Player Matchup

Ymir
Ymir
Jerebula
Ymir
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 172L
1,233 Elo+
Solo
Danzaburou
Danzaburou
Nyielleee
Danzaburou
Level 44
God Stats
39W - 42L
1,442 SR
Queue Stats
119W - 144L
1,324 Elo+
Solo
Poseidon
Poseidon
PILAGEurVILAGE4
Poseidon
Level 37
God Stats
2W - 1L
1,707 SR
Queue Stats
38W - 44L
1,302 Elo+
Solo
Team Averages
Level 39
1,550 SR
1,286 Elo+

VS

Team Averages
Level 44
1,601 SR
1,320 Elo+
Chernobog
Chernobog
SCORPAINMASTER
Chernobog
Level 37
God Stats
20W - 18L
1,758 SR
Queue Stats
159W - 158L
1,226 Elo+
Solo
Tsukuyomi
Tsukuyomi
SilverFoxxOG
Tsukuyomi
Level 39
God Stats
9W - 5L
1,500 SR
Queue Stats
111W - 136L
1,370 Elo+
Party 1
Hercules
Hercules
Tycnn
Hercules
Level 55
God Stats
3W - 3L
1,544 SR
Queue Stats
54W - 50L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 2 / 15
11,165
798
5,159
13,817
14,504
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Nyielleee
Danzaburou
15
5 / 6 / 11
12,163
869
11,691
11,773
4,778
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
16
12 / 1 / 5
12,993
928
20,702
10,230
3,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
SCORPAINMASTER
Chernobog
13
2 / 6 / 3
10,054
718
7,592
15,490
6,550
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
SilverFoxxOG
Tsukuyomi
13
4 / 7 / 2
10,820
773
10,560
14,854
6,192
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
Tycnn
Hercules
12
3 / 5 / 2
10,184
727
8,704
15,429
11,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
18
Kills
9
9
Deaths
18
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
15
4.25
W
Danzaburou
Nyielleee
Danzaburou
5
6
11
1.75
W
Poseidon
12
1
5
14.5
L
Chernobog
SCORPAINMASTER
Chernobog
2
6
3
0.58
L
Tsukuyomi
SilverFoxxOG
Tsukuyomi
4
7
2
0.71
L
Hercules
Tycnn
Hercules
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,552
Damage
26,856
35,820
Taken
45,773
22,864
Mitigated
24,300
7,210
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,159
589
0
1,213
13,817
14,504
579
510
13,139
21,890
0
W
Danzaburou
Nyielleee
Danzaburou
11,691
5,674
0
2,269
11,773
4,778
1,664
0
11,665
0
49,575
W
Poseidon
20,702
1,821
95
3,633
10,230
3,582
919
202
9,932
74,965
0
L
Chernobog
SCORPAINMASTER
Chernobog
7,592
3,401
0
0
15,490
6,550
108
10,054
5,436
0
35,046
L
Tsukuyomi
SilverFoxxOG
Tsukuyomi
10,560
1,864
0
646
14,854
6,192
0
7,901
6,953
0
27,980
L
Hercules
Tycnn
Hercules
8,704
2,346
0
3,122
15,429
11,558
130
7,960
7,469
0
27,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,321
Gold Earned
31,058
185
Minions Killed
111
0
Camps Cleared
0
748,935
Distance Traveled
674,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,165
798
34
2
0
245,060
0
W
Danzaburou
12,163
869
62
4
0
218,264
0
W
Poseidon
12,993
928
89
6
0
285,611
0
L
Chernobog
10,054
718
54
4
0
210,972
0
L
Tsukuyomi
10,820
773
28
2
0
221,453
0
L
Hercules
10,184
727
29
2
0
242,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role