Player Matchup

Izanami
Izanami
AlexCar507
Izanami
Level 37
God Stats
14W - 13L
1,559 SR
Queue Stats
434W - 585L
1,399 Elo+
Party 2
Hades
Hades
CASG-01
Hades
Level 158
God Stats
8W - 8L
1,602 SR
Queue Stats
557W - 680L
1,449 Elo+
Party 2
Thanatos
Thanatos
N9Vanity
Thanatos
Level 19
God Stats
27W - 27L
1,432 SR
Queue Stats
209W - 183L
1,324 Elo+
Party 3
Kuzenbo
Kuzenbo
jcorona95
Kuzenbo
Level 147
God Stats
7W - 5L
1,500 SR
Queue Stats
445W - 559L
1,446 Elo+
Party 2
Eset
Eset
leviathan182
Eset
Level 144
God Stats
3W - 4L
1,308 SR
Queue Stats
174W - 146L
1,565 Elo+
Party 3
Team Averages
Level 101
1,480 SR
1,437 Elo+

VS

Team Averages
Level 61
1,457 SR
1,390 Elo+
Fenrir
Fenrir
 
Fenrir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DasGemuese36
Ymir
Level 122
God Stats
12W - 7L
1,533 SR
Queue Stats
243W - 223L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
Pentakill_steal0
Danzaburou
Level 6
God Stats
8W - 4L
1,263 SR
Queue Stats
12W - 10L
1,224 Elo+
Party 1
Ah Puch
Ah Puch
assasin00601
Ah Puch
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,482 Elo+
Solo
Achilles
Achilles
vHachimanv1405
Achilles
Level 36
God Stats
16W - 20L
1,491 SR
Queue Stats
224W - 254L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexCar507
Izanami
13
1 / 4 / 3
7,678
512
6,085
8,953
3,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
CASG-01
Hades
16
3 / 0 / 2
9,826
655
7,820
7,853
4,392
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
N9Vanity
Thanatos
13
4 / 1 / 4
8,294
553
9,488
13,051
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
jcorona95
Kuzenbo
12
2 / 2 / 7
7,775
518
6,205
14,310
16,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 0 / 5
8,934
596
14,973
7,754
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 4 / 0
6,254
417
3,176
14,465
5,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 3
7,318
488
5,278
16,987
12,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Pentakill_steal0
Danzaburou
13
6 / 4 / 1
8,273
552
10,539
14,270
5,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
assasin00601
Ah Puch
11
0 / 4 / 1
6,575
438
11,196
11,039
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
13
0 / 2 / 0
6,864
458
3,061
12,046
11,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
7
7
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
W
Izanami
AlexCar507
Izanami
1
4
3
0.63
W
Hades
CASG-01
Hades
3
0
2
4
L
1
4
3
0.63
W
Thanatos
N9Vanity
Thanatos
4
1
4
6
L
Danzaburou
Pentakill_steal0
Danzaburou
6
4
1
1.63
L
Ah Puch
assasin00601
Ah Puch
0
4
1
0.13
W
Kuzenbo
jcorona95
Kuzenbo
2
2
7
2.75
W
8
0
5
10.5
L
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,571
Damage
33,250
51,921
Taken
68,807
32,744
Mitigated
39,079
20,547
Healing
18,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,176
176
0
2,873
14,465
5,650
0
5,797
8,668
0
43,059
W
Izanami
AlexCar507
Izanami
6,085
3,885
0
2,776
8,953
3,146
788
762
8,191
0
66,846
W
Hades
CASG-01
Hades
7,820
1,423
0
5,636
7,853
4,392
550
364
6,984
82,790
0
L
5,278
1,457
2,473
3,336
16,987
12,071
0
6,538
10,293
25,493
0
W
Thanatos
N9Vanity
Thanatos
9,488
2,203
0
6,839
13,051
5,639
0
4,764
8,287
0
56,188
L
Danzaburou
Pentakill_steal0
Danzaburou
10,539
5,519
0
4,541
14,270
5,480
861
4,213
10,057
0
58,796
L
Ah Puch
assasin00601
Ah Puch
11,196
107
0
3,121
11,039
4,039
0
6,962
4,005
57,416
0
W
Kuzenbo
jcorona95
Kuzenbo
6,205
1,771
0
3,693
14,310
16,576
0
6,392
7,918
19,778
0
W
14,973
868
0
1,603
7,754
2,991
0
4,377
3,377
76,008
0
L
Achilles
3,061
781
0
1,707
12,046
11,839
0
5,607
6,439
0
48,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,507
Gold Earned
35,284
486
Minions Killed
374
0
Camps Cleared
0
1,450,031
Distance Traveled
1,413,360
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,254
417
60
4
0
335,751
0
W
Izanami
7,678
512
106
7
0
254,460
1
W
Hades
9,826
655
159
11
0
266,961
0
L
Ymir
7,318
488
37
2
0
264,568
1
W
Thanatos
8,294
553
82
5
0
333,488
0
L
Danzaburou
8,273
552
106
7
0
256,243
2
L
Ah Puch
6,575
438
92
6
0
275,463
0
W
Kuzenbo
7,775
518
29
2
0
299,790
1
W
Eset
8,934
596
110
7
0
295,332
4
L
Achilles
6,864
458
79
5
0
281,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role