Player Matchup

Hachiman
Hachiman
Masters
Devgru1168
Hachiman
Masters
Level 139
God Stats
28W - 5L
2,102 SR
Queue Stats
117W - 37L
2,338 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
RyguyClimbins
Kuzenbo
Masters
Level 108
God Stats
26W - 5L
1,822 SR
Queue Stats
117W - 37L
2,338 MMR
Party 1
Scylla
Scylla
Masters
bobadine
Scylla
Masters
Level 148
God Stats
21W - 5L
1,975 SR
Queue Stats
118W - 39L
2,290 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 132
1,966 SR
2,322 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 163
1,735 SR
1,786 MMR
Danzaburou
Danzaburou
Platinum V
ChaosPlant
Danzaburou
Platinum V
Level 137
God Stats
0W - 1L
1,635 SR
Queue Stats
11W - 8L
1,823 MMR
Solo
Achilles
Achilles
Gold I
NazDaKing
Achilles
Gold I
Level 205
God Stats
2W - 1L
1,993 SR
Queue Stats
37W - 16L
1,972 MMR
Solo
Janus
Janus
Gold III
S4DIST4
Janus
Gold III
Level 147
God Stats
21W - 22L
1,578 SR
Queue Stats
88W - 117L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Devgru1168
Hachiman
15
3 / 0 / 3
11,753
784
14,185
9,403
4,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
13
2 / 1 / 6
10,996
733
9,083
12,004
16,268
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
bobadine
Scylla
15
3 / 0 / 3
11,514
768
12,162
6,726
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ne ZhaSobekAh Muzen CabThoth

VS

Bans
DiscordiaHerculesKhepriBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChaosPlant
Danzaburou
13
0 / 3 / 1
10,057
670
5,105
11,292
5,518
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
NazDaKing
Achilles
13
1 / 1 / 0
10,038
669
10,305
19,492
18,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Janus
S4DIST4
Janus
12
0 / 4 / 1
9,854
657
6,941
9,569
4,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChaosPlant
Danzaburou
0
3
1
0.17
W
Hachiman
Devgru1168
Hachiman
3
0
3
4.5
L
Achilles
NazDaKing
Achilles
1
1
0
1
W
Kuzenbo
2
1
6
5
L
Janus
S4DIST4
Janus
0
4
1
0.13
W
Scylla
bobadine
Scylla
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,430
Damage
22,351
28,133
Taken
40,353
23,459
Mitigated
28,126
3,246
Healing
9,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChaosPlant
Danzaburou
5,105
2,296
0
2,659
11,292
5,518
0
7,124
4,168
0
49,368
W
Hachiman
Devgru1168
Hachiman
14,185
10,989
0
886
9,403
4,273
2,260
2,076
7,327
0
72,036
L
Achilles
NazDaKing
Achilles
10,305
1,785
0
5,996
19,492
18,393
0
9,061
10,431
0
23,472
W
Kuzenbo
9,083
2,844
0
2,110
12,004
16,268
84
3,803
8,149
13,649
282
L
Janus
S4DIST4
Janus
6,941
159
0
1,180
9,569
4,215
0
5,608
3,958
50,511
0
W
Scylla
bobadine
Scylla
12,162
756
0
250
6,726
2,918
756
1,495
5,191
59,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,263
Gold Earned
29,949
198
Minions Killed
181
0
Camps Cleared
0
897,201
Distance Traveled
851,168
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,057
670
83
6
0
278,587
2
W
Hachiman
11,753
784
113
8
0
281,172
0
L
Achilles
10,038
669
22
1
0
296,427
0
W
Kuzenbo
10,996
733
8
1
0
313,124
4
L
Janus
9,854
657
76
5
0
276,154
0
W
Scylla
11,514
768
77
5
0
302,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role