473
582
10,156
17,631
13,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
SoraKage09
King Arthur
16
1 / 0 / 3
9,899
550
13,107
15,599
15,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
tinykeanu1
Izanami
14
0 / 8 / 2
9,096
505
7,285
14,898
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
1 / 3 / 2
6,808
378
2,409
7,415
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
FranticAgate0
Discordia
14
1 / 1 / 1
8,909
495
10,462
7,981
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Kyzoke
King Arthur
15
1 / 2 / 1
8,755
486
9,127
20,864
19,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
Nuttskis
Ishtar
17
5 / 4 / 3
10,817
601
13,112
16,585
7,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
14
5 / 8 / 2
8,821
490
8,941
17,750
6,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
17
Kills
13
13
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
2
0.67
L
Discordia
FranticAgate0
Discordia
1
1
1
1.5
W
Arachne
GrayPandas
Arachne
3
3
5
1.83
L
King Arthur
Kyzoke
King Arthur
1
2
1
0.75
W
6
1
4
8
L
Ishtar
Nuttskis
Ishtar
5
4
3
1.63
W
Cthulhu
SirManiac1
Cthulhu
7
1
5
9.5
W
King Arthur
SoraKage09
King Arthur
1
0
3
2.5
L
Thanatos
5
8
2
0.75
W
Izanami
tinykeanu1
Izanami
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,047
Damage
44,051
73,310
Taken
70,595
44,725
Mitigated
43,430
21,093
Healing
19,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,409
1,108
262
1,686
7,415
6,444
0
2,074
5,262
15,552
0
L
Discordia
FranticAgate0
Discordia
10,462
532
0
1,261
7,981
3,020
169
4,713
3,139
68,392
0
W
Arachne
GrayPandas
Arachne
5,211
3,460
0
2,862
13,993
5,174
570
1,973
12,008
0
37,897
L
King Arthur
Kyzoke
King Arthur
9,127
1,077
0
4,610
20,864
19,233
0
2,478
18,298
905
67,808
W
10,288
1,380
1,275
3,860
11,189
4,775
986
3,932
7,257
82,390
0
L
Ishtar
Nuttskis
Ishtar
13,112
8,205
0
5,228
16,585
7,929
616
5,109
11,476
0
105,747
W
Cthulhu
SirManiac1
Cthulhu
10,156
1,622
2,598
6,058
17,631
13,179
244
5,447
12,020
44,410
151
W
King Arthur
SoraKage09
King Arthur
13,107
1,372
0
2,980
15,599
15,963
43
1,486
14,113
465
80,937
L
Thanatos
8,941
3,087
0
6,719
17,750
6,804
43
6,474
11,276
0
68,369
W
Izanami
tinykeanu1
Izanami
7,285
5,993
0
1,460
14,898
5,634
1,147
281
14,617
0
72,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
44,110
488
Minions Killed
515
0
Camps Cleared
0
1,904,575
Distance Traveled
1,571,126
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,808
378
21
1
0
203,230
2
L
Discordia
8,909
495
122
7
0
320,440
0
W
Arachne
8,360
464
64
4
0
442,728
3
L
King Arthur
8,755
486
118
7
0
363,262
7
W
Ra
10,292
572
118
7
0
399,239
0
L
Ishtar
10,817
601
173
10
0
324,527
0
W
Cthulhu
10,473
582
57
3
0
406,579
0
W
King Arthur
9,899
550
126
7
0
346,447
2
L
Thanatos
8,821
490
81
5
0
359,667
0
W
Izanami
9,096
505
123
7
0
309,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role