Player Matchup

Bakasura
Bakasura
Deathbycandy
Bakasura
Level 147
God Stats
1W - 2L
1,329 SR
Queue Stats
83W - 80L
1,465 Elo+
Party 2
Set
Set
Firm_Bobby
Set
Level 105
God Stats
0W - 1L
1,253 SR
Queue Stats
2W - 3L
1,505 Elo+
Party 2
Medusa
Medusa
Freeze Beachh
Medusa
Level 122
God Stats
3W - 5L
1,602 SR
Queue Stats
451W - 451L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jay2Kold4U
Tsukuyomi
Level 145
God Stats
1W - 1L
1,651 SR
Queue Stats
107W - 112L
1,423 Elo+
Party 2
Kuzenbo
Kuzenbo
SoulKing_Ace
Kuzenbo
Level 128
God Stats
2W - 1L
1,563 SR
Queue Stats
69W - 67L
1,445 Elo+
Party 2
Team Averages
Level 129
1,480 SR
1,462 Elo+

VS

Team Averages
Level 112
1,573 SR
1,542 Elo+
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Drfudgems
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,476 Elo+
Solo
Mulan
Mulan
MrKingbosh18
Mulan
Level 89
God Stats
6W - 1L
1,882 SR
Queue Stats
545W - 191L
1,641 Elo+
Party 1
Freya
Freya
RaiyukiChan
Freya
Level 88
God Stats
3W - 0L
1,735 SR
Queue Stats
513W - 196L
1,663 Elo+
Party 1
Tiamat
Tiamat
YoDaQc
Tiamat
Level 127
God Stats
1W - 1L
1,247 SR
Queue Stats
122W - 117L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Deathbycandy
Bakasura
13
1 / 3 / 5
7,305
731
5,131
11,536
12,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 4
8,504
850
9,227
10,833
6,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 5 / 5
7,414
741
8,815
9,363
3,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
Jay2Kold4U
Tsukuyomi
13
3 / 4 / 2
7,182
718
8,040
9,613
4,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
SoulKing_Ace
Kuzenbo
14
0 / 3 / 7
7,053
705
6,888
11,415
15,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 1 / 11
7,974
797
6,753
9,020
8,676
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
Drfudgems
Sun Wukong
15
2 / 2 / 13
8,358
836
7,295
9,508
6,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 3 / 9
9,415
942
11,772
11,851
6,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

16
6 / 2 / 12
9,129
913
11,920
8,645
3,156
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
YoDaQc
Tiamat
15
3 / 1 / 11
8,417
842
10,207
6,151
2,970
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
9
Kills
20
20
Deaths
9
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
11
6.5
L
Bakasura
Deathbycandy
Bakasura
1
3
5
1.17
W
Sun Wukong
Drfudgems
Sun Wukong
2
2
13
4.25
L
4
5
4
1.2
L
1
5
5
0.7
L
Tsukuyomi
Jay2Kold4U
Tsukuyomi
3
4
2
1
W
8
3
9
4.17
W
6
2
12
6
L
Kuzenbo
SoulKing_Ace
Kuzenbo
0
3
7
1.17
W
Tiamat
YoDaQc
Tiamat
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,101
Damage
47,947
52,760
Taken
45,175
42,220
Mitigated
27,665
11,388
Healing
18,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,753
1,254
1,622
1,381
9,020
8,676
435
1,728
6,340
0
12,836
L
Bakasura
Deathbycandy
Bakasura
5,131
2,759
1,327
4,455
11,536
12,597
0
5,432
6,002
0
5,524
W
Sun Wukong
Drfudgems
Sun Wukong
7,295
1,467
1,352
3,084
9,508
6,422
1,208
1,091
7,497
0
20,792
L
9,227
3,361
0
1,774
10,833
6,036
0
3,022
7,587
0
15,029
L
8,815
2,965
200
487
9,363
3,989
0
3,994
5,232
0
23,092
L
Tsukuyomi
Jay2Kold4U
Tsukuyomi
8,040
995
311
1,473
9,613
4,484
0
4,207
5,378
0
18,712
W
11,772
2,143
0
2,502
11,851
6,441
755
859
10,089
0
20,092
W
11,920
3,282
1,618
3,444
8,645
3,156
1,109
1,203
7,233
24,646
0
L
Kuzenbo
SoulKing_Ace
Kuzenbo
6,888
2,010
271
1,090
11,415
15,114
0
5,029
6,338
8,143
629
W
Tiamat
YoDaQc
Tiamat
10,207
583
1,660
2,229
6,151
2,970
800
554
5,023
24,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,458
Gold Earned
43,293
92
Minions Killed
131
0
Camps Cleared
0
882,858
Distance Traveled
963,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,974
797
11
1
0
199,999
0
L
Bakasura
7,305
731
29
3
0
184,762
0
W
Sun Wukong
8,358
836
40
4
0
184,358
0
L
Set
8,504
850
10
1
0
168,974
0
L
Medusa
7,414
741
25
3
0
176,824
0
L
Tsukuyomi
7,182
718
19
2
0
170,867
0
W
Mulan
9,415
942
19
2
0
164,449
0
W
Freya
9,129
913
32
3
0
202,315
0
L
Kuzenbo
7,053
705
9
1
0
181,431
0
W
Tiamat
8,417
842
29
3
0
212,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role