Player Matchup

Bastet
Bastet
Drfudgems
Bastet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,489 Elo+
Solo
Ares
Ares
ImDMan5235
Ares
Level 120
God Stats
10W - 7L
1,539 SR
Queue Stats
392W - 384L
1,468 Elo+
Party 1
Pele
Pele
changethename6
Pele
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 81L
1,545 Elo+
Party 1
Terra
Terra
face beard
Terra
Level 187
God Stats
2W - 1L
1,328 SR
Queue Stats
170W - 153L
1,513 Elo+
Party 1
Hun Batz
Hun Batz
kamaleonpard0
Hun Batz
Level 139
God Stats
2W - 2L
1,797 SR
Queue Stats
80W - 104L
1,455 Elo+
Solo
Team Averages
Level 135
1,533 SR
1,494 Elo+

VS

Team Averages
Level 132
1,586 SR
1,516 Elo+
Bellona
Bellona
DGNROY
Bellona
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 53L
1,518 Elo+
Party 3
Chang'e
Chang'e
Dolo_DatPressure
Chang'e
Level 115
God Stats
8W - 2L
1,929 SR
Queue Stats
690W - 706L
1,595 Elo+
Solo
Ao Kuang
Ao Kuang
NeutronnStar
Ao Kuang
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 43L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
RyloG
Ah Puch
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,500 Elo+
Party 3
Khepri
Khepri
SlapChopSumo
Khepri
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 60L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Drfudgems
Bastet
15
0 / 1 / 6
7,206
801
10,527
6,887
3,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 5 / 2
7,036
782
4,717
11,297
13,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 4 / 2
7,263
807
8,064
10,295
5,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
15
0 / 1 / 4
7,634
848
6,644
10,368
8,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
kamaleonpard0
Hun Batz
11
1 / 2 / 2
6,690
743
7,335
6,507
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DGNROY
Bellona
15
3 / 2 / 9
8,658
962
7,931
15,053
16,714
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 10
8,878
986
10,559
9,355
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
NeutronnStar
Ao Kuang
16
6 / 0 / 6
8,989
999
9,371
9,681
9,852
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
RyloG
Ah Puch
12
0 / 3 / 6
7,451
828
7,103
7,408
2,974
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
14
1 / 1 / 7
8,576
953
4,056
11,212
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
6
Kills
13
13
Deaths
7
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bellona
DGNROY
Bellona
3
2
9
3.75
W
3
1
10
8
L
Bastet
Drfudgems
Bastet
0
1
6
3
L
3
5
2
0.8
W
Ao Kuang
NeutronnStar
Ao Kuang
6
0
6
9
W
Ah Puch
RyloG
Ah Puch
0
3
6
1
W
Khepri
1
1
7
4.5
L
2
4
2
0.75
L
Terra
0
1
4
2
L
Hun Batz
kamaleonpard0
Hun Batz
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,287
Damage
39,020
45,354
Taken
52,709
32,983
Mitigated
44,337
15,823
Healing
27,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DGNROY
Bellona
7,931
1,584
830
3,356
15,053
16,714
1,000
3,472
11,581
0
22,694
W
10,559
321
11,462
5,922
9,355
5,425
1,113
2,470
6,885
23,866
0
L
Bastet
Drfudgems
Bastet
10,527
1,630
356
1,663
6,887
3,428
442
5,418
1,469
0
16,151
L
4,717
160
365
1,454
11,297
13,204
0
8,421
2,876
7,471
0
W
Ao Kuang
NeutronnStar
Ao Kuang
9,371
2,741
1,047
1,528
9,681
9,852
1,292
1,665
7,886
17,110
0
W
Ah Puch
RyloG
Ah Puch
7,103
484
453
272
7,408
2,974
393
1,676
5,732
12,489
0
W
Khepri
4,056
154
273
2,414
11,212
9,372
864
1,734
8,962
9,715
0
L
8,064
1,948
384
2,091
10,295
5,147
417
5,942
4,281
0
25,430
L
Terra
6,644
307
4,329
3,988
10,368
8,258
142
7,616
2,752
14,300
0
L
Hun Batz
kamaleonpard0
Hun Batz
7,335
606
393
800
6,507
2,946
520
3,881
2,626
0
13,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,829
Gold Earned
42,552
81
Minions Killed
119
0
Camps Cleared
0
882,209
Distance Traveled
950,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,658
962
45
5
0
191,386
0
W
Chang'e
8,878
986
33
4
0
175,808
0
L
Bastet
7,206
801
19
2
0
196,809
0
L
Ares
7,036
782
6
1
0
170,392
0
W
Ao Kuang
8,989
999
19
2
0
217,802
0
W
Ah Puch
7,451
828
15
2
0
171,730
0
W
Khepri
8,576
953
7
1
0
193,340
0
L
Pele
7,263
807
26
3
0
178,818
0
L
Terra
7,634
848
17
2
0
216,134
0
L
Hun Batz
6,690
743
13
1
0
120,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role