Player Matchup

Thor
Thor
BarretoSDúnico
Thor
Level 64
God Stats
5W - 5L
1,851 SR
Queue Stats
84W - 74L
1,587 Elo+
Party 1
Zhong Kui
Zhong Kui
DrSergioMoro
Zhong Kui
Level 69
God Stats
4W - 4L
1,621 SR
Queue Stats
254W - 273L
1,546 Elo+
Solo
Anubis
Anubis
ProxyDK
Anubis
Level 136
God Stats
166W - 164L
1,413 SR
Queue Stats
408W - 402L
1,525 Elo+
Solo
Hachiman
Hachiman
assassin_arrow5
Hachiman
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
rei do cod2 rg
Kuzenbo
Level 126
God Stats
8W - 9L
1,506 SR
Queue Stats
176W - 172L
1,536 Elo+
Party 1
Team Averages
Level 91
1,578 SR
1,546 Elo+

VS

Team Averages
Level 108
1,534 SR
1,520 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Anjow
Neith
Level 123
God Stats
1W - 0L
1,730 SR
Queue Stats
2W - 0L
1,718 Elo+
Solo
Kukulkan
Kukulkan
BystanderRJ
Kukulkan
Level 128
God Stats
33W - 34L
1,395 SR
Queue Stats
126W - 117L
1,456 Elo+
Solo
Nemesis
Nemesis
GabrielLMM7786
Nemesis
Level 98
God Stats
2W - 1L
1,321 SR
Queue Stats
27W - 32L
1,472 Elo+
Solo
Ymir
Ymir
sovieski
Ymir
Level 47
God Stats
6W - 4L
1,722 SR
Queue Stats
62W - 67L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,849
527
3,182
11,033
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
DrSergioMoro
Zhong Kui
10
1 / 4 / 0
6,862
528
7,987
8,064
6,079
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
ProxyDK
Anubis
13
1 / 5 / 0
7,391
569
3,787
9,328
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
12
3 / 4 / 0
7,105
547
7,437
11,613
4,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 1
6,446
496
4,590
11,499
12,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 1 / 1
8,222
632
5,498
11,356
7,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Anjow
Neith
12
4 / 2 / 3
7,613
586
8,076
8,875
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
BystanderRJ
Kukulkan
13
2 / 0 / 3
7,245
557
7,097
3,258
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
7 / 1 / 3
8,356
643
6,549
10,929
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
12
1 / 1 / 5
7,103
546
4,048
9,863
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
17
18
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
1
3.5
W
Neith
Anjow
Neith
4
2
3
2.75
L
0
3
1
0.17
W
Kukulkan
BystanderRJ
Kukulkan
2
0
3
3.5
L
Zhong Kui
DrSergioMoro
Zhong Kui
1
4
0
0.25
W
7
1
3
8.5
L
Anubis
ProxyDK
Anubis
1
5
0
0.2
L
Hachiman
3
4
0
0.75
L
0
2
1
0.25
W
Ymir
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,983
Damage
31,268
51,537
Taken
44,281
32,033
Mitigated
23,450
11,823
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,498
1,391
0
5,571
11,356
7,501
662
7,409
3,947
0
62,759
W
Neith
Anjow
Neith
8,076
5,201
0
1,856
8,875
3,466
0
380
8,495
0
50,353
L
3,182
1,049
0
510
11,033
3,944
47
1,286
9,639
0
54,776
W
Kukulkan
BystanderRJ
Kukulkan
7,097
484
285
1,038
3,258
1,134
0
1,290
1,968
56,647
0
L
Zhong Kui
DrSergioMoro
Zhong Kui
7,987
1,954
0
2,642
8,064
6,079
0
134
7,930
51,311
0
W
6,549
3,280
0
1,274
10,929
3,984
0
3,344
7,585
0
60,184
L
Anubis
ProxyDK
Anubis
3,787
56
0
2,285
9,328
4,958
0
3,516
5,662
68,328
0
L
Hachiman
7,437
5,232
0
3,795
11,613
4,779
0
939
10,674
0
51,839
L
4,590
1,919
0
2,591
11,499
12,273
0
4,948
6,285
21,073
0
W
Ymir
4,048
563
0
2,766
9,863
7,365
0
4,159
5,668
27,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,653
Gold Earned
38,539
403
Minions Killed
441
0
Camps Cleared
0
1,139,756
Distance Traveled
1,396,492
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,222
632
121
9
0
260,054
0
W
Neith
7,613
586
89
7
0
241,849
3
L
Thor
6,849
527
94
7
0
275,643
2
W
Kukulkan
7,245
557
100
8
0
284,421
4
L
Zhong Kui
6,862
528
85
7
0
161,103
1
W
Nemesis
8,356
643
96
7
0
323,131
3
L
Anubis
7,391
569
117
9
0
220,298
6
L
Hachiman
7,105
547
86
7
0
240,748
0
L
Kuzenbo
6,446
496
21
2
0
241,964
1
W
Ymir
7,103
546
35
3
0
287,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role